Player Matchup

Merlin
Merlin
Gahraman
Merlin
Level 10
God Stats
11W - 8L
1,382 SR
Queue Stats
17W - 14L
1,380 Elo+
Party 2
Izanami
Izanami
SaVita
Izanami
Level 29
God Stats
6W - 2L
1,707 SR
Queue Stats
18W - 14L
1,380 Elo+
Party 2
Chaac
Chaac
SkaPorter
Chaac
Level 15
God Stats
2W - 1L
1,216 SR
Queue Stats
20W - 15L
1,537 Elo+
Solo
Xing Tian
Xing Tian
bigcroops
Xing Tian
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,457 Elo+
Party 3
Mercury
Mercury
uhtaqifsha
Mercury
Level 71
God Stats
16W - 14L
1,481 SR
Queue Stats
99W - 118L
1,436 Elo+
Party 3
Team Averages
Level 27
1,457 SR
1,438 Elo+

VS

Team Averages
Level 18
1,485 SR
1,475 Elo+
Discordia
Discordia
Gilby31
Discordia
Level 17
God Stats
17W - 13L
1,506 SR
Queue Stats
78W - 70L
1,406 Elo+
Party 1
Cerberus
Cerberus
Juggernaut230
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,397 Elo+
Solo
Charybdis
Charybdis
Mayatt
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 83L
1,591 Elo+
Solo
Neith
Neith
oElIe
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
rafangia
Baba Yaga
Level 23
God Stats
3W - 4L
1,419 SR
Queue Stats
84W - 73L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gahraman
Merlin
20
1 / 8 / 22
13,926
928
17,163
19,829
7,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SaVita
Izanami
20
23 / 9 / 12
18,284
1,219
41,922
32,337
12,464
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
SkaPorter
Chaac
20
7 / 3 / 28
15,852
1,057
18,984
24,733
32,903
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xing Tian
bigcroops
Xing Tian
20
3 / 7 / 26
14,796
986
22,574
35,952
36,997
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
uhtaqifsha
Mercury
20
7 / 4 / 16
14,702
980
13,360
15,599
5,889
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gilby31
Discordia
20
16 / 6 / 12
18,153
1,210
35,639
15,256
7,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Juggernaut230
Cerberus
20
2 / 9 / 15
15,105
1,007
13,307
32,593
35,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Mayatt
Charybdis
20
2 / 13 / 16
13,932
929
21,587
28,231
10,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
oElIe
Neith
20
2 / 11 / 13
13,574
905
13,284
22,763
8,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
rafangia
Baba Yaga
20
9 / 2 / 19
17,293
1,153
36,719
21,264
11,419
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
106
41
Kills
31
31
Deaths
41
104
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Merlin
Gahraman
Merlin
1
8
22
1.5
L
Discordia
Gilby31
Discordia
16
6
12
3.67
L
Cerberus
Juggernaut230
Cerberus
2
9
15
1.06
L
Charybdis
Mayatt
Charybdis
2
13
16
0.77
W
Izanami
SaVita
Izanami
23
9
12
3.22
W
Chaac
SkaPorter
Chaac
7
3
28
7
W
Xing Tian
bigcroops
Xing Tian
3
7
26
2.29
L
Neith
oElIe
Neith
2
11
13
0.77
L
Baba Yaga
rafangia
Baba Yaga
9
2
19
9.25
W
Mercury
uhtaqifsha
Mercury
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,003
Damage
120,536
128,450
Taken
120,107
95,724
Mitigated
73,060
10,774
Healing
13,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Gahraman
Merlin
17,163
1,102
0
386
19,829
7,471
0
16,006
3,823
42,729
0
L
Discordia
Gilby31
Discordia
35,639
1,983
372
1,963
15,256
7,844
0
4,422
10,834
73,040
0
L
Cerberus
Juggernaut230
Cerberus
13,307
1,716
0
1,794
32,593
35,302
0
7,768
24,825
38,407
0
L
Charybdis
Mayatt
Charybdis
21,587
16,796
0
1,347
28,231
10,134
0
13,172
15,059
0
42,232
W
Izanami
SaVita
Izanami
41,922
35,989
0
5,195
32,337
12,464
0
21,489
10,848
0
79,634
W
Chaac
SkaPorter
Chaac
18,984
4,173
0
5,118
24,733
32,903
0
15,340
9,393
0
40,974
W
Xing Tian
bigcroops
Xing Tian
22,574
2,441
0
0
35,952
36,997
0
21,756
13,635
38,014
0
L
Neith
oElIe
Neith
13,284
5,452
0
1,175
22,763
8,361
0
6,514
16,249
0
32,534
L
Baba Yaga
rafangia
Baba Yaga
36,719
1,494
573
6,365
21,264
11,419
0
7,861
13,403
73,189
0
W
Mercury
uhtaqifsha
Mercury
13,360
7,250
0
75
15,599
5,889
0
11,074
4,525
0
25,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,560
Gold Earned
78,057
252
Minions Killed
292
6
Camps Cleared
14
1,432,885
Distance Traveled
1,399,566
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,926
928
48
3
0
270,693
0
L
Discordia
18,153
1,210
89
6
2
300,963
0
L
Cerberus
15,105
1,007
58
4
12
254,852
0
L
Charybdis
13,932
929
35
2
0
262,983
0
W
Izanami
18,284
1,219
109
7
0
271,108
0
W
Chaac
15,852
1,057
40
3
1
334,946
1
W
Xing Tian
14,796
986
26
2
1
296,156
0
L
Neith
13,574
905
26
2
0
256,552
0
L
Baba Yaga
17,293
1,153
84
6
0
324,216
0
W
Mercury
14,702
980
29
2
4
259,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role