Player Matchup

Chaac
Chaac
ILOVEURMUM
Chaac
Level 81
God Stats
6W - 6L
1,788 SR
Queue Stats
323W - 420L
1,452 Elo+
Solo
Hou Yi
Hou Yi
NagyfaszuMelos
Hou Yi
Level 129
God Stats
2W - 5L
1,263 SR
Queue Stats
255W - 327L
1,431 Elo+
Solo
Aphrodite
Aphrodite
zbýňa
Aphrodite
Level 127
God Stats
6W - 2L
1,616 SR
Queue Stats
44W - 51L
1,459 Elo+
Solo
Team Averages
Level 112
1,556 SR
1,448 Elo+

VS

Team Averages
Level 73
1,481 SR
1,421 Elo+
Ah Puch
Ah Puch
MrrSnek
Ah Puch
Level 119
God Stats
10W - 13L
1,574 SR
Queue Stats
125W - 138L
1,415 Elo+
Party 1
Anhur
Anhur
Northelion08
Anhur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,459 Elo+
Solo
Amaterasu
Amaterasu
Wekabear
Amaterasu
Level 87
God Stats
9W - 10L
1,368 SR
Queue Stats
74W - 90L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
6 / 2 / 6
13,847
692
17,594
22,320
21,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 6 / 8
11,711
586
14,878
20,254
6,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
zbýňa
Aphrodite
14
3 / 7 / 6
11,537
577
7,373
17,937
6,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MrrSnek
Ah Puch
17
6 / 3 / 9
13,439
672
27,163
14,949
7,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 8 / 7
12,418
621
13,665
15,970
5,973
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Wekabear
Amaterasu
17
5 / 2 / 9
14,510
726
9,585
24,755
43,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
11
Kills
15
15
Deaths
13
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
6
2
6
4.5
W
Ah Puch
MrrSnek
Ah Puch
6
3
9
3.5
L
2
6
8
1
W
4
8
7
0.94
W
Amaterasu
Wekabear
Amaterasu
5
2
9
4.75
L
Aphrodite
zbýňa
Aphrodite
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,845
Damage
50,413
60,511
Taken
55,674
34,763
Mitigated
56,865
25,172
Healing
16,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
17,594
3,358
0
8,778
22,320
21,980
111
10,413
11,907
0
53,498
W
Ah Puch
MrrSnek
Ah Puch
27,163
570
0
5,573
14,949
7,572
723
1,395
13,554
74,908
0
L
14,878
5,724
0
3,242
20,254
6,257
651
8,973
11,281
0
62,773
W
13,665
6,771
0
535
15,970
5,973
1,050
3,092
12,878
0
51,607
W
Amaterasu
Wekabear
Amaterasu
9,585
2,872
0
10,339
24,755
43,320
673
3,702
21,053
0
26,565
L
Aphrodite
zbýňa
Aphrodite
7,373
1,903
6,014
7,138
17,937
6,526
304
8,300
9,637
19,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,095
Gold Earned
40,367
226
Minions Killed
210
9
Camps Cleared
8
1,120,531
Distance Traveled
1,089,755
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,847
692
76
4
0
432,945
0
W
Ah Puch
13,439
672
120
6
1
378,046
6
L
Hou Yi
11,711
586
114
6
8
333,913
3
W
Anhur
12,418
621
61
3
6
310,928
4
W
Amaterasu
14,510
726
29
1
1
400,781
3
L
Aphrodite
11,537
577
36
2
1
353,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role