Player Matchup

Ra
Ra
ApricotSugar157
Ra
Level 125
God Stats
9W - 8L
1,571 SR
Queue Stats
211W - 197L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
Disloyal64
Cthulhu
Level 127
God Stats
7W - 2L
1,765 SR
Queue Stats
207W - 190L
1,549 Elo+
Party 1
Fenrir
Fenrir
IsAyWaSsA9143
Fenrir
Level 127
God Stats
89W - 100L
1,508 SR
Queue Stats
1,057W - 1,098L
1,408 Elo+
Solo
Persephone
Persephone
REAPSINNERS
Persephone
Level 143
God Stats
6W - 6L
1,784 SR
Queue Stats
296W - 303L
1,542 Elo+
Solo
Charybdis
Charybdis
Sniper Dude Ty
Charybdis
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 25L
1,377 Elo+
Solo
Team Averages
Level 125
1,626 SR
1,479 Elo+

VS

Team Averages
Level 99
1,446 SR
1,464 Elo+
Nu Wa
Nu Wa
Chrischub9
Nu Wa
Level 58
God Stats
0W - 3L
1,308 SR
Queue Stats
461W - 480L
1,461 Elo+
Solo
Da Ji
Da Ji
NXTUmbreon
Da Ji
Level 97
God Stats
6W - 9L
1,567 SR
Queue Stats
493W - 528L
1,597 Elo+
Solo
Poseidon
Poseidon
NightCrawler608
Poseidon
Level 104
God Stats
2W - 1L
1,334 SR
Queue Stats
84W - 80L
1,377 Elo+
Solo
Charybdis
Charybdis
Wr0ng_AngeI
Charybdis
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
82W - 71L
1,440 Elo+
Solo
Fenrir
Fenrir
XeniusPrime
Fenrir
Level 147
God Stats
3W - 3L
1,521 SR
Queue Stats
132W - 133L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 0
6,957
696
5,626
5,782
2,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Disloyal64
Cthulhu
9
4 / 2 / 4
5,835
584
4,654
11,579
5,444
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 2 / 4
6,079
608
2,523
6,493
2,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
REAPSINNERS
Persephone
12
4 / 0 / 2
7,376
738
3,455
2,616
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Sniper Dude Ty
Charybdis
9
3 / 3 / 2
5,379
538
4,602
5,683
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
2 / 2 / 4
5,944
594
4,967
7,594
3,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Da Ji
10
4 / 4 / 2
6,047
605
4,485
6,529
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
5
0 / 4 / 0
3,975
398
485
2,478
587
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
Wr0ng_AngeI
Charybdis
8
3 / 5 / 2
5,076
508
4,572
5,907
1,795
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
8
0 / 4 / 2
4,895
490
1,910
8,204
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
19
Kills
9
9
Deaths
19
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
2
0
3
L
Nu Wa
2
2
4
2
W
Cthulhu
Disloyal64
Cthulhu
4
2
4
3
W
2
2
4
2
L
Da Ji
4
4
2
1.25
L
Poseidon
0
4
0
0
W
Persephone
REAPSINNERS
Persephone
4
0
2
5
W
Charybdis
Sniper Dude Ty
Charybdis
3
3
2
1.33
L
Charybdis
Wr0ng_AngeI
Charybdis
3
5
2
0.8
L
Fenrir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,860
Damage
16,419
32,153
Taken
30,712
12,605
Mitigated
11,178
10,614
Healing
6,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,626
1,098
0
2,849
5,782
2,841
1,177
238
5,544
37,248
0
L
Nu Wa
4,967
1,404
192
2,375
7,594
3,002
147
2,143
5,399
17,566
0
W
Cthulhu
Disloyal64
Cthulhu
4,654
374
148
4,179
11,579
5,444
87
2,339
9,240
19,347
0
W
2,523
334
0
897
6,493
2,122
0
605
5,888
0
29,562
L
Da Ji
4,485
928
0
701
6,529
2,490
0
2,080
4,439
0
29,120
L
Poseidon
485
36
0
0
2,478
587
0
1,193
1,175
10,890
0
W
Persephone
REAPSINNERS
Persephone
3,455
189
0
991
2,616
759
171
869
1,747
40,261
0
W
Charybdis
Sniper Dude Ty
Charybdis
4,602
2,267
0
1,550
5,683
1,439
1,008
1,691
3,992
0
23,361
L
Charybdis
Wr0ng_AngeI
Charybdis
4,572
2,808
0
590
5,907
1,795
291
2,911
2,952
0
20,161
L
Fenrir
1,910
870
0
2,345
8,204
3,304
0
5,156
3,012
0
14,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,626
Gold Earned
25,937
298
Minions Killed
166
0
Camps Cleared
0
906,964
Distance Traveled
788,686
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,957
696
73
7
0
157,834
3
L
Nu Wa
5,944
594
23
2
0
155,449
1
W
Cthulhu
5,835
584
23
2
0
190,043
2
W
Fenrir
6,079
608
58
6
0
205,905
2
L
Da Ji
6,047
605
58
6
0
190,300
1
L
Poseidon
3,975
398
17
2
0
90,052
1
W
Persephone
7,376
738
96
10
0
194,845
1
W
Charybdis
5,379
538
48
5
0
158,337
3
L
Charybdis
5,076
508
39
4
0
166,460
0
L
Fenrir
4,895
490
29
3
0
186,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role