Player Matchup

Arachne
Arachne
Dark_Angel_815
Arachne
Level 68
God Stats
3W - 4L
1,454 SR
Queue Stats
76W - 91L
1,396 Elo+
Solo
Charybdis
Charybdis
EDWAR007
Charybdis
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
349W - 322L
1,400 Elo+
Solo
Ares
Ares
KingKimcham
Ares
Level 42
God Stats
4W - 3L
1,500 SR
Queue Stats
116W - 131L
1,568 Elo+
Solo
Odin
Odin
ReverntBeast
Odin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 2
Merlin
Merlin
xShappa-
Merlin
Level 108
God Stats
19W - 23L
1,607 SR
Queue Stats
433W - 386L
1,498 Elo+
Party 2
Team Averages
Level 64
1,512 SR
1,427 Elo+

VS

Team Averages
Level 111
1,523 SR
1,466 Elo+
Guan Yu
Guan Yu
DPH III
Guan Yu
Level 121
God Stats
5W - 8L
1,364 SR
Queue Stats
61W - 66L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
FryAbeTes
Danzaburou
Level 157
God Stats
146W - 134L
1,572 SR
Queue Stats
555W - 521L
1,532 Elo+
Party 1
Charybdis
Charybdis
Jamez5998
Charybdis
Level 129
God Stats
22W - 15L
1,500 SR
Queue Stats
560W - 592L
1,466 Elo+
Solo
Sol
Sol
Krepht
Sol
Level 80
God Stats
14W - 6L
1,700 SR
Queue Stats
87W - 98L
1,435 Elo+
Solo
Bacchus
Bacchus
united_byboozzz
Bacchus
Level 69
God Stats
14W - 12L
1,479 SR
Queue Stats
135W - 158L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,769
356
3,828
8,376
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charybdis
EDWAR007
Charybdis
12
0 / 4 / 1
7,535
397
3,697
10,216
3,227
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 1
7,594
400
6,917
13,861
9,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 2 / 1
8,857
466
2,263
8,986
5,884
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Merlin
xShappa-
Merlin
17
1 / 1 / 0
9,944
523
6,698
6,577
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DPH III
Guan Yu
16
4 / 0 / 5
10,855
571
6,729
12,693
8,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
FryAbeTes
Danzaburou
17
5 / 0 / 4
11,070
583
7,413
8,277
3,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
Jamez5998
Charybdis
18
2 / 2 / 2
11,508
606
4,402
15,404
6,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Sol
Krepht
Sol
18
4 / 0 / 3
11,669
614
9,313
10,326
4,377
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 0 / 5
9,512
501
3,109
12,982
14,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
16
16
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DPH III
Guan Yu
4
0
5
6.5
L
0
5
0
0
L
Charybdis
EDWAR007
Charybdis
0
4
1
0.13
W
Danzaburou
FryAbeTes
Danzaburou
5
0
4
7
W
Charybdis
Jamez5998
Charybdis
2
2
2
1.5
L
0
4
1
0.13
W
Sol
Krepht
Sol
4
0
3
5.5
L
1
2
1
0.75
W
1
0
5
3.5
L
Merlin
xShappa-
Merlin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,403
Damage
30,966
48,016
Taken
59,682
25,029
Mitigated
36,992
10,691
Healing
28,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DPH III
Guan Yu
6,729
1,130
643
5,366
12,693
8,754
597
3,315
9,282
0
60,167
L
3,828
2,637
0
1,633
8,376
3,061
0
361
8,015
0
30,780
L
Charybdis
EDWAR007
Charybdis
3,697
2,326
0
2,872
10,216
3,227
0
4,788
5,428
0
35,571
W
Danzaburou
FryAbeTes
Danzaburou
7,413
2,292
0
3,610
8,277
3,100
3,480
1,286
6,946
0
87,286
W
Charybdis
Jamez5998
Charybdis
4,402
2,981
0
10,158
15,404
6,126
2,303
2,689
12,578
0
85,707
L
6,917
337
0
2,172
13,861
9,777
0
3,893
9,968
25,041
0
W
Sol
Krepht
Sol
9,313
1,714
0
7,420
10,326
4,377
2,763
4,418
5,858
80,475
0
L
2,263
52
0
1,528
8,986
5,884
0
1,684
7,302
5,492
29,325
W
3,109
295
0
1,612
12,982
14,635
152
5,141
7,841
22,239
0
L
Merlin
xShappa-
Merlin
6,698
0
0
2,486
6,577
3,080
0
2,102
4,475
85,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,699
Gold Earned
54,614
388
Minions Killed
579
0
Camps Cleared
0
1,624,368
Distance Traveled
1,755,899
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,855
571
100
5
0
385,808
6
L
Arachne
6,769
356
52
3
0
293,336
6
L
Charybdis
7,535
397
83
4
0
338,323
6
W
Danzaburou
11,070
583
131
7
0
364,866
6
W
Charybdis
11,508
606
158
8
0
295,590
2
L
Ares
7,594
400
17
1
0
362,116
4
W
Sol
11,669
614
154
8
0
367,617
4
L
Odin
8,857
466
78
4
0
283,662
0
W
Bacchus
9,512
501
36
2
0
342,018
7
L
Merlin
9,944
523
158
8
0
346,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role