Player Matchup

Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
SOS__Kerman
Skadi
Level 79
God Stats
13W - 11L
1,505 SR
Queue Stats
620W - 556L
1,504 Elo+
Party 1
Loki
Loki
Xxonemanwolfpax
Loki
Level 146
God Stats
9W - 11L
1,750 SR
Queue Stats
291W - 278L
1,523 Elo+
Solo
Vulcan
Vulcan
cmoney1578
Vulcan
Level 63
God Stats
9W - 8L
1,703 SR
Queue Stats
418W - 342L
1,573 Elo+
Party 1
He Bo
He Bo
zLunar
He Bo
Level 103
God Stats
10W - 14L
1,449 SR
Queue Stats
877W - 892L
1,630 Elo+
Solo
Team Averages
Level 109
1,582 SR
1,546 Elo+

VS

Team Averages
Level 133
1,707 SR
1,603 Elo+
Nu Wa
Nu Wa
CHARLTON B37
Nu Wa
Level 156
God Stats
17W - 9L
1,764 SR
Queue Stats
450W - 445L
1,554 Elo+
Solo
King Arthur
King Arthur
ITZJJBANZZ
King Arthur
Level 159
God Stats
14W - 16L
1,834 SR
Queue Stats
56W - 69L
1,908 Elo+
Solo
Chaac
Chaac
SweenyPlays
Chaac
Level 78
God Stats
34W - 34L
1,422 SR
Queue Stats
530W - 541L
1,445 Elo+
Solo
Aphrodite
Aphrodite
hibear04
Aphrodite
Level 128
God Stats
3W - 1L
1,810 SR
Queue Stats
193W - 174L
1,537 Elo+
Solo
Apollo
Apollo
officialmikee
Apollo
Level 143
God Stats
21W - 9L
1,704 SR
Queue Stats
231W - 237L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
1 / 2 / 2
5,156
516
3,944
7,477
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 6 / 0
5,017
502
2,635
6,274
1,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 1 / 2
5,465
547
2,451
4,398
1,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
cmoney1578
Vulcan
8
1 / 2 / 2
5,000
500
6,144
3,899
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
zLunar
He Bo
10
3 / 4 / 0
6,046
605
4,023
7,688
3,315
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
6,219
622
2,550
5,345
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
ITZJJBANZZ
King Arthur
10
2 / 2 / 2
5,895
590
5,675
6,337
2,931
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 3 / 3
6,287
629
3,598
7,272
2,893
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
hibear04
Aphrodite
9
2 / 1 / 3
5,386
539
2,742
7,146
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 1 / 3
6,913
691
5,471
5,852
1,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
15
15
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
2
1
W
3
2
3
2.25
W
King Arthur
ITZJJBANZZ
King Arthur
2
2
2
1.5
L
2
6
0
0.33
W
3
3
3
1.5
L
1
1
2
2
L
Vulcan
cmoney1578
Vulcan
1
2
2
1
W
Aphrodite
hibear04
Aphrodite
2
1
3
3.5
W
5
1
3
6.5
L
He Bo
zLunar
He Bo
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,197
Damage
20,036
29,736
Taken
31,952
10,343
Mitigated
11,655
5,573
Healing
12,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,944
1,787
105
1,358
7,477
3,229
0
1,038
6,439
0
17,845
W
2,550
527
0
1,234
5,345
1,341
368
944
4,301
32,673
0
W
King Arthur
ITZJJBANZZ
King Arthur
5,675
1,114
0
1,340
6,337
2,931
0
3,540
2,774
0
26,537
L
2,635
926
0
30
6,274
1,420
0
1,186
5,088
0
20,778
W
3,598
939
0
1,901
7,272
2,893
0
2,657
4,411
0
35,255
L
2,451
489
0
1,413
4,398
1,242
0
1,011
3,387
0
26,945
L
Vulcan
cmoney1578
Vulcan
6,144
2,069
0
500
3,899
1,137
0
1,485
2,414
22,154
0
W
Aphrodite
hibear04
Aphrodite
2,742
470
2,329
3,208
7,146
3,101
0
2,527
4,447
13,045
0
W
5,471
4,070
0
2,418
5,852
1,389
1,776
0
5,852
0
35,454
L
He Bo
zLunar
He Bo
4,023
425
0
2,167
7,688
3,315
0
572
7,116
26,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,684
Gold Earned
30,700
232
Minions Killed
292
0
Camps Cleared
0
963,119
Distance Traveled
982,838
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,156
516
33
3
0
221,378
0
W
Nu Wa
6,219
622
72
7
0
192,903
3
W
King Arthur
5,895
590
58
6
0
188,019
2
L
Skadi
5,017
502
40
4
0
162,143
1
W
Chaac
6,287
629
74
7
0
205,111
2
L
Loki
5,465
547
49
5
0
206,683
3
L
Vulcan
5,000
500
48
5
0
198,434
0
W
Aphrodite
5,386
539
16
2
0
205,142
3
W
Apollo
6,913
691
72
7
0
191,663
1
L
He Bo
6,046
605
62
6
0
174,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role