Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GothicNekoJin
Scylla
Level 101
God Stats
2W - 2L
1,589 SR
Queue Stats
7W - 11L
1,504 Elo+
Solo
Charybdis
Charybdis
Lawzyx
Charybdis
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 14L
1,475 Elo+
Solo
Hercules
Hercules
MarkGNATS
Hercules
Level 115
God Stats
8W - 9L
1,581 SR
Queue Stats
509W - 511L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
mizzle99
Sun Wukong
Level 129
God Stats
29W - 21L
1,471 SR
Queue Stats
409W - 438L
1,468 Elo+
Solo
Team Averages
Level 110
1,528 SR
1,491 Elo+

VS

Team Averages
Level 116
1,553 SR
1,509 Elo+
Ra
Ra
Ex nihilo2848
Ra
Level 160
God Stats
4W - 3L
1,606 SR
Queue Stats
367W - 320L
1,471 Elo+
Solo
Nu Wa
Nu Wa
MANeOnMarzz
Nu Wa
Level 104
God Stats
10W - 16L
1,562 SR
Queue Stats
268W - 258L
1,527 Elo+
Solo
Hun Batz
Hun Batz
Mikao1
Hun Batz
Level 106
God Stats
12W - 8L
1,698 SR
Queue Stats
91W - 98L
1,551 Elo+
Solo
Charybdis
Charybdis
Mikey7217
Charybdis
Level 109
God Stats
10W - 6L
1,500 SR
Queue Stats
344W - 344L
1,476 Elo+
Solo
Danzaburou
Danzaburou
TheStormBoyz
Danzaburou
Level 103
God Stats
4W - 4L
1,399 SR
Queue Stats
273W - 273L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
0 / 3 / 2
10,147
846
2,519
11,684
4,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 3 / 1
10,068
839
8,900
11,817
3,251
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Lawzyx
Charybdis
16
1 / 1 / 2
10,153
846
5,332
6,814
2,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
MarkGNATS
Hercules
16
0 / 1 / 2
9,819
818
2,401
13,375
5,879
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
mizzle99
Sun Wukong
16
2 / 2 / 1
10,486
874
11,562
11,585
11,888
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

187

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 5
11,010
918
10,331
6,680
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
2 / 0 / 7
10,430
869
16,622
2,491
1,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Mikao1
Hun Batz
17
1 / 1 / 6
10,006
834
5,615
8,939
3,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Mikey7217
Charybdis
17
4 / 1 / 4
10,836
903
8,235
7,586
3,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
TheStormBoyz
Danzaburou
17
1 / 1 / 9
10,902
909
11,666
6,596
3,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
3
Kills
10
10
Deaths
3
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
2
0.33
W
2
0
5
4.5
L
0
3
1
0.17
L
Charybdis
Lawzyx
Charybdis
1
1
2
2
W
2
0
7
5.5
L
Hercules
MarkGNATS
Hercules
0
1
2
1
W
Hun Batz
Mikao1
Hun Batz
1
1
6
4
W
Charybdis
Mikey7217
Charybdis
4
1
4
6
W
Danzaburou
TheStormBoyz
Danzaburou
1
1
9
5.5
L
Sun Wukong
mizzle99
Sun Wukong
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,714
Damage
52,469
55,275
Taken
32,292
28,182
Mitigated
14,014
20,142
Healing
8,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,519
119
8,575
4,838
11,684
4,782
0
6,647
5,037
21,425
0
W
10,331
148
2,272
3,209
6,680
2,863
0
3,796
2,884
54,112
0
L
8,900
157
1,117
1,085
11,817
3,251
0
5,305
6,512
53,938
0
L
Charybdis
Lawzyx
Charybdis
5,332
1,742
0
496
6,814
2,382
0
3,255
3,559
0
26,867
W
16,622
4,775
0
0
2,491
1,026
0
1,034
1,457
29,137
0
L
Hercules
MarkGNATS
Hercules
2,401
311
0
3,010
13,375
5,879
0
6,417
6,958
0
10,063
W
Hun Batz
Mikao1
Hun Batz
5,615
222
0
907
8,939
3,874
0
3,622
5,317
0
15,821
W
Charybdis
Mikey7217
Charybdis
8,235
4,499
0
1,131
7,586
3,161
0
3,735
3,851
0
30,367
W
Danzaburou
TheStormBoyz
Danzaburou
11,666
3,699
0
754
6,596
3,090
0
2,784
3,812
0
31,015
L
Sun Wukong
mizzle99
Sun Wukong
11,562
826
0
1,021
11,585
11,888
0
5,329
6,256
10,956
31,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,673
Gold Earned
53,184
293
Minions Killed
263
5
Camps Cleared
7
1,145,179
Distance Traveled
1,119,167
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,147
846
43
4
1
249,746
3
W
Ra
11,010
918
137
11
1
274,789
0
L
Scylla
10,068
839
119
10
1
205,221
0
L
Charybdis
10,153
846
52
4
1
211,409
0
W
Nu Wa
10,430
869
17
1
0
218,288
0
L
Hercules
9,819
818
18
2
2
240,343
2
W
Hun Batz
10,006
834
24
2
1
217,586
0
W
Charybdis
10,836
903
45
4
0
194,928
0
W
Danzaburou
10,902
909
40
3
5
213,576
0
L
Sun Wukong
10,486
874
61
5
0
238,460
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role