Player Matchup

Nox
Nox
CraftyRipple
Nox
Level 130
God Stats
2W - 3L
1,669 SR
Queue Stats
398W - 166L
1,698 Elo+
Party 2
Charybdis
Charybdis
JustSidBoi
Charybdis
Level 13
God Stats
4W - 1L
1,726 SR
Queue Stats
181W - 70L
1,702 Elo+
Party 2
Hun Batz
Hun Batz
Sebastian292
Hun Batz
Level 145
God Stats
4W - 1L
1,556 SR
Queue Stats
227W - 249L
1,563 Elo+
Solo
Team Averages
Level 96
1,650 SR
1,654 Elo+

VS

Team Averages
Level 108
1,724 SR
1,740 Elo+
Merlin
Merlin
ThatGuyEEN
Merlin
Level 137
God Stats
4W - 3L
1,617 SR
Queue Stats
188W - 106L
1,656 Elo+
Solo
Chiron
Chiron
khdx24
Chiron
Level 157
God Stats
21W - 17L
1,704 SR
Queue Stats
514W - 389L
1,730 Elo+
Party 1
Fenrir
Fenrir
truebtl8
Fenrir
Level 29
God Stats
83W - 26L
1,850 SR
Queue Stats
489W - 270L
1,833 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
10,561
587
10,744
9,402
3,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
JustSidBoi
Charybdis
14
1 / 5 / 6
10,616
590
7,290
12,170
4,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Sebastian292
Hun Batz
17
7 / 6 / 2
13,152
731
10,726
22,171
17,947
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ThatGuyEEN
Merlin
15
2 / 3 / 11
11,205
623
14,239
11,005
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
khdx24
Chiron
17
10 / 3 / 4
12,610
701
16,886
14,994
6,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
truebtl8
Fenrir
14
2 / 3 / 8
10,513
584
6,688
19,264
17,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
9
Kills
14
14
Deaths
9
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
W
Charybdis
JustSidBoi
Charybdis
1
5
6
0.8
W
Hun Batz
Sebastian292
Hun Batz
7
6
2
1.33
L
Merlin
ThatGuyEEN
Merlin
2
3
11
2.5
L
Chiron
khdx24
Chiron
10
3
4
4
L
Fenrir
truebtl8
Fenrir
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,760
Damage
37,813
43,743
Taken
45,263
25,899
Mitigated
27,587
6,030
Healing
11,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,744
558
1,010
948
9,402
3,213
972
3,615
5,787
36,418
0
W
Charybdis
JustSidBoi
Charybdis
7,290
4,115
0
1,332
12,170
4,739
1,597
4,250
7,920
0
40,794
W
Hun Batz
Sebastian292
Hun Batz
10,726
1,024
0
2,740
22,171
17,947
703
6,751
15,420
0
38,780
L
Merlin
ThatGuyEEN
Merlin
14,239
516
358
2,673
11,005
4,412
805
3,014
7,991
51,846
0
L
Chiron
khdx24
Chiron
16,886
6,515
1,460
4,422
14,994
6,173
2,069
2,952
11,985
0
65,654
L
Fenrir
truebtl8
Fenrir
6,688
1,750
0
2,720
19,264
17,002
475
5,625
13,639
0
22,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,329
Gold Earned
34,328
189
Minions Killed
204
5
Camps Cleared
11
954,040
Distance Traveled
954,461
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,561
587
74
4
1
319,724
2
W
Charybdis
10,616
590
66
4
4
305,406
5
W
Hun Batz
13,152
731
49
3
0
328,910
4
L
Merlin
11,205
623
75
4
3
319,057
4
L
Chiron
12,610
701
97
5
4
310,259
5
L
Fenrir
10,513
584
32
2
4
325,145
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role