Player Matchup

Nemesis
Nemesis
absksm
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 38L
1,218 Elo+
Solo
Zhong Kui
Zhong Kui
jooowyyy0802
Zhong Kui
Level 12
God Stats
3W - 1L
1,753 SR
Queue Stats
29W - 25L
1,476 Elo+
Party 1
Odin
Odin
xMxGxS
Odin
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 6L
1,604 Elo+
Party 1
Team Averages
Level 12
1,584 SR
1,432 Elo+

VS

Team Averages
Level 11
1,425 SR
1,108 Elo+
Kukulkan
Kukulkan
ZEROTHET01
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
991 Elo+
Party 2
Zhong Kui
Zhong Kui
lucolok
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 27L
1,162 Elo+
Party 2
Fenrir
Fenrir
sylvain18
Fenrir
Level 6
God Stats
3W - 2L
1,276 SR
Queue Stats
8W - 16L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
absksm
Nemesis
14
14 / 0 / 12
10,270
934
10,303
8,636
3,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
jooowyyy0802
Zhong Kui
14
14 / 2 / 17
11,020
1,002
20,248
13,036
8,117
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Odin
xMxGxS
Odin
11
6 / 2 / 15
9,148
832
6,333
11,947
5,635
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ZEROTHET01
Kukulkan
9
0 / 14 / 4
7,100
645
3,515
12,606
3,882
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
lucolok
Zhong Kui
8
1 / 12 / 0
7,011
637
6,771
14,820
6,453
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
sylvain18
Fenrir
10
3 / 8 / 1
7,992
727
7,918
13,530
5,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
9
34
Kills
4
4
Deaths
34
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ZEROTHET01
Kukulkan
0
14
4
0.14
W
Nemesis
absksm
Nemesis
14
0
12
20
W
Zhong Kui
jooowyyy0802
Zhong Kui
14
2
17
11.25
L
Zhong Kui
lucolok
Zhong Kui
1
12
0
0.08
L
Fenrir
sylvain18
Fenrir
3
8
1
0.44
W
Odin
xMxGxS
Odin
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,884
Damage
18,204
33,619
Taken
40,956
17,081
Mitigated
15,730
9,155
Healing
2,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ZEROTHET01
Kukulkan
3,515
1,708
0
229
12,606
3,882
0
5,272
7,334
8,609
0
W
Nemesis
absksm
Nemesis
10,303
4,213
0
2,962
8,636
3,329
1,201
2,312
6,324
0
23,755
W
Zhong Kui
jooowyyy0802
Zhong Kui
20,248
2,794
292
5,901
13,036
8,117
1,263
5,032
8,004
40,449
0
L
Zhong Kui
lucolok
Zhong Kui
6,771
1,013
75
991
14,820
6,453
0
8,690
6,130
17,828
0
L
Fenrir
sylvain18
Fenrir
7,918
2,077
0
1,006
13,530
5,395
0
6,806
6,724
0
15,938
W
Odin
xMxGxS
Odin
6,333
3,016
0
0
11,947
5,635
90
3,440
8,507
0
14,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,438
Gold Earned
22,103
98
Minions Killed
60
8
Camps Cleared
2
674,547
Distance Traveled
502,259
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,100
645
13
1
0
152,521
0
W
Nemesis
10,270
934
35
3
2
267,866
5
W
Zhong Kui
11,020
1,002
46
4
5
198,755
2
L
Zhong Kui
7,011
637
21
2
1
158,781
1
L
Fenrir
7,992
727
26
2
1
190,957
0
W
Odin
9,148
832
17
2
1
207,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role