Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
 
Cerberus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
 
Cerberus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
DoYouKnowUs
Discordia
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,572 Elo+
Party 1
Mercury
Mercury
PinguSama
Mercury
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 56L
1,504 Elo+
Party 1
Chaac
Chaac
QUACK3N
Chaac
Level 47
God Stats
2W - 1L
1,537 SR
Queue Stats
144W - 126L
1,587 Elo+
Solo
Team Averages
Level 99
1,503 SR
1,513 Elo+

VS

Team Averages
Level 67
1,476 SR
1,548 Elo+
Thor
Thor
Rundogo
Thor
Level 47
God Stats
7W - 3L
1,508 SR
Queue Stats
127W - 125L
1,549 Elo+
Solo
Ra
Ra
bofadhelq8
Ra
Level 69
God Stats
57W - 65L
1,487 SR
Queue Stats
430W - 416L
1,495 Elo+
Party 2
Jormungandr
Jormungandr
bojasoome
Jormungandr
Level 115
God Stats
19W - 14L
1,650 SR
Queue Stats
647W - 599L
1,538 Elo+
Party 2
Charybdis
Charybdis
fate4ever
Charybdis
Level 36
God Stats
4W - 3L
1,282 SR
Queue Stats
57W - 50L
1,639 Elo+
Solo
Ares
Ares
nbo123
Ares
Level 69
God Stats
2W - 4L
1,452 SR
Queue Stats
569W - 563L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
1 / 1 / 5
4,315
719
3,100
2,556
758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
 
Charybdis
7
1 / 1 / 5
4,315
719
3,100
2,556
758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
 
Charybdis
7
1 / 1 / 5
4,315
719
3,100
2,556
758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
 
Charybdis
7
1 / 1 / 5
4,315
719
3,100
2,556
758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
 
Charybdis
7
1 / 1 / 5
4,315
719
3,100
2,556
758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
 
Charybdis
7
1 / 1 / 5
4,315
719
3,100
2,556
758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
 
Charybdis
7
1 / 1 / 5
4,315
719
3,100
2,556
758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
 
Charybdis
7
1 / 1 / 5
4,315
719
3,100
2,556
758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
 
Cerberus
6
2 / 1 / 4
3,821
637
1,494
3,310
1,576
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
 
Cerberus
6
2 / 1 / 4
3,821
637
1,494
3,310
1,576
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
DoYouKnowUs
Discordia
8
2 / 0 / 0
4,278
713
965
1,541
425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
PinguSama
Mercury
6
1 / 0 / 2
3,731
622
884
3,436
731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
QUACK3N
Chaac
7
0 / 0 / 0
4,066
678
1,690
3,993
1,747
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Rundogo
Thor
1
0 / 0 / 0
1,149
192
0
0
0
7
0 / 1 / 0
4,103
684
1,784
2,431
653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
bojasoome
Jormungandr
7
0 / 0 / 0
4,107
685
1,889
3,491
1,501
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
fate4ever
Charybdis
6
2 / 1 / 0
3,926
654
3,000
3,144
692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
nbo123
Ares
4
0 / 4 / 0
3,156
526
650
4,270
874
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
2
15
Kills
2
10
Deaths
6
50
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
1
5
3.5
W
Charybdis
 
