Player Matchup

Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Hardy4win
He Bo
Level 47
God Stats
0W - 2L
1,720 SR
Queue Stats
39W - 42L
1,485 Elo+
Solo
Hachiman
Hachiman
Rosettenjedi
Hachiman
Level 124
God Stats
0W - 4L
1,500 SR
Queue Stats
149W - 155L
1,542 Elo+
Party 1
Olorun
Olorun
Vuzaba
Olorun
Level 152
God Stats
7W - 9L
1,572 SR
Queue Stats
725W - 711L
1,515 Elo+
Solo
Team Averages
Level 115
1,558 SR
1,508 Elo+

VS

Team Averages
Level 110
1,534 SR
1,470 Elo+
Hun Batz
Hun Batz
Careguard
Hun Batz
Level 141
God Stats
1W - 1L
1,823 SR
Queue Stats
6W - 5L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
Darksword64
Baron Samedi
Level 87
God Stats
6W - 2L
1,590 SR
Queue Stats
249W - 253L
1,484 Elo+
Solo
Odin
Odin
Hand0fTyr
Odin
Level 147
God Stats
13W - 6L
1,743 SR
Queue Stats
290W - 299L
1,430 Elo+
Solo
Nike
Nike
Noctis_XV7
Nike
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 40L
1,519 Elo+
Party 2
Cernunnos
Cernunnos
x-Killa-Hamster
Cernunnos
Level 63
God Stats
2W - 7L
1,013 SR
Queue Stats
214W - 235L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 3 / 1
8,122
738
10,205
5,801
2,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ra
 
Ra
12
1 / 4 / 3
7,293
663
5,997
7,279
2,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

He Bo
Hardy4win
He Bo
13
1 / 7 / 3
7,582
689
6,648
9,899
3,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Rosettenjedi
Hachiman
15
3 / 5 / 5
9,064
824
8,395
9,460
3,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Vuzaba
Olorun
15
1 / 4 / 5
8,750
795
2,855
14,458
14,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Careguard
Hun Batz
16
5 / 2 / 15
9,507
864
8,765
9,903
5,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Darksword64
Baron Samedi
16
4 / 2 / 14
9,548
868
13,060
8,176
4,633
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Odin
16
3 / 1 / 17
10,341
940
5,410
14,992
13,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
10 / 3 / 10
9,918
902
8,073
13,662
11,761
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
x-Killa-Hamster
Cernunnos
16
1 / 1 / 18
9,153
832
7,917
6,277
3,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
97
7
Kills
23
23
Deaths
9
17
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
1
0.5
L
Ra
 
Ra
1
4
3
0.63
W
Hun Batz
Careguard
Hun Batz
5
2
15
6.25
W
Baron Samedi
Darksword64
Baron Samedi
4
2
14
5.5
W
Odin
3
1
17
11.5
L
He Bo
Hardy4win
He Bo
1
7
3
0.36
W
10
3
10
5
L
Hachiman
Rosettenjedi
Hachiman
3
5
5
1.1
L
Olorun
Vuzaba
Olorun
1
4
5
0.88
W
Cernunnos
x-Killa-Hamster
Cernunnos
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,100
Damage
43,225
46,897
Taken
53,010
25,831
Mitigated
38,833
13,414
Healing
26,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,205
301
561
265
5,801
2,115
0
1,640
4,161
29,027
0
L
Ra
 
Ra
5,997
252
1,681
1,777
7,279
2,405
0
2,136
5,143
14,143
0
W
Hun Batz
Careguard
Hun Batz
8,765
1,518
1,646
1,824
9,903
5,446
1,068
7,161
2,742
0
25,776
W
Baron Samedi
Darksword64
Baron Samedi
13,060
895
8,830
3,342
8,176
4,633
1,096
4,809
3,367
23,932
0
W
Odin
5,410
672
1,243
3,897
14,992
13,858
1,233
5,466
8,446
1,578
14,000
L
He Bo
Hardy4win
He Bo
6,648
0
97
1,431
9,899
3,310
0
2,688
7,211
13,916
0
W
8,073
845
702
1,972
13,662
11,761
403
4,114
9,548
0
12,705
L
Hachiman
Rosettenjedi
Hachiman
8,395
5,245
939
1,272
9,460
3,617
0
2,550
6,910
0
19,009
L
Olorun
Vuzaba
Olorun
2,855
953
2,327
3,064
14,458
14,384
102
4,446
10,012
7,951
0
W
Cernunnos
x-Killa-Hamster
Cernunnos
7,917
838
1,636
1,241
6,277
3,135
1,743
4,155
2,122
0
24,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,811
Gold Earned
48,467
117
Minions Killed
110
0
Camps Cleared
0
907,955
Distance Traveled
1,064,633
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,122
738
38
3
0
176,386
0
L
Ra
7,293
663
26
2
0
180,964
0
W
Hun Batz
9,507
864
19
2
0
240,181
2
W
Baron Samedi
9,548
868
33
3
0
184,769
1
W
Odin
10,341
940
13
1
0
228,895
3
L
He Bo
7,582
689
16
1
0
196,207
0
W
Nike
9,918
902
11
1
0
206,655
1
L
Hachiman
9,064
824
28
3
0
174,074
0
L
Olorun
8,750
795
9
1
0
180,324
0
W
Cernunnos
9,153
832
34
3
0
204,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role