Player Matchup

Ares
Ares
ROSPETTO1000
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,708 Elo+
Party 1
Amaterasu
Amaterasu
Vladdol3306
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Serqet
Serqet
leecheuksam
Serqet
Level 26
God Stats
4W - 6L
1,260 SR
Queue Stats
299W - 314L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
two_face_dark
Baron Samedi
Level 5
God Stats
1W - 7L
1,546 SR
Queue Stats
16W - 37L
1,454 Elo+
Party 1
Fenrir
Fenrir
wooltanuki
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,384 Elo+
Solo
Team Averages
Level 12
1,461 SR
1,519 Elo+

VS

Team Averages
Level 14
1,490 SR
1,400 Elo+
Neith
Neith
GMO2731
Neith
Level 7
God Stats
13W - 14L
1,400 SR
Queue Stats
60W - 63L
1,309 Elo+
Solo
Yemoja
Yemoja
Living3Large
Yemoja
Level 29
God Stats
2W - 0L
1,734 SR
Queue Stats
40W - 50L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
THI1SGUYJAM3S
Baron Samedi
Level 14
God Stats
12W - 8L
1,618 SR
Queue Stats
508W - 539L
1,602 Elo+
Solo
Loki
Loki
TINDALO_gen
Loki
Level 6
God Stats
1W - 1L
1,263 SR
Queue Stats
5W - 8L
1,313 Elo+
Solo
Izanami
Izanami
XQueenIngstadX
Izanami
Level 13
God Stats
54W - 47L
1,435 SR
Queue Stats
110W - 128L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 14 / 9
10,318
860
5,686
32,051
34,650
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Vladdol3306
Amaterasu
17
4 / 4 / 4
11,871
989
8,836
20,707
18,777
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
17
3 / 2 / 7
11,350
946
12,200
11,421
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
two_face_dark
Baron Samedi
18
4 / 10 / 7
12,252
1,021
15,268
22,839
18,001
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
wooltanuki
Fenrir
17
1 / 13 / 6
10,693
891
11,723
31,805
18,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GMO2731
Neith
19
9 / 4 / 23
12,983
1,082
27,539
13,153
5,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
20
5 / 0 / 32
13,269
1,106
15,171
6,794
7,058
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
THI1SGUYJAM3S
Baron Samedi
19
15 / 4 / 16
13,424
1,119
27,513
17,391
7,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 3 / 19
10,606
884
7,196
10,524
3,719
19
11 / 1 / 19
12,208
1,017
29,061
10,429
3,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
151
12
Kills
42
43
Deaths
12
33
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Neith
GMO2731
Neith
9
4
23
5.13
W
Yemoja
5
0
32
21
L
0
14
9
0.32
W
Baron Samedi
THI1SGUYJAM3S
Baron Samedi
15
4
16
5.75
W
2
3
19
3.83
L
Amaterasu
Vladdol3306
Amaterasu
4
4
4
1.5
W
11
1
19
20.5
L
Serqet
3
2
7
3.25
L
Baron Samedi
two_face_dark
Baron Samedi
4
10
7
0.75
L
Fenrir
wooltanuki
Fenrir
1
13
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,713
Damage
106,480
118,823
Taken
58,291
94,624
Mitigated
27,220
14,552
Healing
20,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
GMO2731
Neith
27,539
13,875
0
4,106
13,153
5,167
0
4,563
8,169
0
47,720
W
Yemoja
15,171
2,972
4,308
536
6,794
7,058
0
2,535
4,073
38,029
0
L
5,686
2,054
0
0
32,051
34,650
0
10,591
21,460
11,529
0
W
Baron Samedi
THI1SGUYJAM3S
Baron Samedi
27,513
6,697
3,743
6,106
17,391
7,472
0
7,916
8,888
39,769
0
W
7,196
1,082
0
0
10,524
3,719
0
1,855
8,412
0
9,930
L
Amaterasu
Vladdol3306
Amaterasu
8,836
5,546
0
4,465
20,707
18,777
0
6,900
13,807
0
19,880
W
29,061
18,243
0
1,399
10,429
3,804
0
4,085
6,097
0
49,183
L
Serqet
12,200
3,595
0
1,114
11,421
4,556
0
3,881
7,540
0
18,842
L
Baron Samedi
two_face_dark
Baron Samedi
15,268
4,208
3,496
4,805
22,839
18,001
0
9,606
13,233
36,219
0
L
Fenrir
wooltanuki
Fenrir
11,723
1,405
0
672
31,805
18,640
0
11,706
20,099
0
32,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,484
Gold Earned
62,490
151
Minions Killed
177
7
Camps Cleared
4
995,004
Distance Traveled
975,431
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,983
1,082
42
4
1
170,703
0
W
Yemoja
13,269
1,106
40
3
1
207,459
4
L
Ares
10,318
860
10
1
0
196,365
1
W
Baron Samedi
13,424
1,119
32
3
1
164,982
0
W
Loki
10,606
884
6
1
0
221,172
0
L
Amaterasu
11,871
989
29
2
0
192,606
0
W
Izanami
12,208
1,017
57
5
1
211,115
0
L
Serqet
11,350
946
21
2
2
229,779
1
L
Baron Samedi
12,252
1,021
52
4
5
177,023
3
L
Fenrir
10,693
891
39
3
0
199,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role