Player Matchup

Sylvanus
Sylvanus
PaquiGames
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,154 Elo+
Party 1
Anubis
Anubis
PeNinMachine
Anubis
Level 29
God Stats
20W - 12L
1,590 SR
Queue Stats
126W - 143L
1,407 Elo+
Solo
Fenrir
Fenrir
illagf
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,313 Elo+
Solo
Yemoja
Yemoja
orrrrrrrrro
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,305 Elo+
Solo
Thor
Thor
woltwa
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,154 Elo+
Party 1
Team Averages
Level 15
1,518 SR
1,267 Elo+

VS

Team Averages
Level 21
1,531 SR
1,340 Elo+
Osiris
Osiris
Datskiy
Osiris
Level 20
God Stats
4W - 0L
1,680 SR
Queue Stats
137W - 158L
1,314 Elo+
Solo
Bellona
Bellona
Gabidou
Bellona
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,185 Elo+
Solo
Poseidon
Poseidon
Treahorne
Poseidon
Level 28
God Stats
4W - 2L
1,311 SR
Queue Stats
85W - 90L
1,336 Elo+
Solo
Thanatos
Thanatos
frostenerionibag
Thanatos
Level 29
God Stats
33W - 15L
1,672 SR
Queue Stats
116W - 115L
1,373 Elo+
Solo
Artemis
Artemis
thcm2
Artemis
Level 23
God Stats
71W - 81L
1,491 SR
Queue Stats
155W - 162L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PaquiGames
Sylvanus
15
2 / 10 / 2
9,552
382
7,722
20,547
17,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
19
12 / 7 / 2
13,247
530
21,593
21,532
11,870
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
illagf
Fenrir
17
5 / 10 / 2
11,436
457
9,049
21,096
12,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
17
3 / 7 / 4
11,178
447
10,574
20,997
16,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
woltwa
Thor
12
0 / 12 / 2
8,331
333
5,905
17,402
14,003
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Datskiy
Osiris
20
4 / 3 / 8
13,391
536
7,148
21,035
14,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Gabidou
Bellona
18
8 / 4 / 17
12,213
489
8,607
19,489
14,271
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Treahorne
Poseidon
19
8 / 7 / 9
13,169
527
17,348
14,977
5,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 9 / 13
13,380
535
18,286
20,140
8,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
thcm2
Artemis
20
13 / 2 / 14
13,965
559
26,785
18,208
7,144
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
107
22
Kills
46
46
Deaths
25
12
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Osiris
Datskiy
Osiris
4
3
8
2.67
W
Bellona
Gabidou
Bellona
8
4
17
4.13
L
Sylvanus
PaquiGames
Sylvanus
2
10
2
0.3
L
Anubis
12
7
2
1.86
W
Poseidon
Treahorne
Poseidon
8
7
9
1.79
W
13
9
13
2.17
L
Fenrir
illagf
Fenrir
5
10
2
0.6
L
Yemoja
3
7
4
0.71
W
Artemis
thcm2
Artemis
13
2
14
10
L
Thor
woltwa
Thor
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,843
Damage
78,174
101,574
Taken
93,849
72,950
Mitigated
49,954
17,864
Healing
27,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Datskiy
Osiris
7,148
2,058
0
8,142
21,035
14,763
2,627
5,714
15,204
0
87,900
W
Bellona
Gabidou
Bellona
8,607
1,540
0
531
19,489
14,271
2,639
8,730
10,309
0
34,174
L
Sylvanus
PaquiGames
Sylvanus
7,722
2,596
1,504
2,396
20,547
17,897
495
790
19,269
27,771
6,340
L
Anubis
21,593
322
0
7,627
21,532
11,870
645
7,704
12,700
91,807
0
W
Poseidon
Treahorne
Poseidon
17,348
2,590
0
0
14,977
5,087
1,226
7,175
7,802
74,845
0
W
18,286
6,071
0
13,771
20,140
8,689
369
8,497
11,555
0
73,696
L
Fenrir
illagf
Fenrir
9,049
2,472
0
2,249
21,096
12,563
439
2,052
18,905
0
51,383
L
Yemoja
10,574
2,898
868
3,170
20,997
16,617
522
5,548
14,916
50,835
0
W
Artemis
thcm2
Artemis
26,785
18,743
0
4,809
18,208
7,144
4,235
8,357
9,851
0
120,583
L
Thor
woltwa
Thor
5,905
1,443
0
50
17,402
14,003
878
490
16,906
0
33,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,744
Gold Earned
66,118
426
Minions Killed
594
0
Camps Cleared
0
1,760,949
Distance Traveled
2,366,849
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,391
536
144
6
0
525,554
1
W
Bellona
12,213
489
57
2
0
464,287
1
L
Sylvanus
9,552
382
51
2
0
311,680
6
L
Anubis
13,247
530
155
6
0
368,806
2
W
Poseidon
13,169
527
137
5
0
453,427
1
W
Thanatos
13,380
535
97
4
0
482,850
1
L
Fenrir
11,436
457
77
3
0
391,726
5
L
Yemoja
11,178
447
79
3
0
350,109
3
W
Artemis
13,965
559
159
6
0
440,731
1
L
Thor
8,331
333
64
3
0
338,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role