Player Matchup

Cupid
Cupid
 
Cupid
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Curzon499
Tyr
Level 23
God Stats
2W - 2L
1,318 SR
Queue Stats
12W - 20L
1,333 Elo+
Solo
Baron Samedi
Baron Samedi
Tipped
Baron Samedi
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 21L
1,591 Elo+
Solo
Fenrir
Fenrir
kiba78
Fenrir
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
15W - 23L
1,249 Elo+
Solo
Artemis
Artemis
thugweed1968
Artemis
Level 16
God Stats
0W - 3L
1,184 SR
Queue Stats
8W - 14L
1,367 Elo+
Solo
Team Averages
Level 14
1,400 SR
1,408 Elo+

VS

Team Averages
Level 18
1,395 SR
1,370 Elo+
Merlin
Merlin
CondeGanso
Merlin
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 4L
1,504 Elo+
Solo
Pele
Pele
Jovialmars395
Pele
Level 15
God Stats
2W - 3L
1,179 SR
Queue Stats
2W - 3L
1,150 Elo+
Solo
Charybdis
Charybdis
MaddModder101
Charybdis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 80L
1,466 Elo+
Solo
Xing Tian
Xing Tian
SconeJangles
Xing Tian
Level 22
God Stats
10W - 3L
1,297 SR
Queue Stats
152W - 153L
1,449 Elo+
Solo
Cerberus
Cerberus
izanturbo47
Cerberus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 60L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
4 / 11 / 6
10,955
996
10,682
19,869
6,559
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
6 / 7 / 4
12,067
1,097
12,079
22,620
13,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Tipped
Baron Samedi
18
3 / 10 / 6
11,076
1,007
12,301
15,949
6,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
kiba78
Fenrir
17
2 / 15 / 8
10,854
987
12,986
26,147
16,153
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
thugweed1968
Artemis
17
0 / 9 / 7
10,126
921
15,649
15,610
5,341
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CondeGanso
Merlin
20
12 / 0 / 21
14,220
1,293
19,002
4,056
1,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
18 / 2 / 19
12,971
1,179
28,307
15,675
6,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
MaddModder101
Charybdis
19
13 / 4 / 18
13,264
1,206
20,794
12,735
4,983
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
SconeJangles
Xing Tian
20
4 / 4 / 33
13,221
1,202
13,015
19,973
23,848
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
izanturbo47
Cerberus
19
5 / 5 / 18
11,309
1,028
10,757
15,681
9,718
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
161
15
Kills
52
52
Deaths
15
31
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
11
6
0.64
W
Merlin
CondeGanso
Merlin
12
0
21
22.5
L
6
7
4
1.14
W
18
2
19
13.75
W
Charybdis
MaddModder101
Charybdis
13
4
18
5.5
W
Xing Tian
SconeJangles
Xing Tian
4
4
33
5.13
L
Baron Samedi
Tipped
Baron Samedi
3
10
6
0.6
W
Cerberus
izanturbo47
Cerberus
5
5
18
2.8
L
Fenrir
kiba78
Fenrir
2
15
8
0.4
L
Artemis
thugweed1968
Artemis
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,697
Damage
91,875
100,195
Taken
68,120
48,111
Mitigated
46,623
6,713
Healing
7,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
10,682
6,329
457
450
19,869
6,559
0
11,616
8,253
0
24,425
W
Merlin
CondeGanso
Merlin
19,002
932
255
1,928
4,056
1,734
0
576
3,480
59,266
0
L
12,079
1,459
0
1,275
22,620
13,160
0
9,077
13,543
0
31,224
W
28,307
8,678
0
1,291
15,675
6,340
0
1,533
14,142
0
46,133
W
Charybdis
MaddModder101
Charybdis
20,794
11,434
0
200
12,735
4,983
0
3,156
9,579
0
40,838
W
Xing Tian
SconeJangles
Xing Tian
13,015
2,546
1,214
1,375
19,973
23,848
0
4,368
15,605
18,434
0
L
Baron Samedi
Tipped
Baron Samedi
12,301
1,838
498
1,336
15,949
6,898
0
8,141
7,808
35,774
0
W
Cerberus
izanturbo47
Cerberus
10,757
2,040
0
1,566
15,681
9,718
0
2,668
13,013
16,225
0
L
Fenrir
kiba78
Fenrir
12,986
5,644
0
1,903
26,147
16,153
0
7,162
18,985
0
20,078
L
Artemis
thugweed1968
Artemis
15,649
6,948
0
794
15,610
5,341
0
6,778
8,832
0
41,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,078
Gold Earned
64,985
184
Minions Killed
215
4
Camps Cleared
8
918,974
Distance Traveled
941,069
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,955
996
29
3
2
177,730
0
W
Merlin
14,220
1,293
109
10
2
207,318
2
L
Tyr
12,067
1,097
38
3
0
224,539
0
W
Pele
12,971
1,179
30
3
2
212,956
1
W
Charybdis
13,264
1,206
42
4
4
164,033
1
W
Xing Tian
13,221
1,202
10
1
0
194,591
0
L
Baron Samedi
11,076
1,007
49
4
0
170,253
2
W
Cerberus
11,309
1,028
24
2
0
162,171
0
L
Fenrir
10,854
987
10
1
0
180,456
3
L
Artemis
10,126
921
58
5
2
165,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role