Player Matchup

Apollo
Apollo
JLusive
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 2L
1,779 Elo+
Solo
Da Ji
Da Ji
MYTH1C Hawk
Da Ji
Level 29
God Stats
5W - 2L
1,767 SR
Queue Stats
183W - 189L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
Odaim
Sun Wukong
Level 16
God Stats
9W - 7L
1,470 SR
Queue Stats
23W - 29L
1,401 Elo+
Solo
Thor
Thor
citroen_saxo
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,704 Elo+
Solo
Danzaburou
Danzaburou
no_kitsune_x
Danzaburou
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,384 Elo+
Solo
Team Averages
Level 22
1,547 SR
1,551 Elo+

VS

Team Averages
Level 24
1,525 SR
1,428 Elo+
Danzaburou
Danzaburou
Alsaz93
Danzaburou
Level 29
God Stats
9W - 10L
1,578 SR
Queue Stats
78W - 83L
1,510 Elo+
Solo
Bacchus
Bacchus
Fullmetal2k
Bacchus
Level 29
God Stats
7W - 6L
1,860 SR
Queue Stats
35W - 40L
1,622 Elo+
Solo
Sol
Sol
Pansoor
Sol
Level 26
God Stats
1W - 6L
1,061 SR
Queue Stats
2W - 7L
1,056 Elo+
Solo
Merlin
Merlin
Tryme1102
Merlin
Level 15
God Stats
20W - 15L
1,721 SR
Queue Stats
67W - 65L
1,473 Elo+
Solo
Thor
Thor
iamp173
Thor
Level 21
God Stats
28W - 38L
1,404 SR
Queue Stats
214W - 243L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JLusive
Apollo
20
25 / 2 / 18
16,563
1,656
52,934
18,398
7,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
9 / 6 / 26
13,089
1,309
18,362
12,973
7,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Odaim
Sun Wukong
18
4 / 4 / 24
11,448
1,145
9,651
14,816
10,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
1 / 5 / 16
9,750
975
1,111
12,106
4,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Danzaburou
no_kitsune_x
Danzaburou
20
11 / 3 / 20
14,070
1,407
20,059
9,948
4,358
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alsaz93
Danzaburou
18
9 / 16 / 8
12,850
1,285
15,404
27,014
12,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bacchus
Fullmetal2k
Bacchus
18
3 / 8 / 14
11,366
1,137
8,829
26,919
44,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
17
4 / 7 / 12
11,166
1,117
15,005
17,308
6,256
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Merlin
Tryme1102
Merlin
17
2 / 8 / 9
10,493
1,049
16,584
17,489
6,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
iamp173
Thor
17
2 / 11 / 8
10,259
1,026
5,528
20,589
9,108
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
71
50
Kills
20
20
Deaths
50
104
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alsaz93
Danzaburou
9
16
8
0.81
L
Bacchus
Fullmetal2k
Bacchus
3
8
14
1.25
W
Apollo
JLusive
Apollo
25
2
18
17
W
9
6
26
3.67
W
Sun Wukong
Odaim
Sun Wukong
4
4
24
4
L
Sol
4
7
12
1.43
L
Merlin
Tryme1102
Merlin
2
8
9
0.81
W
1
5
16
1.8
L
Thor
iamp173
Thor
2
11
8
0.55
W
Danzaburou
no_kitsune_x
Danzaburou
11
3
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,117
Damage
61,350
68,241
Taken
109,319
34,696
Mitigated
79,139
16,308
Healing
4,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alsaz93
Danzaburou
15,404
7,476
0
1,717
27,014
12,458
0
0
27,014
0
34,201
L
Bacchus
Fullmetal2k
Bacchus
8,829
1,296
0
463
26,919
44,335
0
0
26,919
19,439
0
W
Apollo
JLusive
Apollo
52,934
34,280
0
10,606
18,398
7,883
0
12,280
6,118
0
84,895
W
18,362
7,606
0
138
12,973
7,598
0
8,280
4,693
0
33,391
W
Sun Wukong
Odaim
Sun Wukong
9,651
1,414
0
2,190
14,816
10,362
0
8,114
6,702
0
20,065
L
Sol
15,005
5,390
0
2,018
17,308
6,256
0
0
17,308
41,534
0
L
Merlin
Tryme1102
Merlin
16,584
1,242
0
200
17,489
6,982
0
0
17,489
35,119
0
W
1,111
288
106
45
12,106
4,495
0
6,739
5,367
0
5,576
L
Thor
iamp173
Thor
5,528
466
0
0
20,589
9,108
0
0
20,589
0
15,132
W
Danzaburou
no_kitsune_x
Danzaburou
20,059
14,545
0
3,223
9,948
4,358
0
5,005
4,943
0
44,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,920
Gold Earned
56,134
195
Minions Killed
182
9
Camps Cleared
3
909,229
Distance Traveled
917,712
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,850
1,285
43
4
0
171,170
1
L
Bacchus
11,366
1,137
26
3
0
201,589
0
W
Apollo
16,563
1,656
69
7
3
176,519
0
W
Da Ji
13,089
1,309
44
4
0
188,163
0
W
Sun Wukong
11,448
1,145
27
3
2
193,207
0
L
Sol
11,166
1,117
54
5
0
158,738
0
L
Merlin
10,493
1,049
35
4
1
193,799
0
W
Thor
9,750
975
6
1
0
164,372
1
L
Thor
10,259
1,026
24
2
2
192,416
0
W
Danzaburou
14,070
1,407
49
5
4
186,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role