Player Matchup

Sun Wukong
Sun Wukong
DarthSangaa
Sun Wukong
Level 20
God Stats
1W - 2L
1,517 SR
Queue Stats
33W - 33L
1,551 Elo+
Solo
Nu Wa
Nu Wa
Hatsu-Jeff
Nu Wa
Level 25
God Stats
11W - 5L
1,608 SR
Queue Stats
38W - 30L
1,583 Elo+
Solo
Janus
Janus
UrielRDiaz
Janus
Level 26
God Stats
7W - 10L
1,425 SR
Queue Stats
44W - 54L
1,444 Elo+
Party 2
Charybdis
Charybdis
Yuyuuho
Charybdis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 11L
1,827 Elo+
Party 2
Ratatoskr
Ratatoskr
caifora
Ratatoskr
Level 7
God Stats
0W - 2L
1,481 SR
Queue Stats
5W - 6L
1,568 Elo+
Solo
Team Averages
Level 22
1,506 SR
1,595 Elo+

VS

Team Averages
Level 20
1,513 SR
1,455 Elo+
Rama
Rama
 
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Doisdrc
Tiamat
Level 18
God Stats
3W - 1L
1,781 SR
Queue Stats
110W - 106L
1,520 Elo+
Solo
Kali
Kali
PutaRegalada
Kali
Level 27
God Stats
2W - 0L
1,725 SR
Queue Stats
48W - 38L
1,548 Elo+
Party 1
Zhong Kui
Zhong Kui
SchiiZo
Zhong Kui
Level 18
God Stats
2W - 3L
1,272 SR
Queue Stats
206W - 199L
1,506 Elo+
Party 1
Yemoja
Yemoja
marioalarcao
Yemoja
Level 8
God Stats
2W - 4L
1,284 SR
Queue Stats
31W - 67L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarthSangaa
Sun Wukong
6
0 / 4 / 0
4,115
412
870
5,346
2,462
Nu Wa
8
0 / 4 / 2
4,980
498
3,654
6,119
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
9
1 / 4 / 5
5,552
555
3,417
5,342
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Yuyuuho
Charybdis
11
5 / 3 / 2
6,380
638
8,481
6,790
1,845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
caifora
Ratatoskr
10
3 / 2 / 0
6,237
624
1,976
4,401
1,478
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
3 / 2 / 4
6,317
632
2,609
7,019
1,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Doisdrc
Tiamat
10
0 / 2 / 6
5,592
559
3,765
5,515
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 5
6,411
641
3,229
8,635
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
SchiiZo
Zhong Kui
13
10 / 1 / 0
7,850
785
8,239
6,897
5,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
7
1 / 3 / 1
4,926
493
410
5,655
1,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
9
Kills
16
17
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
2
4
2.5
L
Sun Wukong
DarthSangaa
Sun Wukong
0
4
0
0
W
Tiamat
Doisdrc
Tiamat
0
2
6
1.5
L
Nu Wa
0
4
2
0.25
W
2
1
5
4.5
W
Zhong Kui
SchiiZo
Zhong Kui
10
1
0
10
L
Janus
1
4
5
0.88
L
Charybdis
Yuyuuho
Charybdis
5
3
2
2
L
Ratatoskr
caifora
Ratatoskr
3
2
0
1.5
W
Yemoja
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,398
Damage
18,252
27,998
Taken
33,721
9,013
Mitigated
14,560
3,946
Healing
12,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
2,609
2,152
0
2,859
7,019
1,675
0
665
6,298
0
34,758
L
Sun Wukong
DarthSangaa
Sun Wukong
870
260
0
1,156
5,346
2,462
0
3,294
2,052
0
9,320
W
Tiamat
Doisdrc
Tiamat
3,765
246
0
2,031
5,515
2,959
156
2,037
3,192
29,124
0
L
Nu Wa
3,654
943
0
710
6,119
1,846
18
3,587
2,532
24,386
0
W
3,229
2,101
0
2,939
8,635
2,780
0
1,137
7,410
0
32,180
W
Zhong Kui
SchiiZo
Zhong Kui
8,239
1,792
0
4,286
6,897
5,157
426
840
5,945
41,101
0
L
Janus
3,417
557
0
0
5,342
1,382
128
2,127
3,215
21,714
0
L
Charybdis
Yuyuuho
Charybdis
8,481
5,271
0
1,317
6,790
1,845
684
1,335
5,455
0
35,503
L
Ratatoskr
caifora
Ratatoskr
1,976
325
0
763
4,401
1,478
0
2,071
2,330
0
21,909
W
Yemoja
410
184
116
120
5,655
1,989
125
1,814
3,655
8,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,264
Gold Earned
31,096
217
Minions Killed
283
0
Camps Cleared
0
885,834
Distance Traveled
939,012
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,317
632
60
6
0
176,605
0
L
Sun Wukong
4,115
412
16
2
0
124,257
2
W
Tiamat
5,592
559
54
5
0
196,833
3
L
Nu Wa
4,980
498
44
4
0
183,095
4
W
Kali
6,411
641
69
7
0
224,141
1
W
Zhong Kui
7,850
785
87
9
0
171,351
3
L
Janus
5,552
555
42
4
0
180,754
0
L
Charybdis
6,380
638
66
7
0
182,737
0
L
Ratatoskr
6,237
624
49
5
0
214,991
1
W
Yemoja
4,926
493
13
1
0
170,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role