Player Matchup

Ares
Ares
Jenretlen
Ares
Level 29
God Stats
35W - 47L
1,491 SR
Queue Stats
92W - 109L
1,391 Elo+
Party 1
Mercury
Mercury
LoonyOwl
Mercury
Level 36
God Stats
8W - 7L
1,505 SR
Queue Stats
114W - 144L
1,375 Elo+
Party 1
The Morrigan
The Morrigan
Schri
The Morrigan
Level 44
God Stats
40W - 40L
1,538 SR
Queue Stats
147W - 179L
1,386 Elo+
Party 1
Amaterasu
Amaterasu
WellLikeGhxst
Amaterasu
Level 8
God Stats
2W - 0L
1,720 SR
Queue Stats
10W - 13L
1,362 Elo+
Party 1
Medusa
Medusa
orrrrrrrrro
Medusa
Level 18
God Stats
2W - 0L
1,724 SR
Queue Stats
17W - 29L
1,271 Elo+
Solo
Team Averages
Level 27
1,596 SR
1,357 Elo+

VS

Team Averages
Level 13
1,465 SR
1,465 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BL4CKBIRD59
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Pele
Pele
Fhkyubi
Pele
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 15L
1,496 Elo+
Party 2
Bellona
Bellona
RoiLaChupa
Bellona
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
tadpro
Olorun
Level 20
God Stats
0W - 1L
1,324 SR
Queue Stats
38W - 48L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 0 / 5
5,771
525
915
6,443
2,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
LoonyOwl
Mercury
8
1 / 2 / 4
5,387
490
1,138
5,815
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Schri
The Morrigan
11
3 / 0 / 2
6,377
580
5,020
3,450
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
WellLikeGhxst
Amaterasu
8
3 / 2 / 3
5,410
492
2,326
5,673
2,278
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
11
6 / 0 / 2
6,796
618
5,151
4,445
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
4
0 / 2 / 0
3,890
354
1,300
2,047
339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 3 / 0
4,678
425
1,658
3,103
566
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
Fhkyubi
Pele
7
1 / 3 / 0
4,800
436
3,637
6,317
2,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
RoiLaChupa
Bellona
8
3 / 4 / 0
5,341
486
3,894
6,803
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
tadpro
Olorun
8
0 / 3 / 0
4,970
452
641
4,938
1,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
4
4
Deaths
15
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
2
0
0
L
0
3
0
0
L
Pele
Fhkyubi
Pele
1
3
0
0.33
W
Ares
1
0
5
3.5
W
Mercury
LoonyOwl
Mercury
1
2
4
1.5
L
Bellona
RoiLaChupa
Bellona
3
4
0
0.75
W
The Morrigan
Schri
The Morrigan
3
0
2
4
W
Amaterasu
WellLikeGhxst
Amaterasu
3
2
3
2.25
W
Medusa
6
0
2
7
L
Olorun
tadpro
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,550
Damage
11,130
25,826
Taken
23,208
8,812
Mitigated
9,654
8,929
Healing
3,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
1,300
77
0
371
2,047
339
0
282
1,765
8,760
0
L
1,658
577
0
352
3,103
566
0
535
2,568
0
13,306
L
Pele
Fhkyubi
Pele
3,637
923
0
541
6,317
2,181
0
1,334
4,983
0
21,061
W
Ares
915
0
0
1,474
6,443
2,851
342
981
5,462
11,993
0
W
Mercury
LoonyOwl
Mercury
1,138
464
0
2,718
5,815
1,420
0
0
5,815
0
17,847
L
Bellona
RoiLaChupa
Bellona
3,894
1,046
0
1,263
6,803
4,893
856
437
6,366
0
16,248
W
The Morrigan
Schri
The Morrigan
5,020
1,125
0
1,264
3,450
981
393
765
2,685
35,526
986
W
Amaterasu
WellLikeGhxst
Amaterasu
2,326
966
0
527
5,673
2,278
288
0
5,673
0
9,541
W
Medusa
5,151
2,764
0
2,946
4,445
1,282
3,515
125
4,320
0
36,372
L
Olorun
tadpro
Olorun
641
154
109
901
4,938
1,675
0
2,745
2,193
18,767
2,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,741
Gold Earned
23,679
234
Minions Killed
161
0
Camps Cleared
0
979,969
Distance Traveled
888,050
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
3,890
354
11
1
0
92,670
1
L
Neith
4,678
425
29
3
0
187,043
1
L
Pele
4,800
436
40
4
0
228,385
0
W
Ares
5,771
525
15
1
0
184,290
7
W
Mercury
5,387
490
43
4
0
198,420
1
L
Bellona
5,341
486
31
3
0
199,029
0
W
The Morrigan
6,377
580
71
6
0
210,181
3
W
Amaterasu
5,410
492
18
2
0
193,917
1
W
Medusa
6,796
618
87
8
0
193,161
3
L
Olorun
4,970
452
50
5
0
180,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role