Player Matchup

Agni
Agni
ALEXmsterX
Agni
Level 29
God Stats
6W - 4L
1,621 SR
Queue Stats
112W - 101L
1,604 Elo+
Solo
Cabrakan
Cabrakan
BigPeaPeaEnergy
Cabrakan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 19L
1,959 Elo+
Party 1
Rama
Rama
PhenomDPan
Rama
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 33L
1,677 Elo+
Solo
Guan Yu
Guan Yu
TheShlongPower
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 19L
1,959 Elo+
Party 1
Ra
Ra
ask1233asokdasd
Ra
Level 15
God Stats
29W - 33L
1,584 SR
Queue Stats
96W - 78L
1,653 Elo+
Solo
Team Averages
Level 16
1,541 SR
1,770 Elo+

VS

Team Averages
Level 25
1,499 SR
1,588 Elo+
Charybdis
Charybdis
BagelConsumer29
Charybdis
Level 25
God Stats
0W - 3L
1,280 SR
Queue Stats
42W - 30L
1,607 Elo+
Party 2
Hercules
Hercules
PanMan1999
Hercules
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
243W - 230L
1,523 Elo+
Solo
Pele
Pele
ShinseiJinja
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,649 Elo+
Solo
Zhong Kui
Zhong Kui
TheBigGahhh
Zhong Kui
Level 18
God Stats
0W - 1L
1,606 SR
Queue Stats
19W - 16L
1,619 Elo+
Solo
Baron Samedi
Baron Samedi
ballsausedrinker
Baron Samedi
Level 26
God Stats
6W - 7L
1,609 SR
Queue Stats
95W - 101L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
6,538
726
4,168
6,392
2,541
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cabrakan
8
0 / 0 / 10
5,608
623
2,922
5,104
2,267
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
5 / 0 / 2
6,675
742
3,080
3,008
858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 0 / 5
6,242
694
6,322
6,191
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
7 / 0 / 3
6,948
772
5,344
4,357
1,382
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BagelConsumer29
Charybdis
6
0 / 5 / 0
3,993
444
1,750
4,323
891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Hercules
PanMan1999
Hercules
7
0 / 6 / 0
4,410
490
1,576
7,050
3,093
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 2 / 0
5,339
593
2,793
6,817
1,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
TheBigGahhh
Zhong Kui
8
0 / 2 / 2
4,864
540
5,183
6,658
4,571
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
ballsausedrinker
Baron Samedi
4
0 / 4 / 0
3,893
433
1,050
5,328
1,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
19
Kills
2
2
Deaths
19
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Charybdis
BagelConsumer29
Charybdis
0
5
0
0
W
Cabrakan
0
0
10
5
L
Hercules
PanMan1999
Hercules
0
6
0
0
W
5
0
2
6
L
2
2
0
1
L
Zhong Kui
TheBigGahhh
Zhong Kui
0
2
2
0.5
W
4
0
5
6.5
W
7
0
3
8.5
L
Baron Samedi
ballsausedrinker
Baron Samedi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,836
Damage
12,352
25,052
Taken
30,176
10,226
Mitigated
11,857
10,659
Healing
5,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,168
1,000
0
3,336
6,392
2,541
129
2,705
3,687
29,157
0
L
Charybdis
BagelConsumer29
Charybdis
1,750
1,492
0
356
4,323
891
0
1,485
2,838
0
10,425
W
Cabrakan
2,922
382
180
1,474
5,104
2,267
250
1,162
3,942
10,094
0
L
Hercules
PanMan1999
Hercules
1,576
719
0
642
7,050
3,093
0
3,874
3,176
0
18,600
W
3,080
2,565
0
467
3,008
858
2,827
361
2,647
0
38,257
L
2,793
409
0
1,374
6,817
1,890
0
2,156
4,661
0
29,156
L
Zhong Kui
TheBigGahhh
Zhong Kui
5,183
772
0
2,715
6,658
4,571
0
3,145
3,513
28,928
0
W
6,322
1,485
382
2,847
6,191
3,178
0
1,970
4,221
0
30,789
W
5,344
705
513
1,460
4,357
1,382
68
35
4,322
39,356
0
L
Baron Samedi
ballsausedrinker
Baron Samedi
1,050
87
78
743
5,328
1,412
0
1,774
3,554
5,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,011
Gold Earned
22,499
291
Minions Killed
185
0
Camps Cleared
0
931,332
Distance Traveled
816,338
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,538
726
61
7
0
175,466
0
L
Charybdis
3,993
444
22
2
0
161,971
1
W
Cabrakan
5,608
623
9
1
0
185,102
4
L
Hercules
4,410
490
36
4
0
174,040
0
W
Rama
6,675
742
84
9
0
163,473
1
L
Pele
5,339
593
68
8
0
175,530
1
L
Zhong Kui
4,864
540
53
6
0
166,943
2
W
Guan Yu
6,242
694
61
7
0
211,695
2
W
Ra
6,948
772
76
8
0
195,596
0
L
Baron Samedi
3,893
433
6
1
0
137,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role