Player Matchup

Sol
Sol
KuzmaKill
Sol
Level 66
God Stats
0W - 2L
1,376 SR
Queue Stats
80W - 88L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
Ridett
Cthulhu
Level 14
God Stats
2W - 5L
1,348 SR
Queue Stats
41W - 42L
1,379 Elo+
Party 2
Danzaburou
Danzaburou
waynik85
Danzaburou
Level 129
God Stats
1W - 2L
1,521 SR
Queue Stats
55W - 60L
1,448 Elo+
Solo
Team Averages
Level 70
1,415 SR
1,397 Elo+

VS

Team Averages
Level 25
1,485 SR
1,426 Elo+
Janus
Janus
Denistimoha
Janus
Level 29
God Stats
1W - 1L
1,454 SR
Queue Stats
3W - 5L
1,277 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Granps
Kumbhakarna
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
MadDove2
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 2
8,979
641
10,356
12,943
3,346
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Ridett
Cthulhu
12
2 / 5 / 2
9,071
648
5,190
11,605
10,196
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
waynik85
Danzaburou
11
1 / 7 / 4
8,452
604
8,672
12,343
3,540
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 8
11,842
846
16,493
11,811
4,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Granps
Kumbhakarna
14
4 / 0 / 12
10,189
728
4,622
11,889
12,011
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
MadDove2
Thanatos
14
5 / 4 / 8
10,701
764
11,197
12,417
7,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
5
Kills
21
21
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
12
1
8
16
W
Kumbhakarna
Granps
Kumbhakarna
4
0
12
10
L
2
9
2
0.33
W
Thanatos
MadDove2
Thanatos
5
4
8
2.25
L
Cthulhu
Ridett
Cthulhu
2
5
2
0.6
L
Danzaburou
waynik85
Danzaburou
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,218
Damage
32,312
36,891
Taken
36,117
17,082
Mitigated
23,817
3,322
Healing
13,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,493
1,197
0
1,709
11,811
4,778
626
5,275
6,536
68,486
0
W
Kumbhakarna
Granps
Kumbhakarna
4,622
501
0
2,943
11,889
12,011
503
4,908
6,981
12,742
0
L
10,356
2,834
0
1,718
12,943
3,346
0
7,310
5,633
31,436
0
W
Thanatos
MadDove2
Thanatos
11,197
1,410
0
9,030
12,417
7,028
666
6,126
6,291
0
25,547
L
Cthulhu
Ridett
Cthulhu
5,190
64
48
0
11,605
10,196
0
7,287
4,318
22,715
0
L
Danzaburou
waynik85
Danzaburou
8,672
3,576
312
1,244
12,343
3,540
0
6,893
5,450
0
18,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,502
Gold Earned
32,732
120
Minions Killed
175
3
Camps Cleared
8
659,499
Distance Traveled
807,720
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,842
846
119
9
5
282,386
0
W
Kumbhakarna
10,189
728
29
2
1
278,808
1
L
Sol
8,979
641
56
4
3
224,778
0
W
Thanatos
10,701
764
27
2
2
246,526
1
L
Cthulhu
9,071
648
36
3
0
218,635
1
L
Danzaburou
8,452
604
28
2
0
216,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role