Player Matchup

Loki
Loki
BEKERx27
Loki
Level 103
God Stats
23W - 13L
1,561 SR
Queue Stats
66W - 96L
1,363 Elo+
Solo
Apollo
Apollo
BOOGEYMÅN
Apollo
Level 18
God Stats
1W - 0L
1,761 SR
Queue Stats
18W - 9L
1,784 Elo+
Solo
Charybdis
Charybdis
Szyth
Charybdis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 139L
1,502 Elo+
Solo
Team Averages
Level 83
1,607 SR
1,550 Elo+

VS

Team Averages
Level 90
1,439 SR
1,496 Elo+
Merlin
Merlin
FlopsyBunny2
Merlin
Level 27
God Stats
3W - 8L
1,314 SR
Queue Stats
99W - 134L
1,371 Elo+
Solo
Charybdis
Charybdis
Grandmam
Charybdis
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 27L
1,482 Elo+
Solo
Ares
Ares
TechxXxMaster
Ares
Level 158
God Stats
2W - 4L
1,502 SR
Queue Stats
67W - 67L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
6 / 0 / 4
11,791
655
7,588
10,528
4,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
BOOGEYMÅN
Apollo
16
8 / 2 / 4
12,684
705
17,083
13,310
5,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charybdis
Szyth
Charybdis
15
1 / 3 / 8
11,041
613
8,703
10,402
4,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 3 / 3
10,367
576
7,481
9,083
5,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Grandmam
Charybdis
11
0 / 8 / 3
9,316
518
3,649
15,114
6,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 4 / 1
10,500
583
13,094
16,162
24,028
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
5
5
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
6
0
4
8
W
Apollo
BOOGEYMÅN
Apollo
8
2
4
5
L
Merlin
1
3
3
0.83
L
Charybdis
Grandmam
Charybdis
0
8
3
0.19
W
Charybdis
Szyth
Charybdis
1
3
8
1.67
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,374
Damage
24,224
34,240
Taken
40,359
13,944
Mitigated
35,294
9,189
Healing
3,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,588
1,823
0
2,326
10,528
4,217
2,019
5,325
5,203
0
50,133
W
Apollo
BOOGEYMÅN
Apollo
17,083
9,836
0
5,777
13,310
5,723
867
7,340
5,970
0
41,273
L
Merlin
7,481
335
0
1,707
9,083
5,205
0
69
9,014
58,584
0
L
Charybdis
Grandmam
Charybdis
3,649
2,453
178
1,500
15,114
6,061
106
287
14,827
0
19,603
W
Charybdis
Szyth
Charybdis
8,703
3,722
0
1,086
10,402
4,004
700
8,288
2,114
0
50,476
L
13,094
1,179
0
572
16,162
24,028
0
517
15,491
24,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,516
Gold Earned
30,183
199
Minions Killed
169
10
Camps Cleared
5
915,826
Distance Traveled
847,319
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,791
655
68
4
8
371,487
4
W
Apollo
12,684
705
42
2
2
261,259
3
L
Merlin
10,367
576
110
6
2
305,212
2
L
Charybdis
9,316
518
33
2
2
262,799
0
W
Charybdis
11,041
613
89
5
0
283,080
0
L
Ares
10,500
583
26
1
1
279,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role