Player Matchup

Heimdallr
Heimdallr
Assertintundra10
Heimdallr
Level 28
God Stats
5W - 6L
1,332 SR
Queue Stats
97W - 135L
1,297 Elo+
Solo
Charybdis
Charybdis
Catbox01
Charybdis
Level 27
God Stats
10W - 8L
1,311 SR
Queue Stats
98W - 84L
1,525 Elo+
Solo
Khepri
Khepri
Grimm2000
Khepri
Level 11
God Stats
19W - 17L
1,429 SR
Queue Stats
23W - 21L
1,460 Elo+
Solo
Thanatos
Thanatos
King-Vengance
Thanatos
Level 17
God Stats
37W - 27L
1,548 SR
Queue Stats
46W - 38L
1,481 Elo+
Solo
Ah Puch
Ah Puch
crazy_gamerboy
Ah Puch
Level 22
God Stats
1W - 3L
1,294 SR
Queue Stats
24W - 49L
1,346 Elo+
Solo
Team Averages
Level 21
1,383 SR
1,422 Elo+

VS

Team Averages
Level 45
1,497 SR
1,478 Elo+
Charybdis
Charybdis
Liasha
Charybdis
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
137W - 156L
1,336 Elo+
Solo
Artemis
Artemis
Viniks200
Artemis
Level 1
God Stats
5W - 2L
1,757 SR
Queue Stats
5W - 2L
1,703 Elo+
Party 1
The Morrigan
The Morrigan
Zariiel
The Morrigan
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 9L
1,619 Elo+
Party 1
Bellona
Bellona
Zeke_thebeauty
Bellona
Level 18
God Stats
0W - 2L
1,181 SR
Queue Stats
18W - 28L
1,302 Elo+
Solo
Ra
Ra
食花的怪客
Ra
Level 27
God Stats
28W - 19L
1,547 SR
Queue Stats
63W - 57L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
20
8 / 1 / 17
14,263
951
15,193
14,074
6,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
Catbox01
Charybdis
20
10 / 3 / 15
14,676
978
26,927
19,360
8,539
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Khepri
Grimm2000
Khepri
20
2 / 1 / 19
14,093
940
7,891
15,996
14,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
King-Vengance
Thanatos
20
10 / 7 / 18
15,410
1,027
21,969
18,126
12,762
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 3 / 17
16,570
1,105
29,485
19,042
8,563
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Liasha
Charybdis
20
1 / 7 / 7
14,036
936
10,031
21,876
7,929
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
Viniks200
Artemis
20
2 / 13 / 7
13,792
919
15,603
22,298
7,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Zariiel
The Morrigan
20
11 / 5 / 2
16,024
1,068
28,092
15,235
5,744
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 15 / 3
11,922
795
7,452
34,925
22,720
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
1 / 2 / 8
14,083
939
19,447
12,619
4,943
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
42
42
Kills
15
15
Deaths
42
86
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
8
1
17
16.5
W
Charybdis
Catbox01
Charybdis
10
3
15
5.83
W
Khepri
Grimm2000
Khepri
2
1
19
11.5
W
Thanatos
King-Vengance
Thanatos
10
7
18
2.71
L
Charybdis
Liasha
Charybdis
1
7
7
0.64
L
Artemis
Viniks200
Artemis
2
13
7
0.42
L
The Morrigan
Zariiel
The Morrigan
11
5
2
2.4
L
0
15
3
0.1
W
12
3
17
6.83
L
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,465
Damage
80,625
86,598
Taken
106,953
50,638
Mitigated
49,080
21,749
Healing
7,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
15,193
5,281
0
731
14,074
6,665
0
8,814
5,260
0
37,402
W
Charybdis
Catbox01
Charybdis
26,927
17,173
0
0
19,360
8,539
0
11,902
7,458
0
47,891
W
Khepri
Grimm2000
Khepri
7,891
638
0
6,418
15,996
14,109
0
5,206
10,790
29,409
0
W
Thanatos
King-Vengance
Thanatos
21,969
6,546
0
8,253
18,126
12,762
0
8,778
9,345
0
46,006
L
Charybdis
Liasha
Charybdis
10,031
7,374
0
0
21,876
7,929
0
7,051
14,825
0
16,061
L
Artemis
Viniks200
Artemis
15,603
8,379
0
1,220
22,298
7,744
0
8,762
13,536
0
49,209
L
The Morrigan
Zariiel
The Morrigan
28,092
3,709
0
1,388
15,235
5,744
0
4,490
10,745
43,449
5,244
L
7,452
2,184
0
118
34,925
22,720
0
11,915
21,806
0
14,784
W
29,485
2,971
393
5,954
19,042
8,563
0
7,593
11,449
63,853
0
L
19,447
1,585
1,761
3,434
12,619
4,943
0
5,158
7,461
66,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,012
Gold Earned
69,857
249
Minions Killed
312
6
Camps Cleared
5
1,451,533
Distance Traveled
1,454,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,263
951
68
5
0
285,128
0
W
Charybdis
14,676
978
34
2
3
309,205
0
W
Khepri
14,093
940
23
2
2
261,928
0
W
Thanatos
15,410
1,027
51
3
1
328,885
0
L
Charybdis
14,036
936
41
3
0
261,214
0
L
Artemis
13,792
919
71
5
0
227,408
0
L
The Morrigan
16,024
1,068
55
4
4
265,089
0
L
Bellona
11,922
795
16
1
0
394,206
0
W
Ah Puch
16,570
1,105
73
5
0
266,387
0
L
Ra
14,083
939
129
9
1
306,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role