Player Matchup

Kukulkan
Kukulkan
BLACKBULLPRNHUB
Kukulkan
Level 16
God Stats
5W - 3L
1,746 SR
Queue Stats
75W - 64L
1,521 Elo+
Solo
Scylla
Scylla
MaudYT
Scylla
Level 15
God Stats
7W - 5L
1,500 SR
Queue Stats
13W - 14L
1,372 Elo+
Party 1
Ne Zha
Ne Zha
RH1NORanger
Ne Zha
Level 9
God Stats
0W - 3L
1,445 SR
Queue Stats
11W - 12L
1,417 Elo+
Solo
Olorun
Olorun
Solo777ad
Olorun
Level 23
God Stats
231W - 211L
1,559 SR
Queue Stats
236W - 216L
1,506 Elo+
Solo
Cernunnos
Cernunnos
rontattedfr
Cernunnos
Level 28
God Stats
1W - 2L
1,416 SR
Queue Stats
87W - 69L
1,516 Elo+
Party 1
Team Averages
Level 18
1,533 SR
1,466 Elo+

VS

Team Averages
Level 22
1,620 SR
1,510 Elo+
Fenrir
Fenrir
GamerWP
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,444 Elo+
Solo
Izanami
Izanami
MeLikeBangsHoes
Izanami
Level 27
God Stats
137W - 56L
1,709 SR
Queue Stats
157W - 74L
1,637 Elo+
Party 2
Geb
Geb
WeedBrain69
Geb
Level 25
God Stats
12W - 2L
1,844 SR
Queue Stats
56W - 29L
1,688 Elo+
Party 2
Apollo
Apollo
heldozer854
Apollo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 59L
1,381 Elo+
Solo
Kukulkan
Kukulkan
pickcha1
Kukulkan
Level 18
God Stats
6W - 2L
1,548 SR
Queue Stats
7W - 4L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
7 / 6 / 9
12,639
1,053
20,656
13,711
5,440
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
MaudYT
Scylla
19
3 / 14 / 14
12,020
1,002
11,398
23,647
8,169
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
19
2 / 12 / 16
11,237
936
4,747
21,706
16,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Solo777ad
Olorun
19
4 / 12 / 10
12,110
1,009
14,230
21,282
8,569
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
rontattedfr
Cernunnos
20
9 / 9 / 13
13,989
1,166
20,801
23,264
9,552
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GamerWP
Fenrir
19
5 / 8 / 23
12,092
1,008
8,555
17,121
9,546
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
33 / 3 / 13
17,662
1,472
52,156
14,743
5,197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 4 / 43
14,008
1,167
12,966
20,354
26,738
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
20
9 / 8 / 32
13,622
1,135
12,559
15,993
6,788
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
pickcha1
Kukulkan
20
3 / 3 / 25
12,694
1,058
11,715
9,116
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
189
25
Kills
53
53
Deaths
26
62
Assists
136
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
7
6
9
1.92
W
Fenrir
GamerWP
Fenrir
5
8
23
2.06
L
Scylla
MaudYT
Scylla
3
14
14
0.71
W
33
3
13
13.17
L
Ne Zha
2
12
16
0.83
L
Olorun
Solo777ad
Olorun
4
12
10
0.75
W
3
4
43
6.13
W
Apollo
9
8
32
3.13
W
Kukulkan
pickcha1
Kukulkan
3
3
25
5.17
L
Cernunnos
rontattedfr
Cernunnos
9
9
13
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,832
Damage
97,951
103,610
Taken
77,327
48,539
Mitigated
52,253
5,123
Healing
8,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
20,656
517
0
300
13,711
5,440
0
3,113
10,598
46,219
0
W
Fenrir
GamerWP
Fenrir
8,555
2,244
0
317
17,121
9,546
0
11,675
5,446
0
9,681
L
Scylla
MaudYT
Scylla
11,398
1,216
0
553
23,647
8,169
0
5,244
18,403
18,705
0
W
52,156
46,514
0
6,009
14,743
5,197
0
9,983
4,760
0
82,715
L
Ne Zha
4,747
1,448
168
352
21,706
16,809
0
3,666
18,040
0
10,704
L
Olorun
Solo777ad
Olorun
14,230
7,471
317
2,388
21,282
8,569
0
5,036
16,246
50,152
0
W
12,966
2,219
698
1,327
20,354
26,738
0
10,613
9,741
29,633
0
W
Apollo
12,559
5,646
0
348
15,993
6,788
0
8,994
6,999
0
25,750
W
Kukulkan
pickcha1
Kukulkan
11,715
839
0
278
9,116
3,984
0
5,019
4,097
36,810
0
L
Cernunnos
rontattedfr
Cernunnos
20,801
14,628
0
1,045
23,264
9,552
0
7,622
15,642
0
42,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,995
Gold Earned
70,078
185
Minions Killed
182
8
Camps Cleared
7
927,918
Distance Traveled
995,607
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,639
1,053
73
6
1
212,650
0
W
Fenrir
12,092
1,008
3
0
2
198,135
4
L
Scylla
12,020
1,002
16
1
1
191,813
0
W
Izanami
17,662
1,472
66
6
4
191,960
1
L
Ne Zha
11,237
936
5
0
0
163,369
1
L
Olorun
12,110
1,009
47
4
5
174,932
0
W
Geb
14,008
1,167
19
2
0
227,828
0
W
Apollo
13,622
1,135
29
2
1
160,422
0
W
Kukulkan
12,694
1,058
65
5
0
217,262
1
L
Cernunnos
13,989
1,166
44
4
1
185,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role