Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Fabriccio_013
Baron Samedi
Level 129
God Stats
3W - 3L
1,427 SR
Queue Stats
79W - 76L
1,555 Elo+
Party 1
Charybdis
Charybdis
MeninoRJ
Charybdis
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 201L
1,410 Elo+
Party 1
Team Averages
Level 131
1,476 SR
1,488 Elo+

VS

Team Averages
Level 99
1,536 SR
1,551 Elo+
Charybdis
Charybdis
Lord BB in J
Charybdis
Level 127
God Stats
13W - 16L
1,479 SR
Queue Stats
188W - 160L
1,436 Elo+
Party 2
Sun Wukong
Sun Wukong
The AquaBoss
Sun Wukong
Level 23
God Stats
2W - 1L
1,572 SR
Queue Stats
2W - 1L
1,644 Elo+
Solo
Ganesha
Ganesha
Wudgy
Ganesha
Level 147
God Stats
160W - 98L
1,557 SR
Queue Stats
197W - 141L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
5 / 1 / 9
7,849
785
9,942
14,154
8,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Fabriccio_013
Baron Samedi
12
4 / 0 / 10
7,946
795
11,293
7,307
3,472
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
MeninoRJ
Charybdis
12
5 / 1 / 8
7,977
798
5,808
6,715
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lord BB in J
Charybdis
8
0 / 5 / 1
5,859
586
4,086
9,271
2,833
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
The AquaBoss
Sun Wukong
9
2 / 5 / 0
6,606
661
5,984
10,259
6,969
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Wudgy
Ganesha
8
0 / 4 / 2
6,357
636
4,491
12,915
11,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
14
Kills
2
2
Deaths
14
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
1
9
9.5
W
Baron Samedi
Fabriccio_013
Baron Samedi
4
0
10
9
L
Charybdis
Lord BB in J
Charybdis
0
5
1
0.1
W
Charybdis
MeninoRJ
Charybdis
5
1
8
9
L
Sun Wukong
The AquaBoss
Sun Wukong
2
5
0
0.4
L
Ganesha
Wudgy
Ganesha
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,043
Damage
14,561
28,176
Taken
32,445
13,976
Mitigated
21,526
14,712
Healing
5,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,942
2,445
0
5,249
14,154
8,457
270
1,709
12,445
3,492
26,444
W
Baron Samedi
Fabriccio_013
Baron Samedi
11,293
1,468
3,070
4,689
7,307
3,472
569
1,997
5,219
29,949
0
L
Charybdis
Lord BB in J
Charybdis
4,086
1,899
572
2,233
9,271
2,833
0
3,795
5,476
0
14,636
W
Charybdis
MeninoRJ
Charybdis
5,808
3,644
0
1,704
6,715
2,047
1,659
1,292
5,423
0
21,640
L
Sun Wukong
The AquaBoss
Sun Wukong
5,984
1,136
0
692
10,259
6,969
0
2,961
7,298
0
16,519
L
Ganesha
Wudgy
Ganesha
4,491
662
322
1,790
12,915
11,724
0
5,943
6,972
13,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,772
Gold Earned
18,822
110
Minions Killed
76
6
Camps Cleared
1
574,233
Distance Traveled
440,242
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,849
785
29
3
0
207,060
4
W
Baron Samedi
7,946
795
42
4
5
183,265
2
L
Charybdis
5,859
586
28
3
1
153,018
4
W
Charybdis
7,977
798
39
4
1
183,908
2
L
Sun Wukong
6,606
661
47
5
0
149,269
0
L
Ganesha
6,357
636
1
0
0
137,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role