Player Matchup

Danzaburou
Danzaburou
Guerrerod14
Danzaburou
Level 46
God Stats
15W - 12L
1,399 SR
Queue Stats
95W - 128L
1,459 Elo+
Party 1
Hun Batz
Hun Batz
Jackgatuno25
Hun Batz
Level 80
God Stats
9W - 9L
1,446 SR
Queue Stats
186W - 184L
1,545 Elo+
Party 1
Mulan
Mulan
Miss_Angel_654
Mulan
Level 67
God Stats
5W - 12L
1,423 SR
Queue Stats
105W - 133L
1,492 Elo+
Party 1
Chronos
Chronos
Zeth07
Chronos
Level 83
God Stats
11W - 9L
1,528 SR
Queue Stats
264W - 283L
1,509 Elo+
Party 1
Charybdis
Charybdis
theclap_trap
Charybdis
Level 89
God Stats
1W - 1L
1,714 SR
Queue Stats
127W - 142L
1,477 Elo+
Party 1
Team Averages
Level 73
1,502 SR
1,497 Elo+

VS

Team Averages
Level 76
1,548 SR
1,428 Elo+
Tiamat
Tiamat
BaronVonSchmurz
Tiamat
Level 123
God Stats
2W - 1L
1,521 SR
Queue Stats
34W - 47L
1,388 Elo+
Solo
Arachne
Arachne
J2H Eros
Arachne
Level 94
God Stats
17W - 10L
1,657 SR
Queue Stats
148W - 152L
1,460 Elo+
Party 2
Charybdis
Charybdis
J2H Jonny
Charybdis
Level 47
God Stats
5W - 11L
1,500 SR
Queue Stats
134W - 145L
1,445 Elo+
Party 2
Ganesha
Ganesha
Mister Robbey
Ganesha
Level 65
God Stats
19W - 15L
1,665 SR
Queue Stats
295W - 316L
1,413 Elo+
Solo
Persephone
Persephone
PunkMcFunk
Persephone
Level 52
God Stats
7W - 6L
1,395 SR
Queue Stats
44W - 52L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Guerrerod14
Danzaburou
16
4 / 5 / 11
11,390
518
10,017
17,608
13,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Jackgatuno25
Hun Batz
19
7 / 4 / 14
12,488
568
13,687
15,329
7,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
4 / 3 / 10
11,464
521
10,438
18,548
14,352
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Zeth07
Chronos
20
15 / 2 / 8
13,625
619
24,102
25,007
11,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
theclap_trap
Charybdis
16
3 / 5 / 9
10,543
479
9,516
13,709
4,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 2
10,289
468
11,307
19,741
23,430
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
J2H Eros
Arachne
16
8 / 7 / 1
10,643
484
14,207
18,924
8,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
J2H Jonny
Charybdis
16
6 / 6 / 4
10,356
471
10,328
17,041
6,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
14
1 / 5 / 11
9,689
440
8,179
19,838
24,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
PunkMcFunk
Persephone
15
2 / 7 / 5
10,222
465
10,903
13,202
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
42
33
Kills
19
19
Deaths
33
52
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Danzaburou
Guerrerod14
Danzaburou
4
5
11
1.9
L
Arachne
J2H Eros
Arachne
8
7
1
1.21
L
Charybdis
J2H Jonny
Charybdis
6
6
4
1.33
W
Hun Batz
Jackgatuno25
Hun Batz
7
4
14
3.5
W
4
3
10
3
L
Ganesha
1
5
11
1.3
L
Persephone
PunkMcFunk
Persephone
2
7
5
0.64
W
Chronos
Zeth07
Chronos
15
2
8
9.5
W
Charybdis
theclap_trap
Charybdis
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,760
Damage
54,924
90,201
Taken
88,746
50,975
Mitigated
66,304
26,351
Healing
20,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,307
1,466
76
5,175
19,741
23,430
0
4,716
15,025
62,085
0
W
Danzaburou
Guerrerod14
Danzaburou
10,017
3,247
370
2,926
17,608
13,427
1,777
5,063
12,545
0
54,715
L
Arachne
J2H Eros
Arachne
14,207
9,668
0
4,034
18,924
8,464
1,161
5,953
12,971
0
69,447
L
Charybdis
J2H Jonny
Charybdis
10,328
5,396
299
5,282
17,041
6,109
1,730
4,952
12,089
0
59,453
W
Hun Batz
Jackgatuno25
Hun Batz
13,687
4,601
0
4,308
15,329
7,222
101
3,989
11,299
0
87,643
W
10,438
1,409
0
6,442
18,548
14,352
1,005
6,237
12,266
0
56,956
L
Ganesha
8,179
700
0
4,165
19,838
24,033
86
3,612
16,226
31,125
0
L
Persephone
PunkMcFunk
Persephone
10,903
1,015
0
1,859
13,202
4,268
0
5,059
8,136
48,858
0
W
Chronos
Zeth07
Chronos
24,102
4,930
0
10,715
25,007
11,857
6,188
10,926
13,928
109,003
0
W
Charybdis
theclap_trap
Charybdis
9,516
5,109
0
1,590
13,709
4,117
1,352
3,842
9,774
0
47,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,510
Gold Earned
51,199
566
Minions Killed
420
0
Camps Cleared
0
1,979,488
Distance Traveled
1,909,183
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,289
468
121
6
0
351,668
2
W
Danzaburou
11,390
518
74
3
0
379,255
4
L
Arachne
10,643
484
97
4
0
432,134
4
L
Charybdis
10,356
471
100
5
0
379,322
3
W
Hun Batz
12,488
568
124
6
0
470,507
3
W
Mulan
11,464
521
118
5
0
375,944
4
L
Ganesha
9,689
440
27
1
0
385,079
4
L
Persephone
10,222
465
75
3
0
360,980
3
W
Chronos
13,625
619
171
8
0
405,705
1
W
Charybdis
10,543
479
79
4
0
348,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role