Player Matchup

Sylvanus
Sylvanus
Clipperking93
Sylvanus
Level 13
God Stats
10W - 7L
1,500 SR
Queue Stats
124W - 119L
1,308 Elo+
Solo
Set
Set
Kingkiller1908-s
Set
Level 28
God Stats
2W - 2L
1,528 SR
Queue Stats
20W - 23L
1,315 Elo+
Solo
Sun Wukong
Sun Wukong
Luizjaba
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
OldMajor7
Zhong Kui
Level 25
God Stats
5W - 5L
1,324 SR
Queue Stats
110W - 97L
1,469 Elo+
Solo
Artemis
Artemis
bweastie
Artemis
Level 29
God Stats
12W - 13L
1,432 SR
Queue Stats
82W - 101L
1,351 Elo+
Solo
Team Averages
Level 20
1,457 SR
1,388 Elo+

VS

Team Averages
Level 15
1,445 SR
1,372 Elo+
Jing Wei
Jing Wei
Ahweeaboo
Jing Wei
Level 8
God Stats
2W - 6L
1,440 SR
Queue Stats
9W - 15L
1,408 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AngeloAT01
Tsukuyomi
Level 27
God Stats
17W - 16L
1,498 SR
Queue Stats
138W - 178L
1,345 Elo+
Solo
Ra
Ra
Drazilking
Ra
Level 14
God Stats
2W - 2L
1,464 SR
Queue Stats
11W - 22L
1,344 Elo+
Party 1
Agni
Agni
Jacooplax
Agni
Level 7
God Stats
2W - 5L
1,325 SR
Queue Stats
5W - 10L
1,396 Elo+
Party 1
Charybdis
Charybdis
TFL WOLF
Charybdis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 61L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Clipperking93
Sylvanus
11
2 / 1 / 8
7,828
522
4,179
8,348
7,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
8 / 2 / 2
7,810
521
6,151
7,460
3,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Luizjaba
Sun Wukong
12
4 / 1 / 3
7,787
519
5,875
8,896
4,793
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
OldMajor7
Zhong Kui
16
11 / 0 / 2
9,943
663
8,135
10,112
6,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
bweastie
Artemis
11
2 / 5 / 4
6,637
442
6,322
9,312
3,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ahweeaboo
Jing Wei
11
2 / 4 / 4
6,965
464
6,099
9,683
2,929
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
AngeloAT01
Tsukuyomi
12
1 / 6 / 0
7,316
488
4,868
10,492
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
2 / 5 / 4
7,209
481
6,877
9,756
3,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
11
2 / 5 / 2
6,864
458
2,238
6,660
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
TFL WOLF
Charybdis
12
0 / 7 / 1
7,204
480
3,614
8,291
3,720
Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
27
Kills
7
9
Deaths
27
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Ahweeaboo
Jing Wei
2
4
4
1
L
Tsukuyomi
AngeloAT01
Tsukuyomi
1
6
0
0.17
W
Sylvanus
Clipperking93
Sylvanus
2
1
8
6
L
2
5
4
0.8
L
Agni
2
5
2
0.6
W
8
2
2
4.5
W
Sun Wukong
Luizjaba
Sun Wukong
4
1
3
5.5
W
Zhong Kui
OldMajor7
Zhong Kui
11
0
2
12
L
Charybdis
TFL WOLF
Charybdis
0
7
1
0.07
W
Artemis
bweastie
Artemis
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,662
Damage
23,696
44,128
Taken
44,882
25,515
Mitigated
16,133
19,446
Healing
11,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Ahweeaboo
Jing Wei
6,099
4,899
0
1,699
9,683
2,929
1,010
4,007
5,676
0
27,978
L
Tsukuyomi
AngeloAT01
Tsukuyomi
4,868
1,166
0
2,435
10,492
3,405
0
1,448
9,044
0
41,366
W
Sylvanus
Clipperking93
Sylvanus
4,179
2,343
1,223
2,649
8,348
7,245
610
3,391
4,957
22,539
0
L
6,877
1,060
1,577
2,802
9,756
3,919
258
2,754
7,002
21,922
0
L
Agni
2,238
546
0
1,629
6,660
2,160
480
3,526
3,134
21,168
0
W
6,151
3,213
0
1,472
7,460
3,668
300
1,648
5,812
0
37,426
W
Sun Wukong
Luizjaba
Sun Wukong
5,875
3,116
0
3,888
8,896
4,793
286
90
8,806
0
31,370
W
Zhong Kui
OldMajor7
Zhong Kui
8,135
614
0
8,294
10,112
6,776
126
967
9,145
71,308
0
L
Charybdis
TFL WOLF
Charybdis
3,614
1,404
0
988
8,291
3,720
688
579
7,712
0
29,166
W
Artemis
bweastie
Artemis
6,322
2,917
0
1,920
9,312
3,033
1,623
3,019
6,293
0
37,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,005
Gold Earned
35,558
341
Minions Killed
278
0
Camps Cleared
0
1,373,897
Distance Traveled
1,296,007
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,965
464
60
4
0
236,665
1
L
Tsukuyomi
7,316
488
83
6
0
265,926
0
W
Sylvanus
7,828
522
37
2
0
232,480
0
L
Ra
7,209
481
30
2
0
281,417
2
L
Agni
6,864
458
40
3
0
284,160
3
W
Set
7,810
521
65
4
0
322,203
1
W
Sun Wukong
7,787
519
58
4
0
285,370
3
W
Zhong Kui
9,943
663
117
8
0
297,185
4
L
Charybdis
7,204
480
65
4
0
227,839
1
W
Artemis
6,637
442
64
4
0
236,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role