Player Matchup

Jing Wei
Jing Wei
CookieCat4847
Jing Wei
Level 16
God Stats
12W - 8L
1,526 SR
Queue Stats
48W - 48L
1,450 Elo+
Solo
Charybdis
Charybdis
GroovyTaters
Charybdis
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 86L
1,363 Elo+
Solo
Zhong Kui
Zhong Kui
MestreKuku
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 44L
1,626 Elo+
Solo
Sylvanus
Sylvanus
Saitama81MThiago
Sylvanus
Level 5
God Stats
3W - 0L
1,837 SR
Queue Stats
8W - 6L
1,675 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TacoBeanie
Morgan Le Fay
Level 29
God Stats
8W - 8L
1,500 SR
Queue Stats
143W - 175L
1,423 Elo+
Solo
Team Averages
Level 17
1,573 SR
1,507 Elo+

VS

Team Averages
Level 16
1,473 SR
1,512 Elo+
Cthulhu
Cthulhu
DnallorGroove
Cthulhu
Level 13
God Stats
0W - 1L
1,285 SR
Queue Stats
49W - 51L
1,420 Elo+
Party 1
Chernobog
Chernobog
Lgu_PP
Chernobog
Level 15
God Stats
0W - 1L
1,299 SR
Queue Stats
2W - 5L
1,387 Elo+
Solo
Horus
Horus
NoxBalls2URface
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 42L
1,866 Elo+
Solo
Sun Wukong
Sun Wukong
RamzaTheHeretic
Sun Wukong
Level 6
God Stats
27W - 38L
1,786 SR
Queue Stats
79W - 108L
1,252 Elo+
Party 1
Persephone
Persephone
WesBurtt
Persephone
Level 27
God Stats
11W - 13L
1,497 SR
Queue Stats
190W - 162L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CookieCat4847
Jing Wei
15
6 / 1 / 5
9,255
578
9,844
8,037
2,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
GroovyTaters
Charybdis
11
3 / 6 / 4
7,757
485
4,063
11,856
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
MestreKuku
Zhong Kui
15
5 / 0 / 2
9,292
581
10,891
9,666
10,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 0 / 7
8,847
553
7,494
8,220
7,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Morgan Le Fay
TacoBeanie
Morgan Le Fay
12
2 / 4 / 4
7,558
472
7,681
10,049
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 5 / 2
5,809
363
2,850
14,513
10,399
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Lgu_PP
Chernobog
12
0 / 7 / 3
6,812
426
1,814
10,228
3,416
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
6 / 4 / 5
7,659
479
10,854
14,152
5,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
RamzaTheHeretic
Sun Wukong
7
0 / 4 / 1
5,144
322
1,832
7,522
5,356
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
WesBurtt
Persephone
13
5 / 3 / 1
8,550
534
10,291
8,110
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
23
Kills
11
11
Deaths
23
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CookieCat4847
Jing Wei
6
1
5
8.5
L
Cthulhu
0
5
2
0.2
W
Charybdis
GroovyTaters
Charybdis
3
6
4
0.83
L
Chernobog
Lgu_PP
Chernobog
0
7
3
0.21
W
Zhong Kui
MestreKuku
Zhong Kui
5
0
2
6
L
6
4
5
2.13
L
Sun Wukong
RamzaTheHeretic
Sun Wukong
0
4
1
0.13
W
7
0
7
10.5
W
Morgan Le Fay
TacoBeanie
Morgan Le Fay
2
4
4
1
L
Persephone
WesBurtt
Persephone
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,973
Damage
27,641
47,828
Taken
54,525
28,360
Mitigated
26,838
21,590
Healing
3,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CookieCat4847
Jing Wei
9,844
8,707
201
1,711
8,037
2,885
3,422
2,446
5,565
0
46,845
L
Cthulhu
2,850
589
0
0
14,513
10,399
0
2,299
12,189
17,759
0
W
Charybdis
GroovyTaters
Charybdis
4,063
2,438
0
2,818
11,856
3,794
1,105
3,011
8,707
0
22,386
L
Chernobog
Lgu_PP
Chernobog
1,814
1,018
0
480
10,228
3,416
203
7,627
2,577
0
29,001
W
Zhong Kui
MestreKuku
Zhong Kui
10,891
627
0
6,886
9,666
10,186
1,266
221
9,427
59,468
0
L
10,854
6,198
292
1,234
14,152
5,333
0
6,778
7,210
0
35,294
L
Sun Wukong
RamzaTheHeretic
Sun Wukong
1,832
214
0
0
7,522
5,356
0
3,386
4,048
0
8,217
W
7,494
1,803
3,449
5,462
8,220
7,966
1,132
3,322
4,730
28,649
8,178
W
Morgan Le Fay
TacoBeanie
Morgan Le Fay
7,681
851
0
1,063
10,049
3,529
565
3,591
6,258
37,898
0
L
Persephone
WesBurtt
Persephone
10,291
260
0
1,221
8,110
2,334
0
4,858
2,983
49,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,709
Gold Earned
33,974
393
Minions Killed
240
0
Camps Cleared
0
1,422,974
Distance Traveled
1,400,613
26
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,255
578
87
5
0
292,664
4
L
Cthulhu
5,809
363
27
2
0
279,500
0
W
Charybdis
7,757
485
44
3
0
273,024
6
L
Chernobog
6,812
426
56
4
0
224,093
0
W
Zhong Kui
9,292
581
119
7
0
287,456
3
L
Horus
7,659
479
62
4
0
312,486
2
L
Sun Wukong
5,144
322
8
1
0
288,445
0
W
Sylvanus
8,847
553
70
4
0
282,919
5
W
Morgan Le Fay
7,558
472
73
5
0
286,911
8
L
Persephone
8,550
534
87
5
0
296,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role