Player Matchup

Yemoja
Yemoja
BiiigPaaain
Yemoja
Level 65
God Stats
1W - 0L
1,366 SR
Queue Stats
80W - 102L
1,374 Elo+
Solo
Merlin
Merlin
Blank23fenriS
Merlin
Level 125
God Stats
11W - 12L
1,280 SR
Queue Stats
276W - 279L
1,323 Elo+
Solo
Poseidon
Poseidon
MrMillenion
Poseidon
Level 107
God Stats
4W - 2L
1,708 SR
Queue Stats
220W - 232L
1,360 Elo+
Solo
Thanatos
Thanatos
Tatsdingo
Thanatos
Level 101
God Stats
7W - 1L
1,614 SR
Queue Stats
207W - 204L
1,448 Elo+
Solo
Hachiman
Hachiman
гагабу
Hachiman
Level 84
God Stats
3W - 2L
1,460 SR
Queue Stats
383W - 364L
1,450 Elo+
Solo
Team Averages
Level 96
1,486 SR
1,391 Elo+

VS

Team Averages
Level 63
1,307 SR
1,351 Elo+
Zhong Kui
Zhong Kui
BiinZzo
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
DaSk77punisher
Olorun
Level 107
God Stats
0W - 3L
1,179 SR
Queue Stats
129W - 139L
1,388 Elo+
Solo
Merlin
Merlin
Fl4kHHH
Merlin
Level 41
God Stats
0W - 2L
1,227 SR
Queue Stats
41W - 34L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
needlesanarchy
Baron Samedi
Level 127
God Stats
0W - 3L
1,130 SR
Queue Stats
202W - 215L
1,383 Elo+
Solo
He Bo
He Bo
osmikoz
He Bo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,042 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
1 / 6 / 20
11,971
665
11,573
24,326
25,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
11 / 2 / 17
14,665
815
29,174
14,418
7,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
MrMillenion
Poseidon
20
11 / 1 / 17
13,814
767
19,655
18,449
8,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Tatsdingo
Thanatos
20
13 / 4 / 17
14,057
781
17,839
18,942
26,354
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
гагабу
Hachiman
18
4 / 8 / 20
12,675
704
18,943
17,881
7,703
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BiinZzo
Zhong Kui
16
0 / 11 / 14
10,411
578
9,987
24,773
14,599
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 8 / 9
12,266
681
14,338
23,288
10,732
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Fl4kHHH
Merlin
20
6 / 5 / 10
12,368
687
19,538
18,615
8,715
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
needlesanarchy
Baron Samedi
20
8 / 4 / 8
12,674
704
22,373
23,305
16,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

He Bo
osmikoz
He Bo
15
1 / 12 / 9
9,795
544
3,983
15,137
5,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
70
40
Kills
20
21
Deaths
40
91
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
6
20
1.83
L
Zhong Kui
BiinZzo
Zhong Kui
0
11
14
0.64
W
11
2
17
9.75
L
5
8
9
1.19
L
Merlin
Fl4kHHH
Merlin
6
5
10
2.2
W
Poseidon
MrMillenion
Poseidon
11
1
17
19.5
W
Thanatos
Tatsdingo
Thanatos
13
4
17
5.38
L
Baron Samedi
needlesanarchy
Baron Samedi
8
4
8
3
L
He Bo
osmikoz
He Bo
1
12
9
0.46
W
Hachiman
гагабу
Hachiman
4
8
20
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,184
Damage
70,219
94,016
Taken
105,118
75,672
Mitigated
55,897
53,566
Healing
37,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
11,573
1,874
6,370
4,337
24,326
25,699
851
16,565
7,761
21,174
0
L
Zhong Kui
BiinZzo
Zhong Kui
9,987
1,805
151
1,977
24,773
14,599
182
16,285
8,488
19,798
0
W
29,174
467
5,222
3,788
14,418
7,301
1,160
11,499
2,919
66,582
0
L
14,338
6,719
5,140
9,130
23,288
10,732
0
13,167
10,121
32,937
0
L
Merlin
Fl4kHHH
Merlin
19,538
303
880
3,037
18,615
8,715
0
9,001
9,614
38,354
0
W
Poseidon
MrMillenion
Poseidon
19,655
2,305
4,677
9,039
18,449
8,615
1,480
14,219
4,230
44,226
0
W
Thanatos
Tatsdingo
Thanatos
17,839
1,869
2,433
12,218
18,942
26,354
267
12,973
5,969
398
26,636
L
Baron Samedi
needlesanarchy
Baron Samedi
22,373
1,163
6,329
10,605
23,305
16,513
0
14,750
8,555
47,881
0
L
He Bo
osmikoz
He Bo
3,983
132
0
272
15,137
5,338
0
7,460
7,677
10,486
0
W
Hachiman
гагабу
Hachiman
18,943
8,129
2,264
3,218
17,881
7,703
2,155
14,963
2,918
0
33,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,182
Gold Earned
57,514
197
Minions Killed
165
0
Camps Cleared
0
1,713,865
Distance Traveled
1,410,007
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,971
665
22
1
0
275,667
0
L
Zhong Kui
10,411
578
20
1
0
238,570
0
W
Merlin
14,665
815
78
4
0
352,434
0
L
Olorun
12,266
681
37
2
0
271,067
0
L
Merlin
12,368
687
47
3
0
327,099
2
W
Poseidon
13,814
767
59
3
0
409,866
2
W
Thanatos
14,057
781
13
1
0
362,014
2
L
Baron Samedi
12,674
704
53
3
0
323,612
1
L
He Bo
9,795
544
8
0
0
249,659
2
W
Hachiman
12,675
704
25
1
0
313,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role