Player Matchup

Bacchus
Bacchus
Astharot62
Bacchus
Level 43
God Stats
12W - 15L
1,690 SR
Queue Stats
72W - 49L
1,575 Elo+
Party 1
Loki
Loki
Nanoubg
Loki
Level 156
God Stats
7W - 7L
1,620 SR
Queue Stats
164W - 120L
1,605 Elo+
Party 1
Artio
Artio
Onivle
Artio
Level 147
God Stats
3W - 0L
1,858 SR
Queue Stats
121W - 91L
1,623 Elo+
Party 1
Artemis
Artemis
Quazars
Artemis
Level 63
God Stats
2W - 0L
1,743 SR
Queue Stats
53W - 51L
1,547 Elo+
Party 1
Freya
Freya
xXbatiusXx
Freya
Level 32
God Stats
7W - 3L
1,763 SR
Queue Stats
64W - 59L
1,488 Elo+
Solo
Team Averages
Level 88
1,735 SR
1,568 Elo+

VS

Team Averages
Level 42
1,447 SR
1,424 Elo+
Anhur
Anhur
JeanPiaget
Anhur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,468 Elo+
Party 2
Ra
Ra
SOULSMASTERR
Ra
Level 49
God Stats
0W - 2L
1,345 SR
Queue Stats
171W - 176L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
SlidanOffi
Kuzenbo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,468 Elo+
Party 2
Ao Kuang
Ao Kuang
martinos10000
Ao Kuang
Level 57
God Stats
4W - 3L
1,359 SR
Queue Stats
218W - 275L
1,385 Elo+
Party 3
Horus
Horus
mitroni
Horus
Level 26
God Stats
10W - 14L
1,531 SR
Queue Stats
127W - 169L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Astharot62
Bacchus
17
5 / 3 / 15
11,820
537
6,587
13,595
14,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Nanoubg
Loki
20
17 / 3 / 9
13,512
614
18,962
15,038
5,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Onivle
Artio
20
11 / 1 / 10
13,196
600
23,274
25,255
27,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
Quazars
Artemis
19
5 / 2 / 8
12,647
575
15,338
14,392
4,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
20
11 / 3 / 9
13,960
635
18,416
21,079
10,794
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
4 / 10 / 3
10,586
481
11,292
20,033
6,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 10 / 2
11,686
531
10,600
16,905
7,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
SlidanOffi
Kuzenbo
12
1 / 10 / 2
8,424
383
7,105
22,406
20,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
martinos10000
Ao Kuang
12
2 / 11 / 3
8,394
382
10,711
19,571
7,201
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
mitroni
Horus
13
0 / 8 / 2
8,493
386
4,591
19,068
10,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
22
49
Kills
10
12
Deaths
49
51
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Astharot62
Bacchus
5
3
15
4.17
L
Anhur
4
10
3
0.55
W
Loki
Nanoubg
Loki
17
3
9
7.17
W
Artio
Onivle
Artio
11
1
10
16
W
Artemis
Quazars
Artemis
5
2
8
4.5
L
3
10
2
0.4
L
Kuzenbo
SlidanOffi
Kuzenbo
1
10
2
0.2
L
Ao Kuang
martinos10000
Ao Kuang
2
11
3
0.32
L
Horus
mitroni
Horus
0
8
2
0.13
W
Freya
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,577
Damage
44,299
89,359
Taken
97,983
63,833
Mitigated
51,896
44,709
Healing
14,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Astharot62
Bacchus
6,587
220
0
3,951
13,595
14,828
793
3,298
10,297
27,609
0
L
Anhur
11,292
5,119
0
3,311
20,033
6,979
0
6,983
13,050
0
45,643
W
Loki
Nanoubg
Loki
18,962
8,200
0
5,774
15,038
5,558
0
3,768
11,270
0
105,415
W
Artio
Onivle
Artio
23,274
1,459
959
13,986
25,255
27,735
1,023
9,689
15,566
92,094
0
W
Artemis
Quazars
Artemis
15,338
8,050
0
7,809
14,392
4,918
3,277
4,201
10,191
0
101,612
L
10,600
603
1,365
1,443
16,905
7,006
400
11,301
5,604
66,418
0
L
Kuzenbo
SlidanOffi
Kuzenbo
7,105
1,892
0
2,797
22,406
20,499
124
8,276
14,130
20,154
0
L
Ao Kuang
martinos10000
Ao Kuang
10,711
2,638
0
1,104
19,571
7,201
0
10,574
8,997
31,083
0
L
Horus
mitroni
Horus
4,591
3,118
934
3,265
19,068
10,211
0
11,143
7,925
0
38,654
W
Freya
18,416
6,695
0
12,230
21,079
10,794
5,409
7,460
13,619
115,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,135
Gold Earned
47,583
708
Minions Killed
355
0
Camps Cleared
0
1,993,549
Distance Traveled
1,856,881
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,820
537
44
2
0
421,782
0
L
Anhur
10,586
481
83
4
0
361,446
1
W
Loki
13,512
614
135
6
0
438,870
2
W
Artio
13,196
600
161
7
0
427,915
14
W
Artemis
12,647
575
182
8
0
343,427
0
L
Ra
11,686
531
129
6
0
374,810
2
L
Kuzenbo
8,424
383
16
1
0
385,422
2
L
Ao Kuang
8,394
382
43
2
0
374,327
0
L
Horus
8,493
386
84
4
0
360,876
0
W
Freya
13,960
635
186
8
0
361,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role