Player Matchup

Chaac
Chaac
DonCarlito_995
Chaac
Level 8
God Stats
11W - 7L
1,691 SR
Queue Stats
13W - 14L
1,511 Elo+
Solo
Ymir
Ymir
Fataliity Drixx
Ymir
Level 4
God Stats
5W - 7L
1,500 SR
Queue Stats
230W - 291L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
FightBondiga
Cu Chulainn
Level 26
God Stats
2W - 1L
1,766 SR
Queue Stats
4W - 3L
1,781 Elo+
Solo
Hades
Hades
Maczo123452216
Hades
Level 26
God Stats
9W - 14L
1,380 SR
Queue Stats
13W - 26L
1,147 Elo+
Solo
Charybdis
Charybdis
Towny197
Charybdis
Level 28
God Stats
1W - 3L
1,282 SR
Queue Stats
144W - 126L
1,521 Elo+
Solo
Team Averages
Level 18
1,524 SR
1,488 Elo+

VS

Team Averages
Level 19
1,608 SR
1,400 Elo+
Charybdis
Charybdis
Akshaykhan
Charybdis
Level 20
God Stats
11W - 6L
1,868 SR
Queue Stats
29W - 27L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
Azumka_
Kukulkan
Level 17
God Stats
10W - 13L
1,386 SR
Queue Stats
58W - 74L
1,301 Elo+
Solo
Rama
Rama
Lucasisi2004
Rama
Level 16
God Stats
7W - 8L
1,500 SR
Queue Stats
9W - 16L
1,157 Elo+
Solo
Ymir
Ymir
NanachiiAbyss
Ymir
Level 17
God Stats
25W - 16L
1,546 SR
Queue Stats
94W - 83L
1,512 Elo+
Party 1
Ra
Ra
Wehck2021
Ra
Level 25
God Stats
16W - 7L
1,740 SR
Queue Stats
53W - 45L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 3
11,402
496
15,029
21,576
21,412
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 5 / 9
10,451
454
6,456
20,583
22,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
FightBondiga
Cu Chulainn
19
6 / 2 / 1
12,051
524
11,810
18,528
19,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 1 / 2
7,168
312
1,178
6,388
3,148
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Towny197
Charybdis
17
7 / 3 / 5
11,395
495
15,739
15,942
4,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Akshaykhan
Charybdis
20
3 / 2 / 3
12,870
560
10,452
13,576
6,197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Azumka_
Kukulkan
15
0 / 7 / 3
10,044
437
7,869
11,617
4,778
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 5 / 0
8,589
373
4,284
7,780
2,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 2 / 11
12,100
526
10,035
20,515
23,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
11 / 5 / 4
13,758
598
24,292
20,774
11,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
38
21
Kills
17
17
Deaths
21
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Akshaykhan
Charybdis
3
2
3
2.25
W
Kukulkan
Azumka_
Kukulkan
0
7
3
0.21
L
7
6
3
1.42
L
1
5
9
1.1
L
Cu Chulainn
FightBondiga
Cu Chulainn
6
2
1
3.25
W
0
5
0
0
L
0
1
2
1
W
3
2
11
4.25
L
Charybdis
Towny197
Charybdis
7
3
5
3.17
W
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,212
Damage
56,932
83,017
Taken
74,262
71,667
Mitigated
48,677
16,319
Healing
21,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Akshaykhan
Charybdis
10,452
5,780
0
3,956
13,576
6,197
3,573
1,842
11,734
0
108,086
W
Kukulkan
Azumka_
Kukulkan
7,869
1,414
0
0
11,617
4,778
3,201
2,236
9,381
54,771
0
L
15,029
1,538
0
3,801
21,576
21,412
835
12,666
8,910
11,620
39,211
L
6,456
841
0
1,957
20,583
22,769
937
11,948
8,635
37,330
0
L
Cu Chulainn
FightBondiga
Cu Chulainn
11,810
1,540
0
3,766
18,528
19,358
611
5,781
12,747
16,774
72,301
W
4,284
3,663
0
1,180
7,780
2,501
46
784
6,996
0
26,289
L
1,178
113
226
1,085
6,388
3,148
0
2,973
3,415
15,736
0
W
10,035
1,157
1,245
5,264
20,515
23,851
918
3,547
16,912
40,779
0
L
Charybdis
Towny197
Charybdis
15,739
8,656
0
5,484
15,942
4,980
0
8,894
7,048
0
82,627
W
24,292
2,215
3,707
6,221
20,774
11,350
3,462
4,456
16,318
102,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,467
Gold Earned
57,361
417
Minions Killed
555
0
Camps Cleared
0
1,688,376
Distance Traveled
1,763,337
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,870
560
182
8
0
409,977
1
W
Kukulkan
10,044
437
115
5
0
354,511
0
L
Chaac
11,402
496
73
3
0
442,873
1
L
Ymir
10,451
454
43
2
0
336,993
1
L
Cu Chulainn
12,051
524
158
7
0
372,651
0
W
Rama
8,589
373
52
2
0
212,901
0
L
Hades
7,168
312
19
1
0
127,383
0
W
Ymir
12,100
526
40
2
0
385,377
3
L
Charybdis
11,395
495
124
5
0
408,476
5
W
Ra
13,758
598
166
7
0
400,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role