Player Matchup

Charybdis
Charybdis
Darknife88
Charybdis
Level 18
God Stats
8W - 5L
1,500 SR
Queue Stats
61W - 45L
1,403 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MoinMeister31
Tsukuyomi
Level 18
God Stats
12W - 6L
1,724 SR
Queue Stats
48W - 32L
1,407 Elo+
Party 1
Horus
Horus
Nabuchodonozor1
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 60L
1,408 Elo+
Solo
Sol
Sol
ferte1
Sol
Level 19
God Stats
7W - 6L
1,498 SR
Queue Stats
16W - 12L
1,461 Elo+
Solo
Apollo
Apollo
mar4ick
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,376 Elo+
Solo
Team Averages
Level 17
1,544 SR
1,411 Elo+

VS

Team Averages
Level 17
1,516 SR
1,431 Elo+
Sun Wukong
Sun Wukong
Mackisios
Sun Wukong
Level 15
God Stats
4W - 4L
1,475 SR
Queue Stats
14W - 15L
1,390 Elo+
Party 2
Bellona
Bellona
Rascepus
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,452 Elo+
Party 2
Xbalanque
Xbalanque
XxSkylakeXx
Xbalanque
Level 11
God Stats
10W - 9L
1,377 SR
Queue Stats
93W - 69L
1,420 Elo+
Solo
Ares
Ares
kajetan999
Ares
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 62L
1,430 Elo+
Solo
Thanatos
Thanatos
stapro10
Thanatos
Level 23
God Stats
13W - 4L
1,725 SR
Queue Stats
34W - 22L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Darknife88
Charybdis
18
3 / 7 / 2
11,237
449
8,983
18,254
5,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
MoinMeister31
Tsukuyomi
18
6 / 11 / 2
12,125
485
14,522
22,108
8,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

18
3 / 10 / 9
11,677
467
15,492
26,290
18,265
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
ferte1
Sol
20
10 / 9 / 3
14,268
571
28,097
25,736
10,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
mar4ick
Apollo
10
0 / 8 / 1
7,761
310
4,380
10,713
2,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mackisios
Sun Wukong
17
3 / 2 / 17
11,746
470
7,573
24,779
22,768
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
Rascepus
Bellona
19
2 / 5 / 7
12,321
493
6,469
17,223
12,123
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
XxSkylakeXx
Xbalanque
20
14 / 2 / 9
13,965
559
26,644
18,105
6,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 4 / 13
11,009
440
4,589
21,049
16,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
stapro10
Thanatos
20
26 / 9 / 6
16,078
643
35,683
27,891
17,231
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
97
22
Kills
45
45
Deaths
22
17
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Darknife88
Charybdis
3
7
2
0.57
W
Sun Wukong
Mackisios
Sun Wukong
3
2
17
5.75
L
Tsukuyomi
MoinMeister31
Tsukuyomi
6
11
2
0.64
L
3
10
9
0.75
W
Bellona
Rascepus
Bellona
2
5
7
1.1
W
Xbalanque
XxSkylakeXx
Xbalanque
14
2
9
9.25
L
Sol
ferte1
Sol
10
9
3
1.28
W
0
4
13
1.63
L
Apollo
mar4ick
Apollo
0
8
1
0.06
W
Thanatos
stapro10
Thanatos
26
9
6
3.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,474
Damage
80,958
103,101
Taken
109,047
44,143
Mitigated
75,455
22,270
Healing
42,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Darknife88
Charybdis
8,983
5,046
0
2,556
18,254
5,487
0
746
17,508
0
53,679
W
Sun Wukong
Mackisios
Sun Wukong
7,573
1,679
0
8,427
24,779
22,768
754
5,373
18,915
0
42,917
L
Tsukuyomi
MoinMeister31
Tsukuyomi
14,522
2,917
0
2,584
22,108
8,049
50
1,474
20,634
0
71,334
L
15,492
5,974
1,900
5,736
26,290
18,265
0
1,938
24,352
0
48,639
W
Bellona
Rascepus
Bellona
6,469
1,212
0
2,442
17,223
12,123
2,946
6,773
10,027
6,605
57,213
W
Xbalanque
XxSkylakeXx
Xbalanque
26,644
19,517
0
6,005
18,105
6,637
6,254
3,915
14,093
0
108,685
L
Sol
ferte1
Sol
28,097
10,068
0
8,606
25,736
10,058
3,912
394
25,342
115,768
0
W
4,589
171
0
3,000
21,049
16,696
881
2,732
18,135
28,816
0
L
Apollo
mar4ick
Apollo
4,380
3,322
0
888
10,713
2,284
0
814
9,899
0
14,536
W
Thanatos
stapro10
Thanatos
35,683
12,639
0
22,297
27,891
17,231
1,544
8,285
19,170
135
104,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,068
Gold Earned
65,119
450
Minions Killed
497
0
Camps Cleared
0
1,740,505
Distance Traveled
2,246,877
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,237
449
76
3
0
315,739
0
W
Sun Wukong
11,746
470
80
3
0
477,430
5
L
Tsukuyomi
12,125
485
90
4
0
430,211
0
L
Horus
11,677
467
86
3
0
424,447
1
W
Bellona
12,321
493
128
5
0
440,180
0
W
Xbalanque
13,965
559
126
5
0
441,854
2
L
Sol
14,268
571
180
7
0
387,251
4
W
Ares
11,009
440
38
2
0
457,728
0
L
Apollo
7,761
310
18
1
0
182,857
0
W
Thanatos
16,078
643
125
5
0
429,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role