Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CALIFA KEV93
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,351 Elo+
Solo
Charybdis
Charybdis
Dannydonz413
Charybdis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 89L
1,229 Elo+
Solo
Kukulkan
Kukulkan
THCxBlaze
Kukulkan
Level 2
God Stats
7W - 5L
1,500 SR
Queue Stats
31W - 25L
1,500 Elo+
Solo
Ymir
Ymir
lucivigo
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,416 Elo+

VS

Team Averages
Level 10
1,460 SR
1,403 Elo+
Sobek
Sobek
Claytonlove1
Sobek
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Gunny_Maru
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
PepRdx
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
SWMD_chaos
Fenrir
Level 18
God Stats
5W - 12L
1,305 SR
Queue Stats
51W - 56L
1,252 Elo+
Solo
Skadi
Skadi
TexasTyphoon84
Skadi
Level 23
God Stats
8W - 2L
1,498 SR
Queue Stats
8W - 12L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
2 / 6 / 5
7,137
376
3,475
10,163
4,433
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
11
9 / 9 / 2
8,886
468
8,231
11,247
3,439
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Dannydonz413
Charybdis
15
9 / 6 / 3
9,989
526
10,819
11,411
3,598
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
THCxBlaze
Kukulkan
19
12 / 1 / 4
12,290
647
17,627
10,360
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
9
1 / 10 / 5
7,295
384
1,571
14,045
5,805
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 5
10,363
545
6,677
16,118
16,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Gunny_Maru
Merlin
8
0 / 13 / 2
6,184
325
1,545
10,428
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
PepRdx
Neith
12
4 / 6 / 1
8,314
438
3,367
9,454
2,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
SWMD_chaos
Fenrir
16
15 / 6 / 4
10,963
577
13,818
15,400
6,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

13
4 / 8 / 6
8,466
446
9,309
12,959
3,628
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
50
33
Kills
32
32
Deaths
36
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
6
5
0.75
L
Fenrir
9
9
2
1.11
W
9
3
5
3.83
L
Charybdis
Dannydonz413
Charybdis
9
6
3
1.75
W
Merlin
Gunny_Maru
Merlin
0
13
2
0.08
W
Neith
PepRdx
Neith
4
6
1
0.75
W
Fenrir
SWMD_chaos
Fenrir
15
6
4
2.83
L
Kukulkan
THCxBlaze
Kukulkan
12
1
4
14
W
4
8
6
0.88
L
Ymir
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,723
Damage
34,716
57,226
Taken
64,359
21,451
Mitigated
31,321
8,394
Healing
10,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,475
1,205
0
1,871
10,163
4,433
669
252
9,911
0
11,764
L
Fenrir
8,231
5,177
0
601
11,247
3,439
88
2,026
9,221
0
23,995
W
6,677
750
0
3,167
16,118
16,457
360
6,380
9,738
37,526
0
L
Charybdis
Dannydonz413
Charybdis
10,819
6,943
0
0
11,411
3,598
2,662
1,281
10,130
0
49,990
W
Merlin
Gunny_Maru
Merlin
1,545
317
0
202
10,428
2,378
0
2,894
7,534
13,705
0
W
Neith
PepRdx
Neith
3,367
2,389
0
1,361
9,454
2,679
473
4,508
4,946
0
38,479
W
Fenrir
SWMD_chaos
Fenrir
13,818
4,687
0
5,099
15,400
6,179
1,301
3,827
11,573
0
65,805
L
Kukulkan
THCxBlaze
Kukulkan
17,627
1,083
0
5,922
10,360
4,176
3,302
2,592
7,768
91,358
0
W
9,309
6,231
0
721
12,959
3,628
705
1,589
11,370
0
39,363
L
Ymir
1,571
478
0
0
14,045
5,805
175
2,071
11,974
9,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,597
Gold Earned
44,290
305
Minions Killed
294
0
Camps Cleared
0
1,621,875
Distance Traveled
1,560,502
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,137
376
16
1
0
279,292
1
L
Fenrir
8,886
468
32
2
0
341,621
0
W
Sobek
10,363
545
59
3
0
357,260
3
L
Charybdis
9,989
526
84
4
0
316,149
1
W
Merlin
6,184
325
19
1
0
271,743
1
W
Neith
8,314
438
78
4
0
273,034
1
W
Fenrir
10,963
577
91
5
0
357,335
0
L
Kukulkan
12,290
647
160
8
0
383,760
3
W
Skadi
8,466
446
47
2
0
301,130
1
L
Ymir
7,295
384
13
1
0
301,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role