Player Matchup

Zeus
Zeus
 
Zeus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
PrinceRKhaos
Khepri
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,272 Elo+
Party 1
Charybdis
Charybdis
RafesHell
Charybdis
Level 104
God Stats
8W - 3L
1,500 SR
Queue Stats
328W - 352L
1,389 Elo+
Solo
Hades
Hades
Ramiro Paredes
Hades
Level 89
God Stats
34W - 37L
1,439 SR
Queue Stats
494W - 625L
1,365 Elo+
Solo
Hun Batz
Hun Batz
Semp-matthews
Hun Batz
Level 67
God Stats
11W - 10L
1,457 SR
Queue Stats
338W - 377L
1,352 Elo+
Solo
Team Averages
Level 73
1,479 SR
1,376 Elo+

VS

Team Averages
Level 43
1,467 SR
1,399 Elo+
Gilgamesh
Gilgamesh
Anshin_minus
Gilgamesh
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 35L
1,387 Elo+
Party 2
Hel
Hel
Nocturnal_devil_
Hel
Level 39
God Stats
4W - 5L
1,414 SR
Queue Stats
17W - 25L
1,358 Elo+
Party 2
Da Ji
Da Ji
infernokingxx13
Da Ji
Level 80
God Stats
2W - 3L
1,421 SR
Queue Stats
174W - 177L
1,394 Elo+
Solo
Charybdis
Charybdis
ragna-seris
Charybdis
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 45L
1,454 Elo+
Party 2
Cerberus
Cerberus
yatagarasu219
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
1 / 2 / 5
9,938
523
5,588
5,623
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
12
2 / 3 / 6
9,171
483
3,474
14,015
12,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
RafesHell
Charybdis
15
7 / 4 / 3
10,339
544
11,026
7,706
3,037
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 2 / 3
11,240
592
12,285
12,763
6,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Semp-matthews
Hun Batz
18
6 / 2 / 5
11,197
589
12,205
11,898
6,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anshin_minus
Gilgamesh
15
2 / 5 / 1
9,226
486
6,746
15,822
9,040
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 3 / 0
8,755
461
2,130
8,855
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
8 / 5 / 2
9,685
510
9,668
13,555
5,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
ragna-seris
Charybdis
14
2 / 6 / 2
8,104
427
4,021
12,824
3,825
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
yatagarasu219
Cerberus
11
0 / 6 / 2
7,270
383
2,174
13,492
8,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
24
Kills
13
13
Deaths
25
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
2
5
1.75
L
Gilgamesh
Anshin_minus
Gilgamesh
2
5
1
0.5
L
1
3
0
0.33
W
Khepri
2
3
6
1.67
W
Charybdis
RafesHell
Charybdis
7
4
3
2.13
W
8
2
3
4.75
W
Hun Batz
Semp-matthews
Hun Batz
6
2
5
4.25
L
8
5
2
1.8
L
Charybdis
ragna-seris
Charybdis
2
6
2
0.5
L
Cerberus
yatagarasu219
Cerberus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,578
Damage
24,739
52,005
Taken
64,548
30,220
Mitigated
29,008
12,119
Healing
14,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,588
629
116
1,749
5,623
1,714
1,177
864
4,759
54,769
0
L
Gilgamesh
Anshin_minus
Gilgamesh
6,746
1,431
0
3,267
15,822
9,040
0
8,927
6,895
2,601
41,424
L
2,130
0
1,054
4,423
8,855
2,682
758
5,293
3,562
44,555
0
W
Khepri
3,474
582
0
3,668
14,015
12,601
454
1,478
12,537
24,844
0
W
Charybdis
RafesHell
Charybdis
11,026
6,308
0
0
7,706
3,037
4,221
424
7,282
0
76,753
W
12,285
1,428
186
6,400
12,763
6,595
1,161
1,121
11,642
53,237
0
W
Hun Batz
Semp-matthews
Hun Batz
12,205
4,473
0
0
11,898
6,273
86
1,241
10,657
0
97,313
L
9,668
1,695
0
1,764
13,555
5,418
0
3,531
10,024
0
49,316
L
Charybdis
ragna-seris
Charybdis
4,021
1,653
0
3,520
12,824
3,825
0
2,415
10,409
0
48,395
L
Cerberus
yatagarasu219
Cerberus
2,174
235
0
607
13,492
8,043
0
1,181
12,311
22,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,885
Gold Earned
43,040
512
Minions Killed
399
0
Camps Cleared
0
1,740,117
Distance Traveled
1,792,900
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,938
523
99
5
0
365,606
2
L
Gilgamesh
9,226
486
74
4
0
400,684
4
L
Hel
8,755
461
99
5
0
402,426
5
W
Khepri
9,171
483
24
1
0
344,726
7
W
Charybdis
10,339
544
124
7
0
298,354
3
W
Hades
11,240
592
114
6
0
322,459
2
W
Hun Batz
11,197
589
151
8
0
408,972
1
L
Da Ji
9,685
510
82
4
0
376,246
3
L
Charybdis
8,104
427
97
5
0
289,955
5
L
Cerberus
7,270
383
47
2
0
323,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role