Player Matchup

King Arthur
King Arthur
Oo-predators-oO
King Arthur
Level 29
God Stats
3W - 2L
1,456 SR
Queue Stats
8W - 15L
1,302 Elo+
Party 1
Merlin
Merlin
SadLifeEe
Merlin
Level 21
God Stats
2W - 4L
1,209 SR
Queue Stats
66W - 56L
1,523 Elo+
Solo
Cerberus
Cerberus
TIIBUU
Cerberus
Level 25
God Stats
17W - 10L
1,589 SR
Queue Stats
138W - 181L
1,435 Elo+
Party 2
Rama
Rama
iOptic
Rama
Level 29
God Stats
2W - 0L
1,735 SR
Queue Stats
5W - 10L
1,302 Elo+
Party 1
Fenrir
Fenrir
xCris8x
Fenrir
Level 26
God Stats
5W - 10L
1,747 SR
Queue Stats
158W - 196L
1,471 Elo+
Party 2
Team Averages
Level 26
1,547 SR
1,407 Elo+

VS

Team Averages
Level 24
1,516 SR
1,510 Elo+
Charybdis
Charybdis
AggroPenguin
Charybdis
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
58W - 45L
1,555 Elo+
Solo
Hel
Hel
AuraInkling
Hel
Level 17
God Stats
1W - 2L
1,674 SR
Queue Stats
6W - 8L
1,471 Elo+
Solo
Aphrodite
Aphrodite
MelaMee
Aphrodite
Level 28
God Stats
16W - 18L
1,407 SR
Queue Stats
96W - 89L
1,526 Elo+
Party 3
Discordia
Discordia
Reichiru
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,473 Elo+
Solo
Nemesis
Nemesis
Riniki
Nemesis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 53L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Oo-predators-oO
King Arthur
12
2 / 3 / 0
7,260
519
2,771
7,797
3,376
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
SadLifeEe
Merlin
14
3 / 4 / 3
8,124
580
6,839
6,366
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
TIIBUU
Cerberus
11
4 / 1 / 10
7,484
535
2,178
6,037
2,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
iOptic
Rama
15
8 / 1 / 5
9,176
655
10,577
7,536
2,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
xCris8x
Fenrir
13
3 / 1 / 8
8,139
581
7,660
9,698
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AggroPenguin
Charybdis
11
2 / 5 / 6
7,353
525
7,798
9,103
2,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 2 / 1
7,335
524
4,058
9,168
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
MelaMee
Aphrodite
8
0 / 7 / 2
5,691
407
1,657
9,257
4,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
Reichiru
Discordia
9
0 / 3 / 1
5,959
426
5,519
5,367
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Riniki
Nemesis
12
4 / 3 / 1
7,357
526
3,662
9,011
3,007
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
20
Kills
10
10
Deaths
20
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AggroPenguin
Charybdis
2
5
6
1
L
4
2
1
2.25
L
Aphrodite
MelaMee
Aphrodite
0
7
2
0.14
W
King Arthur
Oo-predators-oO
King Arthur
2
3
0
0.67
L
Discordia
Reichiru
Discordia
0
3
1
0.17
L
Nemesis
Riniki
Nemesis
4
3
1
1.5
W
Merlin
SadLifeEe
Merlin
3
4
3
1.13
W
Cerberus
TIIBUU
Cerberus
4
1
10
9
W
Rama
iOptic
Rama
8
1
5
10.5
W
Fenrir
xCris8x
Fenrir
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,025
Damage
22,694
37,434
Taken
41,906
14,129
Mitigated
15,606
9,233
Healing
11,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AggroPenguin
Charybdis
7,798
5,205
0
2,237
9,103
2,668
2,123
991
8,112
0
39,008
L
4,058
141
850
4,564
9,168
3,942
317
4,206
4,962
32,988
0
L
Aphrodite
MelaMee
Aphrodite
1,657
528
802
1,696
9,257
4,749
84
1,154
8,103
10,595
0
W
King Arthur
Oo-predators-oO
King Arthur
2,771
259
0
980
7,797
3,376
424
0
7,797
0
30,222
L
Discordia
Reichiru
Discordia
5,519
479
0
550
5,367
1,240
0
856
4,511
33,730
0
L
Nemesis
Riniki
Nemesis
3,662
837
0
547
9,011
3,007
0
1,810
7,201
0
39,543
W
Merlin
SadLifeEe
Merlin
6,839
291
0
761
6,366
2,011
0
2,307
4,059
50,026
0
W
Cerberus
TIIBUU
Cerberus
2,178
236
0
1,045
6,037
2,597
0
3,461
2,576
11,381
0
W
Rama
iOptic
Rama
10,577
7,254
0
2,339
7,536
2,562
3,266
3,954
3,582
0
66,049
W
Fenrir
xCris8x
Fenrir
7,660
1,688
0
4,108
9,698
3,583
0
1,512
8,186
0
47,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,183
Gold Earned
33,695
396
Minions Killed
285
0
Camps Cleared
0
1,288,761
Distance Traveled
1,245,507
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,353
525
80
6
0
226,496
2
L
Hel
7,335
524
64
5
0
255,809
4
L
Aphrodite
5,691
407
10
1
0
223,005
5
W
King Arthur
7,260
519
67
5
0
251,595
0
L
Discordia
5,959
426
60
4
0
265,606
1
L
Nemesis
7,357
526
71
5
0
274,591
0
W
Merlin
8,124
580
85
6
0
252,999
4
W
Cerberus
7,484
535
17
1
0
246,707
3
W
Rama
9,176
655
144
10
0
252,197
3
W
Fenrir
8,139
581
83
6
0
285,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role