Player Matchup

Neith
Neith
 
Neith
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
LGN Did It
Discordia
Level 152
God Stats
9W - 9L
1,498 SR
Queue Stats
266W - 294L
1,536 Elo+
Solo
Tyr
Tyr
XxMegatronxX107
Tyr
Level 68
God Stats
6W - 8L
1,437 SR
Queue Stats
592W - 521L
1,592 Elo+
Solo
Team Averages
Level 120
1,478 SR
1,543 Elo+

VS

Team Averages
Level 13
1,333 SR
1,078 Elo+
Cerberus
Cerberus
EshLadPriest
Cerberus
Level 6
God Stats
0W - 3L
1,250 SR
Queue Stats
0W - 4L
1,070 Elo+
Party 1
Cupid
Cupid
EshLadSloth
Cupid
Level 28
God Stats
0W - 3L
1,250 SR
Queue Stats
0W - 3L
1,095 Elo+
Party 1
Ra
Ra
StephaniRox
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,070 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
12 / 1 / 5
11,274
805
18,981
10,666
4,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
LGN Did It
Discordia
14
2 / 0 / 14
9,603
686
9,126
5,017
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 2 / 11
9,591
685
7,037
13,446
10,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EshLadPriest
Cerberus
11
0 / 8 / 1
7,406
529
2,104
16,144
6,403
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 4 / 2
7,593
542
1,978
9,688
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
3 / 5 / 0
9,120
651
7,028
12,916
4,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
17
Kills
3
3
Deaths
17
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
1
5
14.5
L
Cerberus
EshLadPriest
Cerberus
0
8
1
0.06
L
0
4
2
0.25
W
Discordia
LGN Did It
Discordia
2
0
14
9
L
3
5
0
0.6
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,144
Damage
11,110
29,129
Taken
38,748
16,679
Mitigated
14,207
8,958
Healing
5,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,981
5,927
0
3,713
10,666
4,221
2,570
3,328
6,958
0
60,017
L
Cerberus
EshLadPriest
Cerberus
2,104
159
0
538
16,144
6,403
0
2,207
13,631
4,496
0
L
1,978
466
261
1,887
9,688
3,201
0
3,251
6,073
0
11,708
W
Discordia
LGN Did It
Discordia
9,126
220
202
1,596
5,017
1,634
257
1,542
3,273
38,309
0
L
7,028
442
1,281
1,280
12,916
4,603
0
2,682
9,918
52,073
0
W
7,037
1,228
0
3,447
13,446
10,824
114
3,404
9,766
0
24,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,468
Gold Earned
24,119
180
Minions Killed
136
0
Camps Cleared
0
724,091
Distance Traveled
645,044
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,274
805
89
6
0
239,714
1
L
Cerberus
7,406
529
10
1
0
214,858
0
L
Cupid
7,593
542
33
2
0
194,255
0
W
Discordia
9,603
686
60
4
0
217,223
0
L
Ra
9,120
651
93
7
0
235,931
0
W
Tyr
9,591
685
31
2
0
267,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role