Player Matchup

Charybdis
Charybdis
AghastWalls4
Charybdis
Level 140
God Stats
5W - 2L
1,749 SR
Queue Stats
381W - 365L
1,445 Elo+
Solo
Ymir
Ymir
IDark ChungusI
Ymir
Level 122
God Stats
4W - 1L
1,609 SR
Queue Stats
18W - 23L
1,475 Elo+
Party 2
Cthulhu
Cthulhu
MythicalMidd
Cthulhu
Level 88
God Stats
3W - 2L
1,688 SR
Queue Stats
249W - 255L
1,478 Elo+
Solo
Arachne
Arachne
PUMPGAMESTRONG
Arachne
Level 147
God Stats
2W - 0L
1,903 SR
Queue Stats
20W - 22L
1,459 Elo+
Party 2
Chaac
Chaac
SHADQW363
Chaac
Level 123
God Stats
5W - 12L
1,441 SR
Queue Stats
166W - 165L
1,463 Elo+
Solo
Team Averages
Level 124
1,678 SR
1,464 Elo+

VS

Team Averages
Level 81
1,531 SR
1,477 Elo+
Cthulhu
Cthulhu
AbyssalNebula
Cthulhu
Level 60
God Stats
42W - 28L
1,692 SR
Queue Stats
117W - 111L
1,514 Elo+
Party 3
Poseidon
Poseidon
Mescudixx
Poseidon
Level 106
God Stats
29W - 20L
1,560 SR
Queue Stats
1,088W - 1,055L
1,454 Elo+
Solo
Mercury
Mercury
Shadow_Jadon
Mercury
Level 101
God Stats
4W - 6L
1,387 SR
Queue Stats
238W - 214L
1,475 Elo+
Party 1
Charybdis
Charybdis
Zedrow-
Charybdis
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,440 Elo+
Party 3
King Arthur
King Arthur
levelcap0
King Arthur
Level 88
God Stats
43W - 37L
1,516 SR
Queue Stats
364W - 339L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AghastWalls4
Charybdis
13
6 / 1 / 6
8,181
511
9,661
9,355
3,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 2 / 4
9,686
605
11,426
13,615
11,885
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
MythicalMidd
Cthulhu
12
2 / 1 / 9
7,992
500
6,867
12,926
9,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
11 / 0 / 3
9,973
623
8,358
10,686
4,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
SHADQW363
Chaac
14
1 / 6 / 6
8,424
527
3,179
12,553
5,510
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 3 / 2
6,857
429
7,020
12,110
7,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Mescudixx
Poseidon
16
4 / 5 / 1
9,070
567
8,213
8,438
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Shadow_Jadon
Mercury
12
3 / 1 / 4
8,085
505
4,648
7,625
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Zedrow-
Charybdis
10
0 / 9 / 2
6,233
390
6,142
13,338
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
levelcap0
King Arthur
13
2 / 6 / 0
8,049
503
8,034
14,870
11,432
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
24
Kills
9
10
Deaths
24
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
3
2
0.33
W
Charybdis
AghastWalls4
Charybdis
6
1
6
9
W
4
2
4
3
L
Poseidon
Mescudixx
Poseidon
4
5
1
0.9
W
Cthulhu
MythicalMidd
Cthulhu
2
1
9
6.5
W
11
0
3
12.5
W
Chaac
SHADQW363
Chaac
1
6
6
0.67
L
Mercury
Shadow_Jadon
Mercury
3
1
4
5
L
Charybdis
Zedrow-
Charybdis
0
9
2
0.11
L
King Arthur
levelcap0
King Arthur
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,491
Damage
34,057
59,135
Taken
56,381
34,640
Mitigated
27,362
19,551
Healing
9,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
7,020
501
152
1,597
12,110
7,155
315
2,377
9,733
29,128
0
W
Charybdis
AghastWalls4
Charybdis
9,661
4,737
0
3,047
9,355
3,130
678
3,547
5,808
0
48,168
W
11,426
2,532
0
3,380
13,615
11,885
240
0
13,615
49,897
0
L
Poseidon
Mescudixx
Poseidon
8,213
1,022
0
1,022
8,438
2,642
524
614
7,824
73,044
0
W
Cthulhu
MythicalMidd
Cthulhu
6,867
398
979
3,503
12,926
9,266
174
4,536
8,390
30,582
0
W
8,358
5,886
0
6,137
10,686
4,849
1,558
2,271
8,415
0
67,784
W
Chaac
SHADQW363
Chaac
3,179
523
0
2,505
12,553
5,510
2,817
5,168
7,385
0
53,668
L
Mercury
Shadow_Jadon
Mercury
4,648
2,278
0
1,108
7,625
3,002
0
3,456
4,169
0
34,459
L
Charybdis
Zedrow-
Charybdis
6,142
4,034
0
1,981
13,338
3,131
150
3,806
9,532
0
33,912
L
King Arthur
levelcap0
King Arthur
8,034
1,409
0
3,429
14,870
11,432
0
8,040
6,830
0
42,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,256
Gold Earned
38,294
429
Minions Killed
383
0
Camps Cleared
0
1,533,281
Distance Traveled
1,591,018
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,857
429
38
2
0
336,383
1
W
Charybdis
8,181
511
71
4
0
280,409
3
W
Ymir
9,686
605
117
7
0
267,655
2
L
Poseidon
9,070
567
132
8
0
298,441
2
W
Cthulhu
7,992
500
43
3
0
320,659
0
W
Arachne
9,973
623
94
6
0
360,854
2
W
Chaac
8,424
527
104
7
0
303,704
2
L
Mercury
8,085
505
65
4
0
392,683
1
L
Charybdis
6,233
390
60
4
0
264,566
0
L
King Arthur
8,049
503
88
6
0
298,945
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role