Player Matchup

Hercules
Hercules
 
Hercules
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
FLaVi0uz
Chang'e
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,304 Elo+
Solo
Loki
Loki
Hellkite7
Loki
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,579 Elo+
Solo
Zhong Kui
Zhong Kui
Wearwolf555
Zhong Kui
Level 15
God Stats
4W - 2L
1,353 SR
Queue Stats
107W - 82L
1,428 Elo+
Solo
Artemis
Artemis
commoncrackhed
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,614 Elo+
Party 2
Team Averages
Level 17
1,471 SR
1,485 Elo+

VS

Team Averages
Level 29
1,556 SR
1,411 Elo+
Artemis
Artemis
KuzkinaMat
Artemis
Level 6
God Stats
7W - 8L
1,500 SR
Queue Stats
269W - 330L
1,215 Elo+
Solo
Neith
Neith
MiguelMuertez
Neith
Level 4
God Stats
5W - 6L
1,506 SR
Queue Stats
5W - 6L
1,344 Elo+
Solo
Olorun
Olorun
TheSwiftyBoy
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,342 Elo+
Solo
Hel
Hel
Uclikorde
Hel
Level 129
God Stats
0W - 1L
1,558 SR
Queue Stats
56W - 58L
1,512 Elo+
Party 1
Cerberus
Cerberus
sve4bka
Cerberus
Level 2
God Stats
28W - 25L
1,715 SR
Queue Stats
30W - 27L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
6 / 0 / 28
11,960
997
16,439
16,700
20,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
FLaVi0uz
Chang'e
19
4 / 1 / 21
12,123
1,010
11,528
9,910
3,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
20
12 / 3 / 20
12,534
1,045
15,421
9,784
4,784
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Wearwolf555
Zhong Kui
20
13 / 0 / 27
13,857
1,155
33,972
13,858
10,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 1 / 31
14,411
1,201
41,715
10,639
5,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KuzkinaMat
Artemis
16
0 / 14 / 3
9,797
816
12,649
24,073
9,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 6 / 2
10,620
885
13,247
17,159
6,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
16
0 / 13 / 1
10,419
868
3,847
24,265
9,780
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 7 / 3
11,260
938
15,936
25,987
10,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
sve4bka
Cerberus
16
1 / 11 / 4
10,423
869
8,792
32,311
38,579
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
18
51
Kills
5
5
Deaths
51
127
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
28
20
W
Chang'e
FLaVi0uz
Chang'e
4
1
21
14.5
W
Loki
12
3
20
7.33
L
Artemis
KuzkinaMat
Artemis
0
14
3
0.11
L
2
6
2
0.5
L
Olorun
0
13
1
0.04
L
2
7
3
0.5
W
Zhong Kui
Wearwolf555
Zhong Kui
13
0
27
26.5
W
16
1
31
31.5
L
Cerberus
sve4bka
Cerberus
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,075
Damage
54,471
60,891
Taken
123,795
44,406
Mitigated
74,115
23,275
Healing
27,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
16,439
3,538
0
4,846
16,700
20,030
0
8,926
7,774
6,295
19,887
W
Chang'e
FLaVi0uz
Chang'e
11,528
1,568
5,401
5,269
9,910
3,498
0
3,435
6,475
30,655
0
W
Loki
15,421
4,422
0
0
9,784
4,784
0
5,429
4,355
0
32,003
L
Artemis
KuzkinaMat
Artemis
12,649
4,208
0
677
24,073
9,296
0
8,114
15,959
0
27,143
L
13,247
8,366
0
1,635
17,159
6,217
0
8,681
8,478
0
36,395
L
Olorun
3,847
1,494
209
1,881
24,265
9,780
0
9,031
15,234
39,483
0
L
15,936
699
8,834
8,343
25,987
10,243
0
11,528
14,459
38,184
0
W
Zhong Kui
Wearwolf555
Zhong Kui
33,972
3,686
0
5,266
13,858
10,983
0
7,091
6,767
49,981
0
W
41,715
27,984
0
2,493
10,639
5,111
0
3,694
6,945
0
65,925
L
Cerberus
sve4bka
Cerberus
8,792
394
0
5,817
32,311
38,579
0
12,252
20,059
18,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,885
Gold Earned
52,519
198
Minions Killed
235
9
Camps Cleared
3
1,140,906
Distance Traveled
975,105
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,960
997
25
2
1
247,245
0
W
Chang'e
12,123
1,010
58
5
2
229,136
0
W
Loki
12,534
1,045
26
2
3
222,191
0
L
Artemis
9,797
816
19
2
1
186,304
0
L
Neith
10,620
885
52
4
1
158,168
0
L
Olorun
10,419
868
71
6
1
208,700
0
L
Hel
11,260
938
61
5
0
242,846
0
W
Zhong Kui
13,857
1,155
43
4
0
231,088
1
W
Artemis
14,411
1,201
46
4
3
211,246
0
L
Cerberus
10,423
869
32
3
0
179,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role