Player Matchup

Hel
Hel
 
Hel
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Mosquito1991
Izanami
Level 145
God Stats
2W - 2L
1,329 SR
Queue Stats
134W - 140L
1,496 Elo+
Party 1
Artemis
Artemis
MubadiWubda
Artemis
Level 105
God Stats
7W - 13L
1,465 SR
Queue Stats
690W - 708L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Trailler_Joe_
Morgan Le Fay
Level 142
God Stats
1W - 1L
1,627 SR
Queue Stats
174W - 168L
1,479 Elo+
Party 1
Team Averages
Level 132
1,484 SR
1,491 Elo+

VS

Team Averages
Level 108
1,464 SR
1,514 Elo+
Camazotz
Camazotz
Andronios
Camazotz
Level 145
God Stats
12W - 18L
1,334 SR
Queue Stats
1,696W - 1,755L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
FeAr-OneCut
Baron Samedi
Level 115
God Stats
0W - 4L
1,149 SR
Queue Stats
447W - 456L
1,535 Elo+
Solo
Hades
Hades
GerdaHeinz
Hades
Level 113
God Stats
7W - 4L
1,790 SR
Queue Stats
386W - 375L
1,487 Elo+
Solo
Baba Yaga
Baba Yaga
Pot8os
Baba Yaga
Level 117
God Stats
1W - 2L
1,459 SR
Queue Stats
182W - 180L
1,556 Elo+
Solo
Skadi
Skadi
VixusNamel
Skadi
Level 49
God Stats
3W - 3L
1,588 SR
Queue Stats
186W - 207L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
5 / 2 / 13
11,497
766
7,307
15,129
16,735
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
 
Danzaburou
18
3 / 4 / 10
11,266
751
10,891
13,632
5,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Mosquito1991
Izanami
19
3 / 3 / 10
10,914
728
12,478
13,325
7,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
MubadiWubda
Artemis
19
6 / 4 / 12
11,789
786
23,418
14,405
7,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Trailler_Joe_
Morgan Le Fay
18
4 / 5 / 13
10,996
733
17,413
16,757
8,047
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Andronios
Camazotz
17
3 / 4 / 7
10,336
689
14,037
18,629
11,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
FeAr-OneCut
Baron Samedi
18
3 / 6 / 12
11,128
742
13,209
16,692
7,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
14
0 / 5 / 9
9,638
643
5,972
17,451
19,797
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
Pot8os
Baba Yaga
19
3 / 2 / 14
11,079
739
16,813
14,990
6,059
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
20
8 / 4 / 9
12,202
813
13,807
15,109
5,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
68
21
Kills
17
18
Deaths
21
58
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
2
13
5.75
W
Danzaburou
 
Danzaburou
3
4
10
2
L
Camazotz
Andronios
Camazotz
3
4
7
1.63
L
Baron Samedi
FeAr-OneCut
Baron Samedi
3
6
12
1.5
L
Hades
0
5
9
0.9
W
Izanami
Mosquito1991
Izanami
3
3
10
2.67
W
Artemis
MubadiWubda
Artemis
6
4
12
3
L
Baba Yaga
Pot8os
Baba Yaga
3
2
14
5
W
Morgan Le Fay
Trailler_Joe_
Morgan Le Fay
4
5
13
2.1
L
Skadi
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,507
Damage
63,838
73,248
Taken
82,871
44,821
Mitigated
50,534
35,720
Healing
37,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,307
578
11,844
8,125
15,129
16,735
316
7,807
7,138
20,205
0
W
Danzaburou
 
Danzaburou
10,891
2,326
667
3,257
13,632
5,707
1,256
4,889
8,205
0
28,973
L
Camazotz
Andronios
Camazotz
14,037
939
1,091
8,414
18,629
11,192
0
4,662
13,967
0
16,999
L
Baron Samedi
FeAr-OneCut
Baron Samedi
13,209
320
4,178
4,435
16,692
7,705
160
6,279
10,413
34,363
0
L
Hades
5,972
248
1,978
4,028
17,451
19,797
0
4,838
12,613
14,143
0
W
Izanami
Mosquito1991
Izanami
12,478
5,323
133
783
13,325
7,119
1,595
5,728
7,411
0
39,275
W
Artemis
MubadiWubda
Artemis
23,418
7,778
1,717
2,465
14,405
7,213
1,819
6,800
7,371
0
35,853
L
Baba Yaga
Pot8os
Baba Yaga
16,813
639
2,374
4,005
14,990
6,059
914
4,188
10,802
25,556
0
W
Morgan Le Fay
Trailler_Joe_
Morgan Le Fay
17,413
836
3,438
3,291
16,757
8,047
960
10,770
5,804
28,987
0
L
Skadi
13,807
5,129
2,316
5,004
15,109
5,781
2,803
4,753
10,356
0
44,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,462
Gold Earned
54,383
175
Minions Killed
176
0
Camps Cleared
0
1,358,435
Distance Traveled
1,334,475
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,497
766
23
2
0
287,252
1
W
Danzaburou
11,266
751
31
2
0
268,477
3
L
Camazotz
10,336
689
10
1
0
283,764
0
L
Baron Samedi
11,128
742
50
3
0
255,866
5
L
Hades
9,638
643
19
1
0
232,810
0
W
Izanami
10,914
728
54
4
0
247,519
1
W
Artemis
11,789
786
43
3
0
254,617
9
L
Baba Yaga
11,079
739
24
2
0
312,678
3
W
Morgan Le Fay
10,996
733
24
2
0
300,570
2
L
Skadi
12,202
813
73
5
0
249,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role