Player Matchup

Eset
Eset
 
Eset
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Alusard
Bacchus
Level 66
God Stats
0W - 2L
1,708 SR
Queue Stats
20W - 34L
1,220 Elo+
Solo
Chang'e
Chang'e
Scorpionika
Chang'e
Level 69
God Stats
5W - 9L
1,569 SR
Queue Stats
306W - 315L
1,372 Elo+
Solo
Mercury
Mercury
n0c1ip
Mercury
Level 53
God Stats
0W - 4L
1,162 SR
Queue Stats
348W - 362L
1,442 Elo+
Solo
Team Averages
Level 83
1,488 SR
1,407 Elo+

VS

Team Averages
Level 72
1,453 SR
1,368 Elo+
Eset
Eset
BenzyTheGr8
Eset
Level 68
God Stats
6W - 3L
1,499 SR
Queue Stats
123W - 101L
1,385 Elo+
Party 1
Hera
Hera
FiLiMoNx77
Hera
Level 83
God Stats
1W - 4L
1,130 SR
Queue Stats
167W - 156L
1,368 Elo+
Party 1
Chaac
Chaac
Sa1lorM00n93
Chaac
Level 61
God Stats
6W - 2L
1,766 SR
Queue Stats
272W - 319L
1,374 Elo+
Solo
Terra
Terra
SiL3nT D4rk
Terra
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 198L
1,369 Elo+
Solo
Arachne
Arachne
СолнцеВнутри
Arachne
Level 68
God Stats
15W - 9L
1,372 SR
Queue Stats
446W - 444L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
4 / 7 / 9
10,491
699
14,781
16,836
7,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
 
Hun Batz
15
1 / 11 / 11
9,404
627
13,852
16,389
7,617
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Alusard
Bacchus
18
7 / 5 / 10
10,744
716
12,075
18,012
29,160
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chang'e
Scorpionika
Chang'e
20
8 / 3 / 10
11,766
784
17,230
17,585
8,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
n0c1ip
Mercury
15
1 / 7 / 11
9,279
619
8,602
18,144
8,038
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 17
12,088
806
26,479
15,220
7,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
8 / 4 / 17
11,720
781
17,317
11,613
5,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 3 / 20
11,581
772
16,280
25,296
27,795
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
1 / 6 / 16
9,594
640
4,965
18,250
9,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 4 / 14
11,225
748
11,244
17,393
8,158
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
115
21
Kills
31
33
Deaths
22
51
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
4
7
9
1.21
L
Hun Batz
 
Hun Batz
1
11
11
0.59
L
Bacchus
Alusard
Bacchus
7
5
10
2.4
W
8
5
17
3.3
W
8
4
17
4.13
W
6
3
20
5.33
L
Chang'e
Scorpionika
Chang'e
8
3
10
4.33
W
1
6
16
1.5
L
Mercury
n0c1ip
Mercury
1
7
11
0.93
W
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,540
Damage
76,285
86,966
Taken
87,772
61,141
Mitigated
58,388
31,949
Healing
43,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
14,781
1,609
1,089
1,636
16,836
7,767
691
7,131
9,705
32,443
0
L
Hun Batz
 
Hun Batz
13,852
2,725
753
496
16,389
7,617
790
9,242
7,147
0
27,800
L
Bacchus
Alusard
Bacchus
12,075
1,180
1,346
2,254
18,012
29,160
124
9,755
8,257
28,069
0
W
26,479
868
3,661
3,693
15,220
7,007
1,367
8,492
6,728
48,446
0
W
17,317
3,437
2,854
1,723
11,613
5,492
1,242
7,023
4,590
31,558
0
W
16,280
1,646
1,469
8,111
25,296
27,795
955
9,281
16,015
0
30,989
L
Chang'e
Scorpionika
Chang'e
17,230
1,536
11,490
9,758
17,585
8,559
733
12,457
5,128
38,736
0
W
4,965
389
9,854
4,576
18,250
9,936
609
9,989
8,261
11,542
0
L
Mercury
n0c1ip
Mercury
8,602
2,284
640
2,487
18,144
8,038
1,765
10,176
7,968
0
17,124
W
11,244
8,591
2,200
4,873
17,393
8,158
762
9,301
8,092
0
20,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,684
Gold Earned
56,208
151
Minions Killed
140
0
Camps Cleared
0
1,284,071
Distance Traveled
1,476,545
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,491
699
46
3
0
199,531
0
L
Hun Batz
9,404
627
19
1
0
223,483
0
L
Bacchus
10,744
716
25
2
0
270,250
0
W
Eset
12,088
806
59
4
0
294,190
0
W
Hera
11,720
781
31
2
0
273,695
0
W
Chaac
11,581
772
19
1
0
288,172
1
L
Chang'e
11,766
784
44
3
0
284,465
0
W
Terra
9,594
640
14
1
0
282,105
0
L
Mercury
9,279
619
17
1
0
306,342
4
W
Arachne
11,225
748
17
1
0
338,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role