Player Matchup

Medusa
Medusa
GodOfConsider
Medusa
Level 123
God Stats
8W - 12L
1,494 SR
Queue Stats
21W - 32L
1,337 Elo+
Solo
Chaac
Chaac
VerdantShard
Chaac
Level 34
God Stats
3W - 13L
1,080 SR
Queue Stats
111W - 155L
1,382 Elo+
Party 1
Hera
Hera
ripplesest
Hera
Level 77
God Stats
7W - 7L
1,454 SR
Queue Stats
159W - 193L
1,375 Elo+
Party 1
Team Averages
Level 78
1,343 SR
1,365 Elo+

VS

Team Averages
Level 36
1,509 SR
1,322 Elo+
Kali
Kali
CadiEscalade
Kali
Level 27
God Stats
48W - 36L
1,623 SR
Queue Stats
50W - 39L
1,566 Elo+
Solo
Guan Yu
Guan Yu
djemsk
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,013 Elo+
Solo
Ah Puch
Ah Puch
theTman055
Ah Puch
Level 76
God Stats
166W - 198L
1,405 SR
Queue Stats
1,033W - 1,293L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,430
905
1,024
3,034
918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
2 / 0 / 1
5,334
889
867
3,447
1,778
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 1 / 3
5,138
856
3,928
2,392
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,497
750
681
2,983
2,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
djemsk
Guan Yu
6
0 / 2 / 1
4,319
720
284
2,857
1,058
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
theTman055
Ah Puch
5
1 / 0 / 0
4,652
775
928
1,452
466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
3
Kills
1
1
Deaths
3
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
1
0
2
2
W
2
0
1
2.5
L
Guan Yu
djemsk
Guan Yu
0
2
1
0.25
W
0
1
3
1.5
L
Ah Puch
theTman055
Ah Puch
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,819
Damage
1,893
8,873
Taken
7,292
3,385
Mitigated
3,605
1,654
Healing
671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
681
268
0
243
2,983
2,081
0
1,278
1,705
0
6,666
W
1,024
440
169
445
3,034
918
980
287
2,747
0
20,211
W
867
244
0
1,011
3,447
1,778
342
63
3,384
0
9,635
L
Guan Yu
djemsk
Guan Yu
284
0
70
144
2,857
1,058
0
1,420
1,437
0
1,774
W
3,928
994
0
29
2,392
689
524
578
1,814
15,356
0
L
Ah Puch
theTman055
Ah Puch
928
0
0
214
1,452
466
0
1,230
222
5,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,902
Gold Earned
13,468
83
Minions Killed
28
0
Camps Cleared
0
351,167
Distance Traveled
187,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,497
750
9
2
0
76,810
0
W
Medusa
5,430
905
38
6
0
112,509
0
W
Chaac
5,334
889
19
3
0
124,574
0
L
Guan Yu
4,319
720
3
1
0
76,792
0
W
Hera
5,138
856
26
4
0
114,084
0
L
Ah Puch
4,652
775
16
3
0
34,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role