Player Matchup

Guan Yu
Guan Yu
Ashmalahay
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,644 Elo+
Solo
Sun Wukong
Sun Wukong
GANV1
Sun Wukong
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
Hyamazaki Ryo
Yemoja
Level 24
God Stats
5W - 3L
1,736 SR
Queue Stats
35W - 33L
1,368 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IedulDaH
Morgan Le Fay
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Neith
Neith
Nevinhoo03
Neith
Level 26
God Stats
4W - 2L
1,212 SR
Queue Stats
145W - 149L
1,518 Elo+
Solo
Team Averages
Level 12
1,490 SR
1,506 Elo+

VS

Team Averages
Level 16
1,557 SR
1,463 Elo+
Charybdis
Charybdis
FX RE4P3R
Charybdis
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
201W - 146L
1,559 Elo+
Solo
Ra
Ra
Hidde on Bushi
Ra
Level 21
God Stats
14W - 8L
1,632 SR
Queue Stats
181W - 207L
1,367 Elo+
Solo
Fenrir
Fenrir
Jair Ribeiro285
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nike
Nike
fakuc
Nike
Level 27
God Stats
7W - 9L
1,656 SR
Queue Stats
63W - 67L
1,390 Elo+
Solo
Nemesis
Nemesis
ySamy5091
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ashmalahay
Guan Yu
13
5 / 3 / 1
7,906
565
6,562
9,352
8,776
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
GANV1
Sun Wukong
10
4 / 3 / 7
7,325
523
5,149
7,432
4,022
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 2 / 5
6,810
486
2,730
6,399
2,376
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
IedulDaH
Morgan Le Fay
10
2 / 3 / 4
6,755
483
3,544
9,979
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
14
9 / 0 / 2
8,592
614
6,956
5,753
1,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FX RE4P3R
Charybdis
9
1 / 3 / 0
5,794
414
2,439
5,006
1,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 1 / 1
7,141
510
4,260
5,719
1,960
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
3 / 9 / 2
6,397
457
2,545
8,668
2,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
fakuc
Nike
12
6 / 4 / 3
7,649
546
8,186
10,721
7,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
ySamy5091
Nemesis
7
0 / 5 / 0
5,324
380
2,023
7,173
2,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
22
Kills
11
11
Deaths
22
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ashmalahay
Guan Yu
5
3
1
1.83
L
Charybdis
FX RE4P3R
Charybdis
1
3
0
0.33
W
Sun Wukong
GANV1
Sun Wukong
4
3
7
2.5
L
1
1
1
1.5
W
2
2
5
2.25
W
Morgan Le Fay
IedulDaH
Morgan Le Fay
2
3
4
1.33
L
3
9
2
0.44
W
Neith
9
0
2
10
L
Nike
fakuc
Nike
6
4
3
1.88
L
Nemesis
ySamy5091
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,941
Damage
19,453
38,915
Taken
37,287
20,258
Mitigated
15,570
16,706
Healing
6,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ashmalahay
Guan Yu
6,562
1,656
89
3,601
9,352
8,776
427
0
9,352
0
30,582
L
Charybdis
FX RE4P3R
Charybdis
2,439
1,452
0
1,702
5,006
1,226
0
886
4,120
0
22,994
W
Sun Wukong
GANV1
Sun Wukong
5,149
2,075
0
1,430
7,432
4,022
0
1,892
5,540
0
18,675
L
4,260
66
61
948
5,719
1,960
247
2,384
3,335
40,640
0
W
2,730
138
1,281
2,695
6,399
2,376
0
1,232
5,167
22,933
0
W
Morgan Le Fay
IedulDaH
Morgan Le Fay
3,544
727
0
4,585
9,979
3,290
0
1,136
8,843
33,474
0
L
2,545
776
0
293
8,668
2,786
0
1,357
7,311
0
8,309
W
Neith
6,956
3,194
0
3,025
5,753
1,794
1,828
68
5,685
0
58,907
L
Nike
fakuc
Nike
8,186
1,776
0
2,688
10,721
7,294
64
1,109
9,612
0
28,240
L
Nemesis
ySamy5091
Nemesis
2,023
1,055
0
464
7,173
2,304
69
538
6,635
0
19,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,388
Gold Earned
32,305
286
Minions Killed
227
0
Camps Cleared
0
1,232,255
Distance Traveled
1,220,238
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,906
565
61
4
0
245,992
2
L
Charybdis
5,794
414
38
3
0
146,721
2
W
Sun Wukong
7,325
523
26
2
0
231,381
1
L
Ra
7,141
510
90
6
0
314,359
6
W
Yemoja
6,810
486
37
3
0
246,361
3
W
Morgan Le Fay
6,755
483
60
4
0
260,353
1
L
Fenrir
6,397
457
8
1
0
276,551
1
W
Neith
8,592
614
102
7
0
248,168
5
L
Nike
7,649
546
46
3
0
226,382
1
L
Nemesis
5,324
380
45
3
0
256,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role