Player Matchup

Hera
Hera
AquaDiscotekaa
Hera
Level 28
God Stats
13W - 14L
1,654 SR
Queue Stats
269W - 290L
1,524 Elo+
Solo
Ares
Ares
Auto-Life-
Ares
Level 4
God Stats
0W - 2L
1,321 SR
Queue Stats
15W - 14L
1,501 Elo+
Solo
Ymir
Ymir
JonathanTallmon
Ymir
Level 26
God Stats
23W - 28L
1,491 SR
Queue Stats
97W - 113L
1,405 Elo+
Solo
Neith
Neith
NcRy Soldier
Neith
Level 17
God Stats
1W - 2L
1,378 SR
Queue Stats
16W - 14L
1,373 Elo+
Solo
Ullr
Ullr
trunk-spy01
Ullr
Level 14
God Stats
3W - 10L
1,428 SR
Queue Stats
64W - 68L
1,480 Elo+
Solo
Team Averages
Level 18
1,454 SR
1,456 Elo+

VS

Team Averages
Level 23
1,565 SR
1,525 Elo+
Zhong Kui
Zhong Kui
AngeredLeaf9372
Zhong Kui
Level 27
God Stats
4W - 1L
1,580 SR
Queue Stats
62W - 64L
1,507 Elo+
Solo
Neith
Neith
AusmPott123
Neith
Level 26
God Stats
6W - 5L
1,506 SR
Queue Stats
52W - 61L
1,395 Elo+
Solo
Arachne
Arachne
BlazingCrashh
Arachne
Level 28
God Stats
2W - 12L
1,500 SR
Queue Stats
146W - 150L
1,469 Elo+
Solo
Artemis
Artemis
Plx_anCHo
Artemis
Level 28
God Stats
2W - 1L
1,478 SR
Queue Stats
162W - 159L
1,625 Elo+
Solo
Sylvanus
Sylvanus
Saitama81MThiago
Sylvanus
Level 4
God Stats
3W - 0L
1,762 SR
Queue Stats
8W - 6L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 0
10,580
588
10,571
7,131
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 1 / 0
5,691
316
1,279
6,084
3,850
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

12
1 / 5 / 2
7,760
431
5,339
16,395
6,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
7 / 5 / 3
9,683
538
10,924
12,252
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 1
8,261
459
6,822
12,335
4,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AngeredLeaf9372
Zhong Kui
18
6 / 2 / 2
11,018
612
9,107
12,754
8,982
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 7 / 5
8,153
453
3,821
10,575
4,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
15
3 / 2 / 5
9,327
518
5,783
12,088
5,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Plx_anCHo
Artemis
16
3 / 2 / 4
9,468
526
11,015
9,614
3,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 1 / 7
8,899
494
7,730
9,728
9,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
14
Kills
15
15
Deaths
14
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AngeredLeaf9372
Zhong Kui
6
2
2
3.5
L
6
1
0
6
W
0
7
5
0.36
L
0
1
0
0
W
Arachne
3
2
5
2.75
L
1
5
2
0.4
L
7
5
3
1.7
W
Artemis
Plx_anCHo
Artemis
3
2
4
2.5
W
3
1
7
6.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,935
Damage
37,456
54,197
Taken
54,759
21,743
Mitigated
32,892
12,247
Healing
20,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AngeredLeaf9372
Zhong Kui
9,107
543
0
6,516
12,754
8,982
142
7,632
4,652
75,659
0
L
10,571
2,755
0
925
7,131
2,449
0
3,171
3,960
75,629
0
W
3,821
966
0
979
10,575
4,742
180
1,908
8,619
0
32,609
L
1,279
54
0
1,463
6,084
3,850
0
2,151
3,933
5,530
0
W
Arachne
5,783
3,522
0
3,480
12,088
5,972
204
2,242
9,840
0
61,218
L
5,339
353
0
3,877
16,395
6,703
574
6,389
10,006
44,728
0
L
10,924
4,255
0
3,010
12,252
4,119
344
3,365
8,887
0
48,908
W
Artemis
Plx_anCHo
Artemis
11,015
4,655
0
2,339
9,614
3,249
2,778
2,422
7,156
0
64,286
W
7,730
2,823
3,269
4,183
9,728
9,947
937
2,482
7,128
31,208
6,635
L
6,822
2,796
0
2,972
12,335
4,622
68
1,098
11,237
0
66,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,975
Gold Earned
46,865
463
Minions Killed
459
0
Camps Cleared
0
1,361,479
Distance Traveled
1,697,136
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,018
612
135
8
0
307,055
0
L
Hera
10,580
588
162
9
0
333,009
1
W
Neith
8,153
453
63
4
0
323,398
0
L
Ares
5,691
316
10
1
0
151,431
2
W
Arachne
9,327
518
77
4
0
445,071
1
L
Ymir
7,760
431
80
4
0
293,524
1
L
Neith
9,683
538
89
5
0
274,499
1
W
Artemis
9,468
526
108
6
0
314,026
4
W
Sylvanus
8,899
494
76
4
0
307,586
0
L
Ullr
8,261
459
122
7
0
309,016
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role