Player Matchup

Raijin
Raijin
 
Raijin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Baysidestory
Skadi
Level 119
God Stats
3W - 4L
1,490 SR
Queue Stats
325W - 298L
1,544 Elo+
Solo
Chaac
Chaac
Idegroppant
Chaac
Level 147
God Stats
24W - 18L
1,714 SR
Queue Stats
977W - 978L
1,529 Elo+
Solo
Arachne
Arachne
JeffVIII
Arachne
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
210W - 207L
1,513 Elo+
Solo
Odin
Odin
padpsa
Odin
Level 67
God Stats
4W - 0L
1,852 SR
Queue Stats
104W - 74L
1,585 Elo+
Solo
Team Averages
Level 107
1,611 SR
1,534 Elo+

VS

Team Averages
Level 127
1,510 SR
1,659 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Foxter877
Tsukuyomi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,758 Elo+
Solo
Apollo
Apollo
MacLagMan
Apollo
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 45L
1,846 Elo+
Solo
Da Ji
Da Ji
Thakka
Da Ji
Level 124
God Stats
7W - 8L
1,524 SR
Queue Stats
588W - 619L
1,557 Elo+
Solo
Fafnir
Fafnir
vilaps__15
Fafnir
Level 129
God Stats
1W - 1L
1,524 SR
Queue Stats
14W - 11L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
9 / 3 / 10
9,690
969
18,197
7,226
3,296
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 3 / 11
9,515
952
9,311
7,755
3,288
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 2 / 20
9,433
943
7,767
11,885
13,271
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
JeffVIII
Arachne
16
6 / 2 / 13
9,824
982
4,778
7,697
4,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Odin
padpsa
Odin
14
3 / 4 / 17
8,822
882
8,312
12,568
16,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
2 / 5 / 8
8,567
857
7,572
11,094
14,010
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Foxter877
Tsukuyomi
15
4 / 7 / 6
8,871
887
9,099
9,545
6,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
MacLagMan
Apollo
12
1 / 5 / 10
7,708
771
6,932
11,260
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Thakka
Da Ji
14
2 / 5 / 11
8,518
852
4,564
9,681
9,345
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
vilaps__15
Fafnir
15
5 / 4 / 3
9,032
903
9,008
12,764
14,970
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
52
26
Kills
14
14
Deaths
26
71
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
9
3
10
4.67
L
Sun Wukong
 
Sun Wukong
2
5
8
1.2
W
6
3
11
3.83
L
Tsukuyomi
Foxter877
Tsukuyomi
4
7
6
1
W
2
2
20
6
W
Arachne
JeffVIII
Arachne
6
2
13
6.25
L
Apollo
MacLagMan
Apollo
1
5
10
1.2
L
Da Ji
Thakka
Da Ji
2
5
11
1.5
W
Odin
padpsa
Odin
3
4
17
2.88
L
Fafnir
vilaps__15
Fafnir
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,365
Damage
37,175
47,131
Taken
54,344
40,990
Mitigated
49,102
13,699
Healing
14,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
18,197
1,444
560
253
7,226
3,296
879
1,129
6,097
32,381
0
L
Sun Wukong
 
Sun Wukong
7,572
1,156
364
2,280
11,094
14,010
143
3,220
7,693
0
19,781
W
9,311
5,111
0
412
7,755
3,288
2,571
1,496
6,259
0
22,567
L
Tsukuyomi
Foxter877
Tsukuyomi
9,099
2,080
233
687
9,545
6,415
294
2,869
6,367
0
19,315
W
7,767
997
1,411
5,502
11,885
13,271
382
2,585
9,300
0
20,997
W
Arachne
JeffVIII
Arachne
4,778
3,224
678
2,209
7,697
4,516
1,293
1,012
6,685
0
12,410
L
Apollo
MacLagMan
Apollo
6,932
2,571
1,600
2,808
11,260
4,362
981
3,146
7,965
0
19,137
L
Da Ji
Thakka
Da Ji
4,564
632
980
1,548
9,681
9,345
189
3,433
6,020
0
6,304
W
Odin
padpsa
Odin
8,312
2,329
729
1,945
12,568
16,619
432
2,786
9,782
0
17,431
L
Fafnir
vilaps__15
Fafnir
9,008
898
1,157
2,434
12,764
14,970
6
5,529
7,066
25,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,284
Gold Earned
42,696
121
Minions Killed
111
0
Camps Cleared
0
1,012,110
Distance Traveled
845,946
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,690
969
33
3
0
184,696
3
L
Sun Wukong
8,567
857
28
3
0
163,022
0
W
Skadi
9,515
952
37
4
0
192,875
1
L
Tsukuyomi
8,871
887
17
2
0
182,409
0
W
Chaac
9,433
943
20
2
0
207,492
0
W
Arachne
9,824
982
19
2
0
233,570
0
L
Apollo
7,708
771
30
3
0
172,863
1
L
Da Ji
8,518
852
6
1
0
168,250
3
W
Odin
8,822
882
12
1
0
193,477
1
L
Fafnir
9,032
903
30
3
0
159,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role