Player Matchup

Charybdis
Charybdis
Bradudesman
Charybdis
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 31L
1,356 Elo+
Solo
Kukulkan
Kukulkan
Stalker_ks
Kukulkan
Level 29
God Stats
9W - 8L
1,584 SR
Queue Stats
35W - 41L
1,443 Elo+
Solo
King Arthur
King Arthur
Yendoo26
King Arthur
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,234 Elo+
Solo
Thanatos
Thanatos
aggelos655
Thanatos
Level 88
God Stats
2W - 1L
1,313 SR
Queue Stats
2W - 1L
1,225 Elo+
Party 1
Neith
Neith
i-mFishy
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 28
1,479 SR
1,352 Elo+

VS

Team Averages
Level 12
1,542 SR
1,372 Elo+
Cerberus
Cerberus
Bartatoni
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,366 Elo+
Solo
Ra
Ra
DoctorSEOes
Ra
Level 6
God Stats
17W - 21L
1,753 SR
Queue Stats
199W - 216L
1,435 Elo+
Solo
Arachne
Arachne
Rapid Raver87
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,419 Elo+
Solo
Zeus
Zeus
oO1stHunterOo
Zeus
Level 24
God Stats
2W - 4L
1,455 SR
Queue Stats
226W - 230L
1,486 Elo+
Solo
Fenrir
Fenrir
raven-hamlet
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bradudesman
Charybdis
19
5 / 6 / 22
12,191
1,108
14,087
13,145
3,547
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Stalker_ks
Kukulkan
20
14 / 1 / 19
14,453
1,314
25,143
8,109
2,382
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Yendoo26
King Arthur
20
7 / 2 / 15
11,797
1,072
9,646
16,529
15,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
aggelos655
Thanatos
20
21 / 8 / 13
14,863
1,351
31,232
19,146
5,939
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
i-mFishy
Neith
19
1 / 7 / 23
11,175
1,016
10,377
10,056
2,600
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bartatoni
Cerberus
20
7 / 6 / 14
13,447
1,222
14,093
28,958
36,309
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
0 / 8 / 6
9,928
903
6,646
12,690
3,478
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
18
0 / 16 / 8
10,458
951
3,889
27,418
12,393
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 7 / 12
15,043
1,368
24,656
15,889
4,217
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
18
6 / 11 / 8
12,351
1,123
10,871
18,358
9,905
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
72
48
Kills
24
24
Deaths
48
92
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bartatoni
Cerberus
7
6
14
2.33
W
Charybdis
Bradudesman
Charybdis
5
6
22
2.67
L
0
8
6
0.38
L
Arachne
0
16
8
0.25
W
Kukulkan
Stalker_ks
Kukulkan
14
1
19
23.5
W
King Arthur
Yendoo26
King Arthur
7
2
15
7.25
W
Thanatos
aggelos655
Thanatos
21
8
13
3.44
W
Neith
i-mFishy
Neith
1
7
23
1.79
L
11
7
12
2.43
L
Fenrir
6
11
8
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,485
Damage
60,155
66,985
Taken
103,313
29,603
Mitigated
66,302
12,945
Healing
10,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bartatoni
Cerberus
14,093
944
0
5,224
28,958
36,309
0
7,140
21,818
42,329
0
W
Charybdis
Bradudesman
Charybdis
14,087
8,497
0
0
13,145
3,547
0
10,486
2,659
0
31,038
L
6,646
1,126
515
0
12,690
3,478
0
3,520
9,170
23,638
0
L
Arachne
3,889
2,419
0
2,445
27,418
12,393
0
9,057
18,361
0
24,329
W
Kukulkan
Stalker_ks
Kukulkan
25,143
1,632
0
340
8,109
2,382
0
4,636
3,473
74,809
0
W
King Arthur
Yendoo26
King Arthur
9,646
876
0
2,124
16,529
15,135
0
10,098
6,431
0
20,762
W
Thanatos
aggelos655
Thanatos
31,232
14,978
18
9,581
19,146
5,939
0
12,564
6,582
0
39,665
W
Neith
i-mFishy
Neith
10,377
3,898
0
882
10,056
2,600
0
7,611
2,445
0
30,442
L
24,656
2,780
0
1,425
15,889
4,217
0
2,869
13,020
53,372
0
L
Fenrir
10,871
3,358
0
961
18,358
9,905
0
2,557
15,801
0
19,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,479
Gold Earned
61,227
237
Minions Killed
222
10
Camps Cleared
1
989,026
Distance Traveled
900,421
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,447
1,222
52
5
0
197,164
1
W
Charybdis
12,191
1,108
33
3
2
184,728
0
L
Ra
9,928
903
43
4
0
138,480
1
L
Arachne
10,458
951
50
5
0
175,373
3
W
Kukulkan
14,453
1,314
125
11
3
212,694
1
W
King Arthur
11,797
1,072
16
1
3
240,678
1
W
Thanatos
14,863
1,351
18
2
0
174,962
0
W
Neith
11,175
1,016
45
4
2
175,964
1
L
Zeus
15,043
1,368
55
5
1
198,961
0
L
Fenrir
12,351
1,123
22
2
0
190,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role