Player Matchup

Charybdis
Charybdis
GSoC Angel
Charybdis
Level 98
God Stats
10W - 10L
1,264 SR
Queue Stats
506W - 478L
1,520 Elo+
Solo
Fenrir
Fenrir
LogisticZombie
Fenrir
Level 90
God Stats
17W - 25L
1,447 SR
Queue Stats
478W - 455L
1,562 Elo+
Solo
Terra
Terra
NALGERO 009
Terra
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 132L
1,531 Elo+
Solo
Chaac
Chaac
Thejacober
Chaac
Level 74
God Stats
15W - 9L
1,559 SR
Queue Stats
120W - 122L
1,464 Elo+
Solo
Chronos
Chronos
shnymnstr
Chronos
Level 145
God Stats
2W - 0L
1,721 SR
Queue Stats
190W - 239L
1,397 Elo+
Solo
Team Averages
Level 111
1,498 SR
1,495 Elo+

VS

Team Averages
Level 101
1,483 SR
1,488 Elo+
Osiris
Osiris
 
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Kaous
Loki
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 178L
1,499 Elo+
Solo
Tiamat
Tiamat
Morderkanin
Tiamat
Level 89
God Stats
2W - 4L
1,523 SR
Queue Stats
420W - 413L
1,468 Elo+
Party 1
Zeus
Zeus
SireBubblot
Zeus
Level 120
God Stats
7W - 10L
1,391 SR
Queue Stats
942W - 888L
1,496 Elo+
Solo
Charybdis
Charybdis
lfrocharod
Charybdis
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 63L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GSoC Angel
Charybdis
14
11 / 1 / 2
8,510
655
11,123
4,668
1,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 3 / 4
7,797
600
6,233
8,361
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 9
6,982
537
4,455
9,231
4,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
13
2 / 1 / 2
7,856
604
9,090
8,756
5,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
shnymnstr
Chronos
13
2 / 0 / 5
7,587
584
5,255
8,380
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
0 / 4 / 0
6,189
476
4,975
12,545
13,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
Kaous
Loki
11
3 / 5 / 0
6,787
522
4,816
11,009
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
9
1 / 7 / 3
5,638
434
3,831
11,089
4,516
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 0
6,971
536
4,402
6,277
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
lfrocharod
Charybdis
10
1 / 5 / 2
5,991
461
2,365
9,631
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
24
Kills
7
7
Deaths
24
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
4
0
0
W
Charybdis
GSoC Angel
Charybdis
11
1
2
12
L
Loki
Kaous
Loki
3
5
0
0.6
W
6
3
4
2.67
L
Tiamat
1
7
3
0.36
W
3
2
9
3.75
L
2
3
0
0.67
W
Chaac
2
1
2
3
L
Charybdis
lfrocharod
Charybdis
1
5
2
0.4
W
Chronos
shnymnstr
Chronos
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,156
Damage
20,389
39,396
Taken
50,551
16,998
Mitigated
26,297
17,898
Healing
16,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,975
2,302
0
4,925
12,545
13,365
0
0
11,352
0
33,977
W
Charybdis
GSoC Angel
Charybdis
11,123
3,565
0
2,235
4,668
1,172
140
946
3,722
0
50,589
L
Loki
Kaous
Loki
4,816
991
0
3,388
11,009
4,248
0
3,174
7,649
0
33,772
W
6,233
992
0
2,489
8,361
3,151
0
1,131
7,150
0
39,173
L
Tiamat
3,831
992
395
2,982
11,089
4,516
24
2,640
8,449
20,404
0
W
4,455
696
1,456
2,996
9,231
4,156
0
3,168
6,045
14,655
0
L
4,402
561
0
1,685
6,277
1,843
0
2,117
4,160
35,016
0
W
Chaac
9,090
2,043
0
4,669
8,756
5,852
0
0
8,756
0
48,347
L
Charybdis
lfrocharod
Charybdis
2,365
1,508
0
2,951
9,631
2,325
174
1,779
7,852
0
26,660
W
Chronos
shnymnstr
Chronos
5,255
1,153
0
4,053
8,380
2,667
717
2,544
5,490
53,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,732
Gold Earned
31,576
393
Minions Killed
301
0
Camps Cleared
0
1,329,109
Distance Traveled
1,163,936
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,189
476
74
6
0
229,574
0
W
Charybdis
8,510
655
90
7
0
254,065
0
L
Loki
6,787
522
64
5
0
271,946
4
W
Fenrir
7,797
600
67
5
0
285,628
7
L
Tiamat
5,638
434
30
2
0
212,337
4
W
Terra
6,982
537
18
1
0
249,503
4
L
Zeus
6,971
536
85
7
0
236,477
5
W
Chaac
7,856
604
113
9
0
250,149
2
L
Charybdis
5,991
461
48
4
0
213,602
2
W
Chronos
7,587
584
105
8
0
289,764
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role