Player Matchup

Da Ji
Da Ji
Eugeo5876
Da Ji
Level 22
God Stats
14W - 14L
1,493 SR
Queue Stats
39W - 35L
1,354 Elo+
Party 1
Kukulkan
Kukulkan
Nick5981
Kukulkan
Level 10
God Stats
3W - 1L
1,360 SR
Queue Stats
14W - 13L
1,405 Elo+
Solo
Odin
Odin
ivanuchka47
Odin
Level 17
God Stats
10W - 8L
1,521 SR
Queue Stats
25W - 21L
1,381 Elo+
Party 1
Chernobog
Chernobog
kalter946regen
Chernobog
Level 27
God Stats
11W - 7L
1,693 SR
Queue Stats
81W - 71L
1,435 Elo+
Solo
Sylvanus
Sylvanus
Крысик
Sylvanus
Level 28
God Stats
27W - 35L
1,399 SR
Queue Stats
73W - 80L
1,345 Elo+
Solo
Team Averages
Level 21
1,493 SR
1,384 Elo+

VS

Team Averages
Level 21
1,430 SR
1,399 Elo+
Medusa
Medusa
Bubblegum390
Medusa
Level 28
God Stats
14W - 14L
1,647 SR
Queue Stats
181W - 230L
1,382 Elo+
Solo
Eset
Eset
ItzstillJosh
Eset
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 68L
1,372 Elo+
Solo
King Arthur
King Arthur
Matthew_Kowal02
King Arthur
Level 28
God Stats
1W - 7L
1,293 SR
Queue Stats
111W - 89L
1,445 Elo+
Solo
Ra
Ra
MatveySuperPRO
Ra
Level 25
God Stats
3W - 10L
1,211 SR
Queue Stats
5W - 10L
1,298 Elo+
Solo
Ares
Ares
nezar2008199
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Eugeo5876
Da Ji
16
9 / 3 / 12
10,838
542
14,205
15,262
6,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Nick5981
Kukulkan
16
8 / 3 / 9
10,581
529
17,419
10,892
4,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
8 / 1 / 12
10,159
508
9,041
9,698
7,643
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
kalter946regen
Chernobog
16
11 / 1 / 9
10,870
544
16,300
13,836
6,053
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Крысик
Sylvanus
16
4 / 3 / 12
10,119
506
5,922
14,184
10,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 4 / 3
8,749
437
9,111
15,581
5,690
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 6 / 3
9,766
488
5,797
8,955
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Matthew_Kowal02
King Arthur
15
3 / 8 / 3
9,977
499
9,973
20,376
19,576
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 9 / 5
7,754
388
2,658
13,870
7,859
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate

Breastplate

+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 13 / 2
7,462
373
2,527
21,933
11,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
26
40
Kills
10
11
Deaths
40
54
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
4
3
0.63
W
Da Ji
Eugeo5876
Da Ji
9
3
12
5
L
5
6
3
1.08
L
King Arthur
Matthew_Kowal02
King Arthur
3
8
3
0.56
L
0
9
5
0.28
W
Kukulkan
Nick5981
Kukulkan
8
3
9
4.17
W
8
1
12
14
W
Chernobog
kalter946regen
Chernobog
11
1
9
15.5
L
1
13
2
0.15
W
Sylvanus
Крысик
Sylvanus
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,887
Damage
30,066
63,872
Taken
80,715
35,049
Mitigated
48,086
18,374
Healing
9,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,111
2,402
0
5,324
15,581
5,690
0
3,381
12,152
0
51,283
W
Da Ji
Eugeo5876
Da Ji
14,205
3,809
0
477
15,262
6,092
0
1,277
13,285
0
70,219
L
5,797
312
301
0
8,955
3,045
0
3,199
5,707
24,384
0
L
King Arthur
Matthew_Kowal02
King Arthur
9,973
1,389
0
1,182
20,376
19,576
0
4,824
15,058
0
46,990
L
2,658
388
194
984
13,870
7,859
795
8,785
4,895
29,595
0
W
Kukulkan
Nick5981
Kukulkan
17,419
2,630
9
835
10,892
4,625
1,902
3,638
6,988
66,049
0
W
9,041
3,298
0
1,120
9,698
7,643
403
682
9,016
1,259
31,480
W
Chernobog
kalter946regen
Chernobog
16,300
13,092
730
3,160
13,836
6,053
4,792
2,454
11,305
0
67,775
L
2,527
863
0
1,225
21,933
11,916
133
3,362
18,348
14,223
0
W
Sylvanus
Крысик
Sylvanus
5,922
1,602
6,581
5,462
14,184
10,636
2,033
2,410
11,666
45,430
11,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,567
Gold Earned
43,708
440
Minions Killed
297
0
Camps Cleared
0
1,756,752
Distance Traveled
1,577,637
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,749
437
84
4
0
299,302
4
W
Da Ji
10,838
542
99
5
0
395,165
1
L
Eset
9,766
488
43
2
0
301,732
4
L
King Arthur
9,977
499
87
4
0
327,919
5
L
Ra
7,754
388
67
3
0
321,278
4
W
Kukulkan
10,581
529
100
5
0
328,236
0
W
Odin
10,159
508
52
3
0
363,072
0
W
Chernobog
10,870
544
94
5
0
378,480
0
L
Ares
7,462
373
16
1
0
327,406
1
W
Sylvanus
10,119
506
95
5
0
291,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role