Charybdis
1
1
5
3.5
W
Charybdis
 
Charybdis
1
1
5
3.5
W
Charybdis
 
Charybdis
1
1
5
3.5
W
Charybdis
 
Charybdis
1
1
5
3.5
W
Charybdis
 
Charybdis
1
1
5
3.5
W
Charybdis
 
Charybdis
1
1
5
3.5
W
Charybdis
 
Charybdis
1
1
5
3.5
W
Cerberus
 
Cerberus
2
1
4
4
W
Cerberus
 
Cerberus
2
1
4
4
W
Discordia
DoYouKnowUs
Discordia
2
0
0
2
W
Mercury
PinguSama
Mercury
1
0
2
2
W
Chaac
QUACK3N
Chaac
0
0
0
0
L
Thor
Rundogo
Thor
0
0
0
0
L
0
1
0
0
L
Jormungandr
bojasoome
Jormungandr
0
0
0
0
L
Charybdis
fate4ever
Charybdis
2
1
0
2
L
Ares
nbo123
Ares
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,327
Damage
7,323
36,038
Taken
13,336
12,119
Mitigated
3,720
7,197
Healing
3,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,100
1,997
0
169
2,556
758
0
348
2,208
0
22,477
W
Charybdis
 
Charybdis
3,100
1,997
0
169
2,556
758
0
348
2,208
0
22,477
W
Charybdis
 
Charybdis
3,100
1,997
0
169
2,556
758
0
348
2,208
0
22,477
W
Charybdis
 
Charybdis
3,100
1,997
0
169
2,556
758
0
348
2,208
0
22,477
W
Charybdis
 
Charybdis
3,100
1,997
0
169
2,556
758
0
348
2,208
0
22,477
W
Charybdis
 
Charybdis
3,100
1,997
0
169
2,556
758
0
348
2,208
0
22,477
W
Charybdis
 
Charybdis
3,100
1,997
0
169
2,556
758
0
348
2,208
0
22,477
W
Charybdis
 
Charybdis
3,100
1,997
0
169
2,556
758
0
348
2,208
0
22,477
W
Cerberus
 
Cerberus
1,494
75
277
1,185
3,310
1,576
0
302
3,008
6,125
0
W
Cerberus
 
Cerberus
1,494
75
277
1,185
3,310
1,576
0
302
3,008
6,125
0
W
Discordia
DoYouKnowUs
Discordia
965
142
0
125
1,541
425
0
1,005
404
17,178
0
W
Mercury
PinguSama
Mercury
884
273
0
470
3,436
731
0
529
2,789
0
14,568
W
Chaac
QUACK3N
Chaac
1,690
477
0
2,326
3,993
1,747
0
1,889
2,104
0
21,043
L
Thor
Rundogo
Thor
0
0
0
0
0
0
0
0
0
0
0
L
1,784
0
0
884
2,431
653
0
827
1,484
19,624
0
L
Jormungandr
bojasoome
Jormungandr
1,889
1,143
0
1,000
3,491
1,501
0
0
3,407
22,470
0
L
Charybdis
fate4ever
Charybdis
3,000
1,342
0
1,038
3,144
692
0
700
2,444
0
16,952
L
Ares
nbo123
Ares
650
23
42
372
4,270
874
0
812
3,458
4,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,237
Gold Earned
16,441
583
Minions Killed
158
0
Camps Cleared
0
1,654,649
Distance Traveled
475,066
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,315
719
53
9
0
124,925
2
W
Charybdis
4,315
719
53
9
0
124,925
2
W
Charybdis
4,315
719
53
9
0
124,925
2
W
Charybdis
4,315
719
53
9
0
124,925
2
W
Charybdis
4,315
719
53
9
0
124,925
2
W
Charybdis
4,315
719
53
9
0
124,925
2
W
Charybdis
4,315
719
53
9
0
124,925
2
W
Charybdis
4,315
719
53
9
0
124,925
2
W
Cerberus
3,821
637
14
2
0
128,083
1
W
Cerberus
3,821
637
14
2
0
128,083
1
W
Discordia
4,278
713
44
7
0
119,592
1
W
Mercury
3,731
622
30
5
0
154,679
3
W
Chaac
4,066
678
57
10
0
124,812
0
L
Thor
1,149
192
0
0
0
0
0
L
Ra
4,103
684
55
9
0
138,257
2
L
Jormungandr
4,107
685
59
10
0
112,945
2
L
Charybdis
3,926
654
34
6
0
107,577
1
L
Ares
3,156
526
10
2
0
116,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role