Player Matchup

Scylla
Scylla
Exeria
Scylla
Level 128
God Stats
3W - 0L
1,755 SR
Queue Stats
228W - 162L
1,554 Elo+
Party 2
Charybdis
Charybdis
GameBrain054
Charybdis
Level 123
God Stats
6W - 5L
1,500 SR
Queue Stats
271W - 181L
1,620 Elo+
Party 2
Gilgamesh
Gilgamesh
Usling123
Gilgamesh
Level 128
God Stats
27W - 9L
1,699 SR
Queue Stats
276W - 183L
1,604 Elo+
Party 2
Team Averages
Level 126
1,651 SR
1,593 Elo+

VS

Team Averages
Level 19
1,436 SR
1,358 Elo+
Charybdis
Charybdis
Hronos2k89
Charybdis
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
76W - 145L
1,308 Elo+
Solo
Cthulhu
Cthulhu
hjellberg
Cthulhu
Level 7
God Stats
0W - 1L
1,309 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
smitedeals900dmg
Zhong Kui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Exeria
Scylla
13
6 / 1 / 12
9,368
781
7,603
5,778
1,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
GameBrain054
Charybdis
14
4 / 1 / 15
9,573
798
10,488
9,142
2,719
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Usling123
Gilgamesh
14
12 / 2 / 9
10,479
873
14,127
10,447
6,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hronos2k89
Charybdis
10
1 / 8 / 2
7,451
621
4,003
10,309
2,872
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cthulhu
hjellberg
Cthulhu
12
2 / 6 / 2
8,513
709
7,247
15,884
12,681
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
10
1 / 8 / 2
7,708
642
5,668
11,864
6,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
22
Kills
4
4
Deaths
22
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
Exeria
Scylla
6
1
12
12
W
Charybdis
GameBrain054
Charybdis
4
1
15
11.5
L
Charybdis
Hronos2k89
Charybdis
1
8
2
0.25
W
Gilgamesh
Usling123
Gilgamesh
12
2
9
8.25
L
Cthulhu
hjellberg
Cthulhu
2
6
2
0.5
L
Zhong Kui
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,218
Damage
16,918
25,367
Taken
38,057
10,771
Mitigated
21,833
7,819
Healing
3,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Exeria
Scylla
7,603
351
0
1,761
5,778
1,655
961
3,368
2,326
23,294
0
W
Charybdis
GameBrain054
Charybdis
10,488
5,745
0
4,100
9,142
2,719
691
3,985
4,929
0
46,406
L
Charybdis
Hronos2k89
Charybdis
4,003
1,973
430
437
10,309
2,872
822
2,945
7,055
0
15,188
W
Gilgamesh
Usling123
Gilgamesh
14,127
4,183
0
1,958
10,447
6,397
1,394
6,117
4,160
0
32,806
L
Cthulhu
hjellberg
Cthulhu
7,247
320
149
1,141
15,884
12,681
0
2,739
12,923
21,860
0
L
Zhong Kui
5,668
430
0
1,779
11,864
6,280
440
2,121
9,607
20,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,420
Gold Earned
23,672
146
Minions Killed
97
9
Camps Cleared
1
636,585
Distance Traveled
535,834
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,368
781
34
3
1
199,909
0
W
Charybdis
9,573
798
77
6
5
209,678
3
L
Charybdis
7,451
621
24
2
1
163,747
2
W
Gilgamesh
10,479
873
35
3
3
226,998
1
L
Cthulhu
8,513
709
27
2
0
202,286
3
L
Zhong Kui
7,708
642
46
4
0
169,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role