Player Matchup

Zhong Kui
Zhong Kui
Hershyes
Zhong Kui
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 37L
1,392 Elo+
Party 1
Serqet
Serqet
UnderTheDark
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,670 Elo+
Solo
Jing Wei
Jing Wei
VielleZ
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,421 Elo+
Party 1
Thor
Thor
tepilus
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,462 Elo+
Party 1
Tiamat
Tiamat
wiguna
Tiamat
Level 20
God Stats
7W - 5L
1,554 SR
Queue Stats
24W - 34L
1,366 Elo+
Party 1
Team Averages
Level 20
1,511 SR
1,462 Elo+

VS

Team Averages
Level 24
1,610 SR
1,587 Elo+
Cthulhu
Cthulhu
EmotionalPotion
Cthulhu
Level 28
God Stats
12W - 7L
1,880 SR
Queue Stats
45W - 28L
1,888 Elo+
Solo
Xing Tian
Xing Tian
Umadbronoob
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Izanami
Izanami
gmdrickie
Izanami
Level 19
God Stats
5W - 4L
1,692 SR
Queue Stats
63W - 56L
1,443 Elo+
Solo
Fenrir
Fenrir
zChiki
Fenrir
Level 24
God Stats
1W - 0L
1,296 SR
Queue Stats
27W - 20L
1,607 Elo+
Solo
Zeus
Zeus
明日之神
Zeus
Level 21
God Stats
59W - 49L
1,681 SR
Queue Stats
301W - 277L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hershyes
Zhong Kui
16
2 / 9 / 2
10,556
960
17,752
28,826
20,105
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
17
3 / 9 / 6
11,336
1,031
8,118
24,241
8,913
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
VielleZ
Jing Wei
16
2 / 6 / 7
10,623
966
6,938
15,280
6,082
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
tepilus
Thor
17
2 / 10 / 5
10,919
993
9,885
18,138
6,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
wiguna
Tiamat
17
3 / 7 / 5
11,282
1,026
12,605
20,199
12,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 29
13,244
1,204
23,212
12,399
10,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xing Tian
Umadbronoob
Xing Tian
19
6 / 6 / 23
12,196
1,109
9,739
15,968
16,660
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
gmdrickie
Izanami
19
3 / 1 / 25
11,856
1,078
16,326
12,299
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
zChiki
Fenrir
19
17 / 3 / 15
13,973
1,270
21,302
16,183
11,257
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

19
7 / 2 / 25
12,801
1,164
29,474
6,172
2,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
158
12
Kills
41
41
Deaths
12
25
Assists
117
Player
Kills
Deaths
Assists
KDA
W
8
0
29
22.5
L
Zhong Kui
Hershyes
Zhong Kui
2
9
2
0.33
W
Xing Tian
Umadbronoob
Xing Tian
6
6
23
2.92
L
Serqet
3
9
6
0.67
L
Jing Wei
VielleZ
Jing Wei
2
6
7
0.92
W
Izanami
gmdrickie
Izanami
3
1
25
15.5
L
Thor
tepilus
Thor
2
10
5
0.45
L
Tiamat
wiguna
Tiamat
3
7
5
0.79
W
Fenrir
zChiki
Fenrir
17
3
15
8.17
W
7
2
25
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,298
Damage
100,053
106,684
Taken
63,021
54,464
Mitigated
44,395
7,598
Healing
18,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,212
1,217
2,891
6,939
12,399
10,475
0
8,217
4,182
35,773
0
L
Zhong Kui
Hershyes
Zhong Kui
17,752
1,586
0
3,299
28,826
20,105
0
17,273
10,827
36,547
0
W
Xing Tian
Umadbronoob
Xing Tian
9,739
599
0
0
15,968
16,660
0
6,871
8,713
15,359
0
L
Serqet
8,118
2,121
0
0
24,241
8,913
0
15,584
8,207
0
16,695
L
Jing Wei
VielleZ
Jing Wei
6,938
4,203
0
423
15,280
6,082
0
6,074
9,161
0
18,090
W
Izanami
gmdrickie
Izanami
16,326
13,297
0
6,396
12,299
3,964
0
6,185
5,682
0
63,407
L
Thor
tepilus
Thor
9,885
1,394
0
56
18,138
6,976
0
9,261
8,434
0
26,804
L
Tiamat
wiguna
Tiamat
12,605
1,331
0
3,820
20,199
12,388
0
12,291
7,630
39,213
0
W
Fenrir
zChiki
Fenrir
21,302
5,919
0
1,865
16,183
11,257
0
6,210
9,233
0
25,792
W
29,474
2,355
0
0
6,172
2,039
0
2,874
3,252
52,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,716
Gold Earned
64,070
179
Minions Killed
226
5
Camps Cleared
9
1,142,501
Distance Traveled
1,101,584
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,244
1,204
32
3
1
266,116
0
L
Zhong Kui
10,556
960
51
5
1
202,607
0
W
Xing Tian
12,196
1,109
13
1
0
198,096
1
L
Serqet
11,336
1,031
21
2
3
228,516
0
L
Jing Wei
10,623
966
23
2
0
302,001
1
W
Izanami
11,856
1,078
124
11
3
209,234
0
L
Thor
10,919
993
37
3
0
195,418
0
L
Tiamat
11,282
1,026
47
4
1
213,959
1
W
Fenrir
13,973
1,270
8
1
4
222,141
4
W
Zeus
12,801
1,164
49
4
1
205,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role