Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Azmuth_Prime
Cthulhu
Level 29
God Stats
19W - 17L
1,647 SR
Queue Stats
135W - 141L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
GroovyWraith
Nu Wa
Level 23
God Stats
6W - 6L
1,477 SR
Queue Stats
96W - 80L
1,550 Elo+
Solo
Team Averages
Level 59
1,541 SR
1,501 Elo+

VS

Team Averages
Level 65
1,362 SR
1,308 Elo+
Charybdis
Charybdis
BLACKRIVOTRIL
Charybdis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 53L
1,233 Elo+
Party 2
Ra
Ra
Edu-Renix
Ra
Level 137
God Stats
0W - 1L
1,128 SR
Queue Stats
132W - 127L
1,452 Elo+
Party 2
Bellona
Bellona
jackwalkers
Bellona
Level 23
God Stats
4W - 11L
1,458 SR
Queue Stats
13W - 32L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
8 / 6 / 6
12,346
726
16,407
15,812
5,945
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Azmuth_Prime
Cthulhu
16
4 / 5 / 11
11,666
686
13,787
18,402
19,275
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 2 / 12
11,837
696
14,706
7,748
2,675
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BLACKRIVOTRIL
Charybdis
13
3 / 8 / 5
10,431
614
10,837
17,745
6,895
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 2 / 6
11,356
668
12,341
16,581
6,556
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
jackwalkers
Bellona
15
4 / 7 / 7
11,244
661
7,430
18,287
12,055
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
17
Kills
13
13
Deaths
17
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
6
6
1.83
W
Cthulhu
Azmuth_Prime
Cthulhu
4
5
11
1.9
L
Charybdis
BLACKRIVOTRIL
Charybdis
3
8
5
0.69
L
6
2
6
4.5
W
5
2
12
5.5
L
Bellona
jackwalkers
Bellona
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,900
Damage
30,608
41,962
Taken
52,613
27,895
Mitigated
25,506
4,804
Healing
10,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
16,407
6,677
0
1,107
15,812
5,945
1,908
7,008
8,804
0
63,233
W
Cthulhu
Azmuth_Prime
Cthulhu
13,787
859
619
2,854
18,402
19,275
195
3,878
14,524
27,169
0
L
Charybdis
BLACKRIVOTRIL
Charybdis
10,837
7,643
0
3,148
17,745
6,895
466
9,461
8,284
0
36,011
L
12,341
763
1,993
5,098
16,581
6,556
0
7,906
8,675
52,361
0
W
14,706
3,199
0
224
7,748
2,675
595
2,857
4,891
42,561
0
L
Bellona
jackwalkers
Bellona
7,430
2,256
0
440
18,287
12,055
199
11,536
6,751
3,075
21,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,849
Gold Earned
33,031
196
Minions Killed
171
5
Camps Cleared
7
869,210
Distance Traveled
834,397
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,346
726
101
6
3
258,295
3
W
Cthulhu
11,666
686
30
2
0
319,571
0
L
Charybdis
10,431
614
53
3
2
248,395
1
L
Ra
11,356
668
84
5
5
311,024
3
W
Nu Wa
11,837
696
65
4
2
291,344
2
L
Bellona
11,244
661
34
2
0
274,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role