Player Matchup

Neith
Neith
CHITY-
Neith
Level 64
God Stats
1W - 0L
1,850 SR
Queue Stats
3W - 1L
1,570 Elo+
Party 1
Da Ji
Da Ji
Eugeo5876
Da Ji
Level 22
God Stats
1W - 2L
1,507 SR
Queue Stats
10W - 15L
1,296 Elo+
Solo
Charybdis
Charybdis
FaKe_BreiT
Charybdis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,447 Elo+
Party 1
Team Averages
Level 52
1,619 SR
1,438 Elo+

VS

Team Averages
Level 47
1,543 SR
1,323 Elo+
Set
Set
 
Set
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
HanzoMonYasu
King Arthur
Level 60
God Stats
12W - 22L
1,428 SR
Queue Stats
55W - 83L
1,357 Elo+
Party 2
Tiamat
Tiamat
gonbenpan_31
Tiamat
Level 34
God Stats
0W - 6L
1,700 SR
Queue Stats
65W - 122L
1,111 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CHITY-
Neith
13
4 / 0 / 6
8,584
780
6,562
5,507
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Eugeo5876
Da Ji
12
5 / 1 / 10
8,497
772
10,872
6,862
2,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
FaKe_BreiT
Charybdis
13
6 / 1 / 7
8,894
809
8,738
6,775
2,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
2 / 6 / 0
7,258
660
8,092
11,207
3,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
HanzoMonYasu
King Arthur
10
0 / 3 / 2
6,816
620
4,720
12,237
5,616
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
10
0 / 6 / 1
6,565
597
2,104
7,723
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
15
Kills
2
2
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
6
0
0.33
W
Neith
CHITY-
Neith
4
0
6
7
W
Da Ji
Eugeo5876
Da Ji
5
1
10
10
W
Charybdis
FaKe_BreiT
Charybdis
6
1
7
9.5
L
King Arthur
HanzoMonYasu
King Arthur
0
3
2
0.33
L
Tiamat
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,172
Damage
14,916
19,144
Taken
31,167
6,462
Mitigated
12,519
3,737
Healing
5,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
8,092
2,670
187
815
11,207
3,636
0
112
11,095
0
22,986
W
Neith
CHITY-
Neith
6,562
2,476
0
2,257
5,507
1,840
531
589
4,918
0
34,746
W
Da Ji
Eugeo5876
Da Ji
10,872
1,646
0
1,325
6,862
2,552
443
501
6,361
0
15,336
W
Charybdis
FaKe_BreiT
Charybdis
8,738
3,779
0
155
6,775
2,070
680
1,130
5,645
0
30,341
L
King Arthur
HanzoMonYasu
King Arthur
4,720
127
336
3,058
12,237
5,616
0
198
12,039
0
23,380
L
Tiamat
2,104
71
68
939
7,723
3,267
0
0
7,723
17,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,975
Gold Earned
20,639
138
Minions Killed
113
8
Camps Cleared
3
630,526
Distance Traveled
590,819
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,258
660
31
3
2
207,567
4
W
Neith
8,584
780
74
7
2
196,979
1
W
Da Ji
8,497
772
18
2
3
230,391
4
W
Charybdis
8,894
809
46
4
3
203,156
5
L
King Arthur
6,816
620
48
4
1
217,192
0
L
Tiamat
6,565
597
34
3
0
166,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role