Player Matchup

Osiris
Osiris
BaxterK9
Osiris
Level 108
God Stats
5W - 3L
1,949 SR
Queue Stats
400W - 378L
1,523 Elo+
Solo
Charybdis
Charybdis
Driipytachi-
Charybdis
Level 108
God Stats
21W - 27L
1,500 SR
Queue Stats
565W - 581L
1,485 Elo+
Solo
Bacchus
Bacchus
TactfulOstrich0
Bacchus
Level 118
God Stats
1W - 0L
1,921 SR
Queue Stats
20W - 31L
1,499 Elo+
Solo
Achilles
Achilles
V-BURN-in-HEII-V
Achilles
Level 141
God Stats
2W - 6L
1,342 SR
Queue Stats
193W - 185L
1,432 Elo+
Solo
Scylla
Scylla
deekyo
Scylla
Level 159
God Stats
13W - 8L
1,645 SR
Queue Stats
485W - 446L
1,466 Elo+
Solo
Team Averages
Level 127
1,671 SR
1,481 Elo+

VS

Team Averages
Level 101
1,494 SR
1,542 Elo+
Fafnir
Fafnir
BriSxBoggins
Fafnir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,555 Elo+
Solo
Charybdis
Charybdis
High Is Flyy
Charybdis
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 61L
1,576 Elo+
Solo
Kukulkan
Kukulkan
IamFabe
Kukulkan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 93L
1,365 Elo+
Solo
Artemis
Artemis
XxDarkStar007
Artemis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,636 Elo+
Solo
Mulan
Mulan
iAvaricious
Mulan
Level 126
God Stats
33W - 33L
1,469 SR
Queue Stats
475W - 391L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BaxterK9
Osiris
11
6 / 1 / 3
6,811
681
6,080
6,532
4,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Driipytachi-
Charybdis
10
1 / 1 / 1
5,906
591
3,935
5,808
1,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 0 / 3
5,326
533
2,892
5,513
3,130
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 1 / 1
6,627
663
5,644
7,572
4,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
deekyo
Scylla
10
4 / 1 / 3
6,179
618
5,314
3,930
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
7
0 / 2 / 2
4,999
500
1,930
7,400
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
High Is Flyy
Charybdis
9
2 / 4 / 0
5,854
585
4,024
6,790
2,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
IamFabe
Kukulkan
8
0 / 4 / 1
5,004
500
778
4,592
1,543
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
8
1 / 3 / 0
5,013
501
2,657
5,748
1,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 1
5,083
508
3,874
8,828
6,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
17
Kills
3
4
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
BaxterK9
Osiris
6
1
3
7.5
L
Fafnir
0
2
2
0.5
W
Charybdis
Driipytachi-
Charybdis
1
1
1
1.5
L
Charybdis
High Is Flyy
Charybdis
2
4
0
0.5
L
Kukulkan
IamFabe
Kukulkan
0
4
1
0.13
W
2
0
3
3.5
W
4
1
1
4.5
L
Artemis
1
3
0
0.33
W
Scylla
deekyo
Scylla
4
1
3
5.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,865
Damage
13,263
29,355
Taken
33,358
14,613
Mitigated
15,888
10,395
Healing
7,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BaxterK9
Osiris
6,080
2,846
0
1,825
6,532
4,910
0
819
5,636
0
38,776
L
Fafnir
1,930
896
0
1,862
7,400
4,414
0
2,364
4,974
10,705
0
W
Charybdis
Driipytachi-
Charybdis
3,935
1,770
0
3,282
5,808
1,346
918
165
5,643
0
34,124
L
Charybdis
High Is Flyy
Charybdis
4,024
2,272
0
1,146
6,790
2,398
0
1,630
5,050
0
26,782
L
Kukulkan
IamFabe
Kukulkan
778
139
0
128
4,592
1,543
0
3,170
1,282
18,865
0
W
2,892
609
0
1,146
5,513
3,130
143
993
4,520
12,600
0
W
5,644
2,354
0
3,502
7,572
4,132
0
0
6,976
0
35,023
L
Artemis
2,657
1,921
0
986
5,748
1,427
0
730
5,018
0
23,529
W
Scylla
deekyo
Scylla
5,314
344
0
640
3,930
1,095
387
731
3,199
28,882
0
L
3,874
685
0
3,756
8,828
6,106
0
0
8,828
0
22,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,849
Gold Earned
25,953
307
Minions Killed
221
0
Camps Cleared
0
1,013,480
Distance Traveled
900,951
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,811
681
70
7
0
236,990
2
L
Fafnir
4,999
500
17
2
0
171,738
4
W
Charybdis
5,906
591
76
8
0
172,390
2
L
Charybdis
5,854
585
52
5
0
190,327
2
L
Kukulkan
5,004
500
53
5
0
187,935
2
W
Bacchus
5,326
533
23
2
0
205,649
0
W
Achilles
6,627
663
73
7
0
216,512
4
L
Artemis
5,013
501
54
5
0
179,716
0
W
Scylla
6,179
618
65
7
0
181,939
2
L
Mulan
5,083
508
45
5
0
171,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role