Player Matchup

Chang'e
Chang'e
Ershvlad
Chang'e
Level 38
God Stats
2W - 0L
1,251 SR
Queue Stats
88W - 96L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
Kingspade011
Cthulhu
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 82L
1,415 Elo+
Party 1
Cernunnos
Cernunnos
TinyPandaXx
Cernunnos
Level 28
God Stats
16W - 25L
1,637 SR
Queue Stats
144W - 182L
1,435 Elo+
Solo
Hel
Hel
Wizard-king1308
Hel
Level 26
God Stats
19W - 18L
1,307 SR
Queue Stats
48W - 54L
1,409 Elo+
Party 1
Hachiman
Hachiman
zamanaman
Hachiman
Level 28
God Stats
29W - 23L
1,504 SR
Queue Stats
75W - 74L
1,456 Elo+
Solo
Team Averages
Level 26
1,440 SR
1,430 Elo+

VS

Team Averages
Level 19
1,565 SR
1,406 Elo+
Fenrir
Fenrir
BossAkatsuki717
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,429 Elo+
Solo
Charybdis
Charybdis
Bradudesman
Charybdis
Level 14
God Stats
3W - 2L
1,737 SR
Queue Stats
24W - 31L
1,370 Elo+
Party 2
Susano
Susano
Gofast225
Susano
Level 17
God Stats
5W - 7L
1,560 SR
Queue Stats
40W - 39L
1,469 Elo+
Solo
Scylla
Scylla
Radedudesman
Scylla
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 77L
1,359 Elo+
Party 2
Cernunnos
Cernunnos
Ryu_Gan
Cernunnos
Level 19
God Stats
33W - 41L
1,531 SR
Queue Stats
203W - 208L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ershvlad
Chang'e
18
10 / 4 / 20
12,328
1,233
20,301
19,002
6,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
Kingspade011
Cthulhu
18
2 / 6 / 27
10,720
1,072
13,393
20,815
23,744
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
TinyPandaXx
Cernunnos
19
13 / 3 / 18
12,649
1,265
19,988
13,699
7,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 1 / 23
9,934
993
4,470
7,885
5,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
zamanaman
Hachiman
18
10 / 4 / 15
11,389
1,139
17,266
14,399
5,603
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

223

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 14
9,509
951
13,806
23,359
12,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Bradudesman
Charybdis
16
2 / 8 / 11
9,862
986
10,999
14,527
5,596
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Susano
Gofast225
Susano
16
5 / 7 / 8
10,436
1,044
15,878
13,319
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
17
2 / 5 / 11
9,986
999
9,835
13,016
4,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Ryu_Gan
Cernunnos
17
9 / 5 / 7
12,459
1,246
21,022
16,763
6,815
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
69
36
Kills
18
18
Deaths
36
103
Assists
51
Player
Kills
Deaths
Assists
KDA
L
0
11
14
0.64
L
Charybdis
Bradudesman
Charybdis
2
8
11
0.94
W
Chang'e
Ershvlad
Chang'e
10
4
20
5
L
Susano
Gofast225
Susano
5
7
8
1.29
W
Cthulhu
Kingspade011
Cthulhu
2
6
27
2.58
L
Scylla
2
5
11
1.5
L
Cernunnos
Ryu_Gan
Cernunnos
9
5
7
2.5
W
Cernunnos
TinyPandaXx
Cernunnos
13
3
18
7.33
W
1
1
23
12.5
W
Hachiman
zamanaman
Hachiman
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,418
Damage
71,540
75,800
Taken
80,984
49,484
Mitigated
34,889
30,512
Healing
4,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,806
3,908
0
877
23,359
12,886
0
8,693
14,666
0
26,609
L
Charybdis
Bradudesman
Charybdis
10,999
5,997
0
0
14,527
5,596
0
7,145
7,382
0
26,743
W
Chang'e
Ershvlad
Chang'e
20,301
2,317
6,092
7,247
19,002
6,981
0
2,839
16,163
33,874
0
L
Susano
Gofast225
Susano
15,878
3,136
0
0
13,319
4,941
0
7,474
5,845
0
24,512
W
Cthulhu
Kingspade011
Cthulhu
13,393
1,494
186
0
20,815
23,744
0
2,617
18,198
30,437
0
L
Scylla
9,835
1,521
0
0
13,016
4,651
0
6,723
6,293
31,228
0
L
Cernunnos
Ryu_Gan
Cernunnos
21,022
10,579
0
3,837
16,763
6,815
0
8,129
8,634
0
53,020
W
Cernunnos
TinyPandaXx
Cernunnos
19,988
10,409
0
3,968
13,699
7,529
0
1,978
11,721
0
36,580
W
4,470
0
8,479
3,568
7,885
5,627
0
1,013
6,872
13,110
0
W
Hachiman
zamanaman
Hachiman
17,266
16,100
0
972
14,399
5,603
0
1,388
13,011
0
36,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,020
Gold Earned
52,252
177
Minions Killed
172
7
Camps Cleared
5
880,932
Distance Traveled
912,497
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,509
951
25
3
1
193,834
0
L
Charybdis
9,862
986
37
4
1
164,616
0
W
Chang'e
12,328
1,233
36
4
1
185,348
0
L
Susano
10,436
1,044
17
2
0
194,698
0
W
Cthulhu
10,720
1,072
33
3
0
169,129
0
L
Scylla
9,986
999
52
5
1
189,808
0
L
Cernunnos
12,459
1,246
41
4
2
169,541
0
W
Cernunnos
12,649
1,265
41
4
3
171,627
1
W
Hel
9,934
993
15
2
0
196,711
0
W
Hachiman
11,389
1,139
52
5
3
158,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role